Class ClientThread


  • @Singleton
    public class ClientThread
    extends Object
    • Constructor Detail

      • ClientThread

        public ClientThread()
    • Method Detail

      • invoke

        public void invoke​(Runnable r)
      • invoke

        public void invoke​(BooleanSupplier r)
        Will run r on the game thread, at an unspecified point in the future. If r returns false, r will be ran again, at a later point
      • invokeLater

        public void invokeLater​(Runnable r)
        Will run r on the game thread after this method returns If r returns false, r will be ran again, at a later point
      • invokeAtTickEnd

        public void invokeAtTickEnd​(Runnable r)