Package net.runelite.api
Interface SceneTileModel
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public interface SceneTileModel
Represents the model of a tile in the current scene.
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description int
getBufferLen()
int
getBufferOffset()
int[]
getFaceX()
int[]
getFaceY()
int[]
getFaceZ()
int
getModelOverlay()
Gets the overlay color of the tile.int
getModelUnderlay()
Gets the underlay color of the tile.int
getRotation()
Gets the rotation of the tile.int
getShape()
Gets the shape mask type.int[]
getTriangleColorA()
int[]
getTriangleColorB()
int[]
getTriangleColorC()
int[]
getTriangleTextureId()
int
getUvBufferOffset()
int[]
getVertexX()
int[]
getVertexY()
int[]
getVertexZ()
boolean
isFlat()
void
setBufferLen(int bufferLen)
void
setBufferOffset(int bufferOffset)
void
setUvBufferOffset(int bufferOffset)
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Method Detail
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getModelUnderlay
int getModelUnderlay()
Gets the underlay color of the tile.- Returns:
- the underlay color
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getModelOverlay
int getModelOverlay()
Gets the overlay color of the tile.- Returns:
- the overlay color
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getShape
int getShape()
Gets the shape mask type.- Returns:
- the shape mask
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getRotation
int getRotation()
Gets the rotation of the tile.- Returns:
- the rotation
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getFaceX
int[] getFaceX()
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getFaceY
int[] getFaceY()
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getFaceZ
int[] getFaceZ()
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getVertexX
int[] getVertexX()
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getVertexY
int[] getVertexY()
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getVertexZ
int[] getVertexZ()
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getTriangleColorA
int[] getTriangleColorA()
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getTriangleColorB
int[] getTriangleColorB()
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getTriangleColorC
int[] getTriangleColorC()
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getTriangleTextureId
int[] getTriangleTextureId()
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isFlat
boolean isFlat()
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getBufferOffset
int getBufferOffset()
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setBufferOffset
void setBufferOffset(int bufferOffset)
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getUvBufferOffset
int getUvBufferOffset()
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setUvBufferOffset
void setUvBufferOffset(int bufferOffset)
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getBufferLen
int getBufferLen()
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setBufferLen
void setBufferLen(int bufferLen)
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