Package net.runelite.api.events
Class GameStateChanged
- java.lang.Object
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- net.runelite.api.events.GameStateChanged
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public class GameStateChanged extends Object
An event where the clients game state has changed.
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Constructor Summary
Constructors Constructor Description GameStateChanged()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected boolean
canEqual(Object other)
boolean
equals(Object o)
GameState
getGameState()
The new game state.int
hashCode()
void
setGameState(GameState gameState)
The new game state.String
toString()
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