Interface WorldMap

  • All Known Subinterfaces:
    RenderOverview

    public interface WorldMap
    Represents the World Map
    • Method Detail

      • getWorldMapPosition

        Point getWorldMapPosition()
        Gets the current position of the local player on the world map.
        Returns:
        the world map position
      • getWorldMapZoom

        float getWorldMapZoom()
        Gets the current zoom level of the world map.
        Returns:
        the world map zoon
      • setWorldMapPositionTarget

        void setWorldMapPositionTarget​(WorldPoint worldPoint)
        Sets the target position of the world map.
        Parameters:
        worldPoint - the new target position
      • getWorldMapRenderer

        WorldMapRenderer getWorldMapRenderer()
        Gets the world map renderer.
        Returns:
        the world map renderer
      • initializeWorldMap

        void initializeWorldMap​(WorldMapData worldMapData)
        Initializes the world map with the provided data.
        Parameters:
        worldMapData - the new map data
      • getWorldMapData

        WorldMapData getWorldMapData()
        The data represented by the render.
        Returns:
        the map data