Interface WorldMapRenderer


  • public interface WorldMapRenderer
    Renderer for the current worldmap map. Whenever the map is changed (eg between overworld and ancient cavern) the renderer is recreated and reloaded with data from the new map.
    • Method Detail

      • isLoaded

        boolean isLoaded()
        Checks whether the world map is currently loaded.
        Returns:
        true if the map is loaded, false otherwise
      • getMapRegions

        WorldMapRegion[][] getMapRegions()
        Get the map regions in this map. Each map region is 64x64 tiles.
        Returns: