Class AgilityPlugin
- java.lang.Object
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- net.runelite.client.plugins.Plugin
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- net.runelite.client.plugins.agility.AgilityPlugin
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- All Implemented Interfaces:
com.google.inject.Module
@PluginDescriptor(name="Agility", description="Show helpful information about agility courses and obstacles", tags={"grace","marks","overlay","shortcuts","skilling","traps","sepulchre"}) @PluginDependency(XpTrackerPlugin.class) public class AgilityPlugin extends Plugin
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Constructor Summary
Constructors Constructor Description AgilityPlugin()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description int
getAgilityLevel()
java.util.List<net.runelite.api.Tile>
getMarksOfGrace()
java.util.Set<net.runelite.api.NPC>
getNpcs()
java.util.Map<net.runelite.api.TileObject,net.runelite.client.plugins.agility.Obstacle>
getObstacles()
net.runelite.client.plugins.agility.AgilitySession
getSession()
void
onConfigChanged(ConfigChanged event)
void
onDecorativeObjectChanged(net.runelite.api.events.DecorativeObjectChanged event)
void
onDecorativeObjectDespawned(net.runelite.api.events.DecorativeObjectDespawned event)
void
onDecorativeObjectSpawned(net.runelite.api.events.DecorativeObjectSpawned event)
void
onGameObjectChanged(net.runelite.api.events.GameObjectChanged event)
void
onGameObjectDespawned(net.runelite.api.events.GameObjectDespawned event)
void
onGameObjectSpawned(net.runelite.api.events.GameObjectSpawned event)
void
onGameStateChanged(net.runelite.api.events.GameStateChanged event)
void
onGameTick(net.runelite.api.events.GameTick tick)
void
onGroundObjectChanged(net.runelite.api.events.GroundObjectChanged event)
void
onGroundObjectDespawned(net.runelite.api.events.GroundObjectDespawned event)
void
onGroundObjectSpawned(net.runelite.api.events.GroundObjectSpawned event)
void
onItemDespawned(net.runelite.api.events.ItemDespawned itemDespawned)
void
onItemSpawned(net.runelite.api.events.ItemSpawned itemSpawned)
void
onNpcDespawned(net.runelite.api.events.NpcDespawned npcDespawned)
void
onNpcSpawned(net.runelite.api.events.NpcSpawned npcSpawned)
void
onOverlayMenuClicked(OverlayMenuClicked overlayMenuClicked)
void
onStatChanged(net.runelite.api.events.StatChanged statChanged)
void
onWallObjectChanged(net.runelite.api.events.WallObjectChanged event)
void
onWallObjectDespawned(net.runelite.api.events.WallObjectDespawned event)
void
onWallObjectSpawned(net.runelite.api.events.WallObjectSpawned event)
protected void
shutDown()
protected void
startUp()
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Methods inherited from class net.runelite.client.plugins.Plugin
configure, equals, getInjector, getName, hashCode, resetConfiguration
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Method Detail
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startUp
protected void startUp() throws java.lang.Exception
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shutDown
protected void shutDown() throws java.lang.Exception
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onOverlayMenuClicked
@Subscribe public void onOverlayMenuClicked(OverlayMenuClicked overlayMenuClicked)
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onGameStateChanged
@Subscribe public void onGameStateChanged(net.runelite.api.events.GameStateChanged event)
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onConfigChanged
@Subscribe public void onConfigChanged(ConfigChanged event)
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onStatChanged
@Subscribe public void onStatChanged(net.runelite.api.events.StatChanged statChanged)
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onItemSpawned
@Subscribe public void onItemSpawned(net.runelite.api.events.ItemSpawned itemSpawned)
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onItemDespawned
@Subscribe public void onItemDespawned(net.runelite.api.events.ItemDespawned itemDespawned)
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onGameTick
@Subscribe public void onGameTick(net.runelite.api.events.GameTick tick)
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onGameObjectSpawned
@Subscribe public void onGameObjectSpawned(net.runelite.api.events.GameObjectSpawned event)
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onGameObjectChanged
@Subscribe public void onGameObjectChanged(net.runelite.api.events.GameObjectChanged event)
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onGameObjectDespawned
@Subscribe public void onGameObjectDespawned(net.runelite.api.events.GameObjectDespawned event)
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onGroundObjectSpawned
@Subscribe public void onGroundObjectSpawned(net.runelite.api.events.GroundObjectSpawned event)
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onGroundObjectChanged
@Subscribe public void onGroundObjectChanged(net.runelite.api.events.GroundObjectChanged event)
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onGroundObjectDespawned
@Subscribe public void onGroundObjectDespawned(net.runelite.api.events.GroundObjectDespawned event)
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onWallObjectSpawned
@Subscribe public void onWallObjectSpawned(net.runelite.api.events.WallObjectSpawned event)
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onWallObjectChanged
@Subscribe public void onWallObjectChanged(net.runelite.api.events.WallObjectChanged event)
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onWallObjectDespawned
@Subscribe public void onWallObjectDespawned(net.runelite.api.events.WallObjectDespawned event)
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onDecorativeObjectSpawned
@Subscribe public void onDecorativeObjectSpawned(net.runelite.api.events.DecorativeObjectSpawned event)
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onDecorativeObjectChanged
@Subscribe public void onDecorativeObjectChanged(net.runelite.api.events.DecorativeObjectChanged event)
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onDecorativeObjectDespawned
@Subscribe public void onDecorativeObjectDespawned(net.runelite.api.events.DecorativeObjectDespawned event)
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onNpcSpawned
@Subscribe public void onNpcSpawned(net.runelite.api.events.NpcSpawned npcSpawned)
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onNpcDespawned
@Subscribe public void onNpcDespawned(net.runelite.api.events.NpcDespawned npcDespawned)
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getObstacles
public java.util.Map<net.runelite.api.TileObject,net.runelite.client.plugins.agility.Obstacle> getObstacles()
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getMarksOfGrace
public java.util.List<net.runelite.api.Tile> getMarksOfGrace()
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getNpcs
public java.util.Set<net.runelite.api.NPC> getNpcs()
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getSession
public net.runelite.client.plugins.agility.AgilitySession getSession()
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getAgilityLevel
public int getAgilityLevel()
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