Class PyramidPlunderPlugin

    • Constructor Detail

      • PyramidPlunderPlugin

        public PyramidPlunderPlugin()
    • Method Detail

      • onGameStateChanged

        @Subscribe
        public void onGameStateChanged​(net.runelite.api.events.GameStateChanged event)
      • onGameTick

        @Subscribe
        public void onGameTick​(net.runelite.api.events.GameTick tick)
      • onWallObjectSpawned

        @Subscribe
        public void onWallObjectSpawned​(net.runelite.api.events.WallObjectSpawned event)
      • onGameObjectSpawned

        @Subscribe
        public void onGameObjectSpawned​(net.runelite.api.events.GameObjectSpawned event)
      • isInPyramidPlunder

        public boolean isInPyramidPlunder()
      • getTilesToHighlight

        public Map<net.runelite.api.TileObject,​net.runelite.api.Tile> getTilesToHighlight()
      • getObjectsToHighlight

        public List<net.runelite.api.GameObject> getObjectsToHighlight()