Class RaidScouted
- java.lang.Object
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- net.runelite.client.plugins.raids.events.RaidScouted
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public final class RaidScouted extends java.lang.Object
An event that fires when the player scouts a raid This will fire every time the raid plugin successfully scouts a raid but mostly fires at LOGGED_IN gamestate changes This event only fires in scoutable raids (not challenge mode) The raid object is not guaranteed to change in between events
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Constructor Summary
Constructors Constructor Description RaidScouted(Raid raid, boolean firstScout)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
equals(java.lang.Object o)
Raid
getRaid()
int
hashCode()
boolean
isFirstScout()
java.lang.String
toString()
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Constructor Detail
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RaidScouted
public RaidScouted(Raid raid, boolean firstScout)
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Method Detail
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getRaid
public Raid getRaid()
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isFirstScout
public boolean isFirstScout()
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equals
public boolean equals(java.lang.Object o)
- Overrides:
equals
in classjava.lang.Object
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hashCode
public int hashCode()
- Overrides:
hashCode
in classjava.lang.Object
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toString
public java.lang.String toString()
- Overrides:
toString
in classjava.lang.Object
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