Class RaidScouted


  • public final class RaidScouted
    extends Object
    An event that fires when the player scouts a raid This will fire every time the raid plugin successfully scouts a raid but mostly fires at LOGGED_IN gamestate changes This event only fires in scoutable raids (not challenge mode) The raid object is not guaranteed to change in between events
    • Constructor Detail

      • RaidScouted

        public RaidScouted​(Raid raid,
                           boolean firstScout)
    • Method Detail

      • getRaid

        public Raid getRaid()
      • isFirstScout

        public boolean isFirstScout()
      • hashCode

        public int hashCode()
        Overrides:
        hashCode in class Object