| AccountHashChanged |
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| ActorDeath |
An event fired when an actor dies.
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| AmbientSoundEffectCreated |
An event fired when an ambient sound effect is created.
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| AnimationChanged |
An event where the Actor has changed animations.
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| AreaSoundEffectPlayed |
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| BeforeMenuRender |
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| BeforeRender |
Posted at the start of every frame
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| CanvasSizeChanged |
An event posted when the canvas size might have changed.
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| ChatMessage |
An event where a new chat message is received.
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| ClanChannelChanged |
An event fired when the local player joins or leaves a clan channel.
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| ClanMemberJoined |
An event when a clan member joins a clan channel.
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| ClanMemberLeft |
An event when a clan member leaves a channel.
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| ClientTick |
Posted every client tick (20ms).
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| CommandExecuted |
An event where a command has been used in the chat.
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| DecorativeObjectDespawned |
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| DecorativeObjectSpawned |
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| DraggingWidgetChanged |
Called every game cycle the client is dragging a widget on
the cursor.
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| FakeXpDrop |
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| FocusChanged |
An event where the focus state of the client changes.
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| FriendsChatChanged |
An event where the client has joined or left a friends chat.
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| FriendsChatMemberJoined |
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| FriendsChatMemberLeft |
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| GameObjectDespawned |
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| GameObjectSpawned |
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| GameStateChanged |
An event where the clients game state has changed.
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| GameTick |
An event called once every game tick, after all packets have processed.
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| GrandExchangeOfferChanged |
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| GrandExchangeSearched |
An event where the Grand Exchange has been searched.
|
| GraphicChanged |
An event where the graphic of an Actor has changed.
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| GraphicsObjectCreated |
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| GroundObjectDespawned |
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| GroundObjectSpawned |
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| HitsplatApplied |
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| InteractingChanged |
An event called when the actor an actor is interacting with changes
|
| ItemContainerChanged |
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| ItemDespawned |
Called when an item pile despawns from the ground.
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| ItemQuantityChanged |
Called when the quantity of an item pile changes.
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| ItemSpawned |
Called when an item pile spawns on the ground.
|
| MenuEntryAdded |
An event when a new entry is added to a right-click menu.
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| MenuOpened |
An event where a menu has been opened.
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| MenuOptionClicked |
An event where a menu option has been clicked.
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| MenuShouldLeftClick |
Event called when the client is checking if the menu should be
opened on left click.
|
| NameableNameChanged |
An event where a Nameable has had their name changed.
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| NpcChanged |
Fires after the composition of an NPC changes.
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| NpcDespawned |
An event where an NPC has despawned.
|
| NpcSpawned |
An event where an NPC has spawned.
|
| OverheadTextChanged |
Event fired when an actors overhead text is changed.
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| PlayerChanged |
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| PlayerDespawned |
An event where a Player has despawned.
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| PlayerMenuOptionsChanged |
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| PlayerSpawned |
An event where a Player has spawned.
|
| PostAnimation |
|
| PostClientTick |
Posted at the end of each client tick (20ms)
|
| PostHealthBarConfig |
|
| PostItemComposition |
An event called after a new ItemComposition is created and
its data is initialized.
|
| PostMenuSort |
Posted after the menu is sorted, but before clicks are processed.
|
| PostObjectComposition |
An event called after a new ObjectComposition is created and
its data is initialized.
|
| PostStructComposition |
An event called after a new StructComposition is created and
its data is initialized.
|
| PreMapLoad |
This event is run from the maploader thread prior to the map load completing.
|
| ProjectileMoved |
An event called whenever a Projectile has moved towards a point.
|
| RemovedFriend |
An event trigger when a player is removed from the friend or ignore list.
|
| ResizeableChanged |
An event where the game has changed from fixed to resizable mode or vice versa.
|
| ScriptCallbackEvent |
A callback from a runelite_callback opcode in a cs2
|
| ScriptPostFired |
An event that is fired after the designated script is ran
|
| ScriptPreFired |
An event that is fired before the designated script is ran
|
| SoundEffectPlayed |
|
| StatChanged |
An event where the experience, level, or boosted level of a Skill has been modified.
|
| UsernameChanged |
An event where the username the client will log in with has changed.
|
| VarbitChanged |
An event when a varbit or varplayer has changed.
|
| VarClientIntChanged |
|
| VarClientStrChanged |
|
| VolumeChanged |
|
| WallObjectDespawned |
|
| WallObjectSpawned |
|
| WidgetClosed |
Posted when an interface is about to be closed
|
| WidgetLoaded |
An event where a Widget has been loaded.
|
| WorldChanged |
Posted when the game world the client wants to connect to has changed.
|
| WorldEntityDespawned |
Called when a world entity despawns
|
| WorldEntitySpawned |
Called when a world entity spawns
This is called when the world entity spawns, but before the WorldView has been loaded.
|
| WorldListLoad |
Event when the world list is loaded for the world switcher
|
| WorldViewLoaded |
Called when a worldview has been loaded
|
| WorldViewUnloaded |
Called when a worldview has been unloaded
|