Class SpotanimID


  • public final class SpotanimID
    extends Object
    • Field Detail

      • OSB8_SKILLCAPE_BANANA_SPOTANIM

        public static final int OSB8_SKILLCAPE_BANANA_SPOTANIM
        See Also:
        Constant Field Values
      • TEMPOROSS_FISHING_SPOTANIM

        public static final int TEMPOROSS_FISHING_SPOTANIM
        See Also:
        Constant Field Values
      • DWARF_STONE_THROW_TRAVEL

        public static final int DWARF_STONE_THROW_TRAVEL
        See Also:
        Constant Field Values
      • DWARF_STONE_THROW_LAUNCH

        public static final int DWARF_STONE_THROW_LAUNCH
        See Also:
        Constant Field Values
      • OLM_CRYSTAL_BOMB_EXPLODE

        public static final int OLM_CRYSTAL_BOMB_EXPLODE
        See Also:
        Constant Field Values
      • COOKING_MAKE_WINE_SPOTANIM

        public static final int COOKING_MAKE_WINE_SPOTANIM
        See Also:
        Constant Field Values
      • RAIDS_VANGUARD_SWIRL_LOW_HEALTH_SPOTANIM

        public static final int RAIDS_VANGUARD_SWIRL_LOW_HEALTH_SPOTANIM
        See Also:
        Constant Field Values
      • RAIDS_VANGUARD_SWIRL_HIGH_HEALTH_SPOTANIM

        public static final int RAIDS_VANGUARD_SWIRL_HIGH_HEALTH_SPOTANIM
        See Also:
        Constant Field Values
      • SWINGINGLOGTRAP_RELEASE

        public static final int SWINGINGLOGTRAP_RELEASE
        See Also:
        Constant Field Values
      • DOUBLE_SPRINGTRAP_RELEASE

        public static final int DOUBLE_SPRINGTRAP_RELEASE
        See Also:
        Constant Field Values
      • DOUBLE_SPRINGTRAP_RESET

        public static final int DOUBLE_SPRINGTRAP_RESET
        See Also:
        Constant Field Values
      • HUGESPIDER_TELEPORT_REVERSE

        public static final int HUGESPIDER_TELEPORT_REVERSE
        See Also:
        Constant Field Values
      • NEZIK_FLAMESTRIKE_CASTING

        public static final int NEZIK_FLAMESTRIKE_CASTING
        See Also:
        Constant Field Values
      • NEZIK_FLAMESTRIKE_TRAVEL

        public static final int NEZIK_FLAMESTRIKE_TRAVEL
        See Also:
        Constant Field Values
      • NEZIK_FLAMESTRIKE_IMPACT

        public static final int NEZIK_FLAMESTRIKE_IMPACT
        See Also:
        Constant Field Values
      • MONKEY_HUNTING_RUN_SANS_TAIL

        public static final int MONKEY_HUNTING_RUN_SANS_TAIL
        See Also:
        Constant Field Values
      • SP_ATTACK_CLEAVE_SPOTANIM

        public static final int SP_ATTACK_CLEAVE_SPOTANIM
        See Also:
        Constant Field Values
      • SP_ATTACK_GLOW_ARROW_TRAVEL

        public static final int SP_ATTACK_GLOW_ARROW_TRAVEL
        See Also:
        Constant Field Values
      • SP_ATTACK_GLOW_ARROW_LAUNCH

        public static final int SP_ATTACK_GLOW_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • SP_ATTACK_SHATTER_SPOTANIM

        public static final int SP_ATTACK_SHATTER_SPOTANIM
        See Also:
        Constant Field Values
      • SP_ATTACK_PUNCTURE_SPOTANIM

        public static final int SP_ATTACK_PUNCTURE_SPOTANIM
        See Also:
        Constant Field Values
      • SP_ATTACK_SHOVE_SPOTANIM

        public static final int SP_ATTACK_SHOVE_SPOTANIM
        See Also:
        Constant Field Values
      • DRUIDICSPIRIT_DRUIDSSHIELD

        public static final int DRUIDICSPIRIT_DRUIDSSHIELD
        See Also:
        Constant Field Values
      • SP_ATTACK_SNAPSHOT_SPOTANIM

        public static final int SP_ATTACK_SNAPSHOT_SPOTANIM
        See Also:
        Constant Field Values
      • SP_ATTACK_CHAINHIT_LAUNCH_SPOTANIM

        public static final int SP_ATTACK_CHAINHIT_LAUNCH_SPOTANIM
        See Also:
        Constant Field Values
      • SP_ATTACK_CHAINHIT_TRAVEL_SPOTANIM

        public static final int SP_ATTACK_CHAINHIT_TRAVEL_SPOTANIM
        See Also:
        Constant Field Values
      • DRUIDICSPIRIT_PRIEST_BLESS

        public static final int DRUIDICSPIRIT_PRIEST_BLESS
        See Also:
        Constant Field Values
      • DRUIDICSPIRIT_BLOOM_SPOTANIM

        public static final int DRUIDICSPIRIT_BLOOM_SPOTANIM
        See Also:
        Constant Field Values
      • DRUIDICSPIRIT_BLOOM_PLAYER_SPOTANIM

        public static final int DRUIDICSPIRIT_BLOOM_PLAYER_SPOTANIM
        See Also:
        Constant Field Values
      • AGILITYARENA_ROOFCOLLAPSE

        public static final int AGILITYARENA_ROOFCOLLAPSE
        See Also:
        Constant Field Values
      • PRIESTPERIL_COFFIN_SPELL

        public static final int PRIESTPERIL_COFFIN_SPELL
        See Also:
        Constant Field Values
      • SP_ATTACK_IMPALE_SPOTANIM

        public static final int SP_ATTACK_IMPALE_SPOTANIM
        See Also:
        Constant Field Values
      • LUNAR_ENCHANT_DRAGONSTONE

        public static final int LUNAR_ENCHANT_DRAGONSTONE
        See Also:
        Constant Field Values
      • REGICIDE_BARRELFLIGHT_EXPLODING

        public static final int REGICIDE_BARRELFLIGHT_EXPLODING
        See Also:
        Constant Field Values
      • HORROR_SPINES_TRAVEL_AIR

        public static final int HORROR_SPINES_TRAVEL_AIR
        See Also:
        Constant Field Values
      • HORROR_SPINES_TRAVEL_WATER

        public static final int HORROR_SPINES_TRAVEL_WATER
        See Also:
        Constant Field Values
      • HORROR_SPINES_TRAVEL_FIRE

        public static final int HORROR_SPINES_TRAVEL_FIRE
        See Also:
        Constant Field Values
      • HORROR_SPINES_TRAVEL_EARTH

        public static final int HORROR_SPINES_TRAVEL_EARTH
        See Also:
        Constant Field Values
      • HORROR_SPINES_TRAVEL_RANGED

        public static final int HORROR_SPINES_TRAVEL_RANGED
        See Also:
        Constant Field Values
      • HORROR_SPINES_TRAVEL_MELEE

        public static final int HORROR_SPINES_TRAVEL_MELEE
        See Also:
        Constant Field Values
      • CASTLEWARS_CATAPULT_IMPACT

        public static final int CASTLEWARS_CATAPULT_IMPACT
        See Also:
        Constant Field Values
      • CASTLEWARS_CATAPULT_TRAVEL

        public static final int CASTLEWARS_CATAPULT_TRAVEL
        See Also:
        Constant Field Values
      • CASTLEWARS_CATAPULT_SPLASH

        public static final int CASTLEWARS_CATAPULT_SPLASH
        See Also:
        Constant Field Values
      • BATTLESTAFF_AIR_CRAFTING_SPOTANIM

        public static final int BATTLESTAFF_AIR_CRAFTING_SPOTANIM
        See Also:
        Constant Field Values
      • PICKAXE_SUMMON_SPOTANIM

        public static final int PICKAXE_SUMMON_SPOTANIM
        See Also:
        Constant Field Values
      • PICKAXE_SUMMON_EFFECT_SPOTANIM

        public static final int PICKAXE_SUMMON_EFFECT_SPOTANIM
        See Also:
        Constant Field Values
      • PICKAXE_TRAVEL_SPOTANIM

        public static final int PICKAXE_TRAVEL_SPOTANIM
        See Also:
        Constant Field Values
      • CORP_SPIRIT_BEAST_WEAK_PROJ

        public static final int CORP_SPIRIT_BEAST_WEAK_PROJ
        See Also:
        Constant Field Values
      • CORP_SPIRIT_BEAST_MID_PROJ

        public static final int CORP_SPIRIT_BEAST_MID_PROJ
        See Also:
        Constant Field Values
      • CORP_SPIRIT_BEAST_STRONG_PROJ

        public static final int CORP_SPIRIT_BEAST_STRONG_PROJ
        See Also:
        Constant Field Values
      • HW07_ARM_FROM_THE_GROUND_SPOTANIM

        public static final int HW07_ARM_FROM_THE_GROUND_SPOTANIM
        See Also:
        Constant Field Values
      • ELYSIAN_SHIELD_DEFEND_SPOTANIM

        public static final int ELYSIAN_SHIELD_DEFEND_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPE_DIARY_SPOTANIM

        public static final int SKILLCAPE_DIARY_SPOTANIM
        See Also:
        Constant Field Values
      • SLAYER_BROAD_ARROW_LAUNCH

        public static final int SLAYER_BROAD_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • SLAYER_BROAD_ARROW_TRAVEL

        public static final int SLAYER_BROAD_ARROW_TRAVEL
        See Also:
        Constant Field Values
      • SLAYER_SALT_SPRINKLE_SPOTANIM

        public static final int SLAYER_SALT_SPRINKLE_SPOTANIM
        See Also:
        Constant Field Values
      • SLAYER_MAGICDART_TRAVEL

        public static final int SLAYER_MAGICDART_TRAVEL
        See Also:
        Constant Field Values
      • SLAYER_MAGICDART_IMPACT

        public static final int SLAYER_MAGICDART_IMPACT
        See Also:
        Constant Field Values
      • SLAYER_INFERNALMAGE_MAGICDART_TRAVEL

        public static final int SLAYER_INFERNALMAGE_MAGICDART_TRAVEL
        See Also:
        Constant Field Values
      • SLAYER_INFERNALMAGE_MAGICDART_IMPACT

        public static final int SLAYER_INFERNALMAGE_MAGICDART_IMPACT
        See Also:
        Constant Field Values
      • ROVING_MOSSGIANT_IMPACT

        public static final int ROVING_MOSSGIANT_IMPACT
        See Also:
        Constant Field Values
      • SP_ATTACK_MAUL_SPOTANIM

        public static final int SP_ATTACK_MAUL_SPOTANIM
        See Also:
        Constant Field Values
      • SP_ATTACK_DRAGON_SCIMITAR_TRAIL_SPOTANIM

        public static final int SP_ATTACK_DRAGON_SCIMITAR_TRAIL_SPOTANIM
        See Also:
        Constant Field Values
      • DESERTTREASURE_SCARAB_CRACKS_WALL

        public static final int DESERTTREASURE_SCARAB_CRACKS_WALL
        See Also:
        Constant Field Values
      • DESERTTREASURE_CRACKS_FLOOR_SPOTANIM

        public static final int DESERTTREASURE_CRACKS_FLOOR_SPOTANIM
        See Also:
        Constant Field Values
      • SPELL_BLOOD_BURST_IMPACT

        public static final int SPELL_BLOOD_BURST_IMPACT
        See Also:
        Constant Field Values
      • SPELL_BLOOD_BARRAGE_IMPACT

        public static final int SPELL_BLOOD_BARRAGE_IMPACT
        See Also:
        Constant Field Values
      • DRAGON_RANGED_FIRE_ATTACK

        public static final int DRAGON_RANGED_FIRE_ATTACK
        See Also:
        Constant Field Values
      • DRAGON_RANGED_TOXIC_ATTACK

        public static final int DRAGON_RANGED_TOXIC_ATTACK
        See Also:
        Constant Field Values
      • DRAGON_RANGED_ICE_ATTACK

        public static final int DRAGON_RANGED_ICE_ATTACK
        See Also:
        Constant Field Values
      • DRAGON_RANGED_LIGHTNING_ATTACK

        public static final int DRAGON_RANGED_LIGHTNING_ATTACK
        See Also:
        Constant Field Values
      • BARROWS_AHIRM_BLIGHTED_AURA

        public static final int BARROWS_AHIRM_BLIGHTED_AURA
        See Also:
        Constant Field Values
      • BARROWS_KARIL_TAINTED_SHOT

        public static final int BARROWS_KARIL_TAINTED_SHOT
        See Also:
        Constant Field Values
      • GOBLINCAVES_ROOFCOLLAPSE

        public static final int GOBLINCAVES_ROOFCOLLAPSE
        See Also:
        Constant Field Values
      • GOBLINCAVES_ROOFCOLLAPSE2

        public static final int GOBLINCAVES_ROOFCOLLAPSE2
        See Also:
        Constant Field Values
      • FARMING_WATERINGCAN_WATER_SPOTANIM

        public static final int FARMING_WATERINGCAN_WATER_SPOTANIM
        See Also:
        Constant Field Values
      • FARMING_INGREDIENTS_SPRINKLE_SPOT

        public static final int FARMING_INGREDIENTS_SPRINKLE_SPOT
        See Also:
        Constant Field Values
      • APPLEBARREL_FORCRUSH_SPOTANIM

        public static final int APPLEBARREL_FORCRUSH_SPOTANIM
        See Also:
        Constant Field Values
      • APPLEBARREL_ROTTEN_FORCRUSH_SPOTANIM

        public static final int APPLEBARREL_ROTTEN_FORCRUSH_SPOTANIM
        See Also:
        Constant Field Values
      • FARMING_APPLEBARREL_FORCRUSH_SPOTANIM

        public static final int FARMING_APPLEBARREL_FORCRUSH_SPOTANIM
        See Also:
        Constant Field Values
      • FARMING_APPLEBARREL_ROTTEN_FORCRUSH_SPOTANIM

        public static final int FARMING_APPLEBARREL_ROTTEN_FORCRUSH_SPOTANIM
        See Also:
        Constant Field Values
      • CHARGE_INFERNAL_PICKAXE

        public static final int CHARGE_INFERNAL_PICKAXE
        See Also:
        Constant Field Values
      • TOAD_CANNON_TRAVEL_BLUE

        public static final int TOAD_CANNON_TRAVEL_BLUE
        See Also:
        Constant Field Values
      • TOAD_CANNON_IMPACT_BLUE

        public static final int TOAD_CANNON_IMPACT_BLUE
        See Also:
        Constant Field Values
      • TOAD_CANNON_TRAVEL_YELLOW

        public static final int TOAD_CANNON_TRAVEL_YELLOW
        See Also:
        Constant Field Values
      • TOAD_CANNON_IMPACT_YELLOW

        public static final int TOAD_CANNON_IMPACT_YELLOW
        See Also:
        Constant Field Values
      • TOAD_CANNON_TRAVEL_GREEN

        public static final int TOAD_CANNON_TRAVEL_GREEN
        See Also:
        Constant Field Values
      • TOAD_CANNON_IMPACT_GREEN

        public static final int TOAD_CANNON_IMPACT_GREEN
        See Also:
        Constant Field Values
      • TBW_SHIELD_IMPACT_POISON

        public static final int TBW_SHIELD_IMPACT_POISON
        See Also:
        Constant Field Values
      • TBW_SHIELD_IMPACT_DISEASE

        public static final int TBW_SHIELD_IMPACT_DISEASE
        See Also:
        Constant Field Values
      • TBW_SHIELD_IMPACT_COMBAT

        public static final int TBW_SHIELD_IMPACT_COMBAT
        See Also:
        Constant Field Values
      • HUMAN_TO_SKELETON_DEATH

        public static final int HUMAN_TO_SKELETON_DEATH
        See Also:
        Constant Field Values
      • TZHAAR_FIREBREATH_ATTACK

        public static final int TZHAAR_FIREBREATH_ATTACK
        See Also:
        Constant Field Values
      • TZHAAR_RANGED_FIRE_ATTACK

        public static final int TZHAAR_RANGED_FIRE_ATTACK
        See Also:
        Constant Field Values
      • TZHAAR_FLOOR_FIRE_ATTACK

        public static final int TZHAAR_FLOOR_FIRE_ATTACK
        See Also:
        Constant Field Values
      • TZHAAR_RING_THROW_ATTACK

        public static final int TZHAAR_RING_THROW_ATTACK
        See Also:
        Constant Field Values
      • TZHAAR_FIRE_LAUNCH_TRAVEL

        public static final int TZHAAR_FIRE_LAUNCH_TRAVEL
        See Also:
        Constant Field Values
      • TZHAAR_FIRE_LAUNCH_IMPACT

        public static final int TZHAAR_FIRE_LAUNCH_IMPACT
        See Also:
        Constant Field Values
      • TZHAAR_FIRE_SPIT_LAUNCH

        public static final int TZHAAR_FIRE_SPIT_LAUNCH
        See Also:
        Constant Field Values
      • TZHAAR_FIRE_SPIT_TRAVEL

        public static final int TZHAAR_FIRE_SPIT_TRAVEL
        See Also:
        Constant Field Values
      • TZHAAR_FIRE_SPIT_FOLLOW_TRAVEL

        public static final int TZHAAR_FIRE_SPIT_FOLLOW_TRAVEL
        See Also:
        Constant Field Values
      • TZHAAR_FIRE_SPIT_END_TRAVEL

        public static final int TZHAAR_FIRE_SPIT_END_TRAVEL
        See Also:
        Constant Field Values
      • WANTED_CRYSTAL_BALL_SCAN_SPOTANIM

        public static final int WANTED_CRYSTAL_BALL_SCAN_SPOTANIM
        See Also:
        Constant Field Values
      • DAIRY_CHURN_METAL_SHORTANIM

        public static final int DAIRY_CHURN_METAL_SHORTANIM
        See Also:
        Constant Field Values
      • DAIRY_CHURN_METAL_MEDIUMANIM

        public static final int DAIRY_CHURN_METAL_MEDIUMANIM
        See Also:
        Constant Field Values
      • DAIRY_CHURN_METAL_LONGANIM

        public static final int DAIRY_CHURN_METAL_LONGANIM
        See Also:
        Constant Field Values
      • BREAK_ZOMBIE_SPLIT_HEAD

        public static final int BREAK_ZOMBIE_SPLIT_HEAD
        See Also:
        Constant Field Values
      • SP_ATTACK_GLOW_ARROW_TRAVEL_WHITE

        public static final int SP_ATTACK_GLOW_ARROW_TRAVEL_WHITE
        See Also:
        Constant Field Values
      • SP_ATTACK_GLOW_ARROW_LAUNCH_WHITE

        public static final int SP_ATTACK_GLOW_ARROW_LAUNCH_WHITE
        See Also:
        Constant Field Values
      • DAGANNOTH_ARROW_SPOTANIM_TRAVEL

        public static final int DAGANNOTH_ARROW_SPOTANIM_TRAVEL
        See Also:
        Constant Field Values
      • DAGANNOTH_ARROW_SPOTANIM_HIT

        public static final int DAGANNOTH_ARROW_SPOTANIM_HIT
        See Also:
        Constant Field Values
      • DAGANNOTH_SPINE_SPOTANIM_TRAVEL

        public static final int DAGANNOTH_SPINE_SPOTANIM_TRAVEL
        See Also:
        Constant Field Values
      • DAGANNOTH_SPINE_SPOTANIM_TRAVEL2

        public static final int DAGANNOTH_SPINE_SPOTANIM_TRAVEL2
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_SOUTH_RED

        public static final int DRAGON_HALBERD_SPECIAL_SOUTH_RED
        See Also:
        Constant Field Values
      • DRAGON_SMALLAXE_SWOOSH_SPOTANIM

        public static final int DRAGON_SMALLAXE_SWOOSH_SPOTANIM
        See Also:
        Constant Field Values
      • ELID_ROPE_HOLD_SPOTANIM

        public static final int ELID_ROPE_HOLD_SPOTANIM
        See Also:
        Constant Field Values
      • CHAMPIONS_GOBLIN_CASTING_GLOW

        public static final int CHAMPIONS_GOBLIN_CASTING_GLOW
        See Also:
        Constant Field Values
      • CHAMPIONS_GOBLIN_DRAIN_IMPACT

        public static final int CHAMPIONS_GOBLIN_DRAIN_IMPACT
        See Also:
        Constant Field Values
      • CHAMPIONS_HOBGOBLIN_SPEAR_LAUNCH

        public static final int CHAMPIONS_HOBGOBLIN_SPEAR_LAUNCH
        See Also:
        Constant Field Values
      • CHAMPIONS_HOBGOBLIN_SPEAR_TRAVEL

        public static final int CHAMPIONS_HOBGOBLIN_SPEAR_TRAVEL
        See Also:
        Constant Field Values
      • CHAMPIONS_HOBGOBLIN_DRAIN_IMPACT

        public static final int CHAMPIONS_HOBGOBLIN_DRAIN_IMPACT
        See Also:
        Constant Field Values
      • CHAMPIONS_IMP_DAGGER_LAUNCH

        public static final int CHAMPIONS_IMP_DAGGER_LAUNCH
        See Also:
        Constant Field Values
      • CHAMPIONS_IMP_DAGGER_TRAVEL

        public static final int CHAMPIONS_IMP_DAGGER_TRAVEL
        See Also:
        Constant Field Values
      • CHAMPIONS_GHOUL_SKULL_LAUNCH

        public static final int CHAMPIONS_GHOUL_SKULL_LAUNCH
        See Also:
        Constant Field Values
      • CHAMPIONS_GHOUL_SKULL_TRAVEL

        public static final int CHAMPIONS_GHOUL_SKULL_TRAVEL
        See Also:
        Constant Field Values
      • CHAMPIONS_LESSERDEMON_FIRE_LAUNCH

        public static final int CHAMPIONS_LESSERDEMON_FIRE_LAUNCH
        See Also:
        Constant Field Values
      • CHAMPIONS_LESSERDEMON_FIRE_TRAVEL

        public static final int CHAMPIONS_LESSERDEMON_FIRE_TRAVEL
        See Also:
        Constant Field Values
      • WYVERN_SKELETON_LAUNCH_ICEBALL

        public static final int WYVERN_SKELETON_LAUNCH_ICEBALL
        See Also:
        Constant Field Values
      • WYVERN_SKELETON_TRAVEL_ICEBALL

        public static final int WYVERN_SKELETON_TRAVEL_ICEBALL
        See Also:
        Constant Field Values
      • WYVERN_SKELETON_TRAVEL_BREATH

        public static final int WYVERN_SKELETON_TRAVEL_BREATH
        See Also:
        Constant Field Values
      • WYVERN_SKELETON_IMPACT_BREATH

        public static final int WYVERN_SKELETON_IMPACT_BREATH
        See Also:
        Constant Field Values
      • DEVIOUS_ASSASSIN_TELEPORT_SPOTANIM

        public static final int DEVIOUS_ASSASSIN_TELEPORT_SPOTANIM
        See Also:
        Constant Field Values
      • DEVIOUS_ASSASSIN_TELEPORTREVERSE_SPOTANIM

        public static final int DEVIOUS_ASSASSIN_TELEPORTREVERSE_SPOTANIM
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_NORTH_RED

        public static final int DRAGON_HALBERD_SPECIAL_NORTH_RED
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_JUMP_RED

        public static final int WIN05_MARIONETTE_JUMP_RED
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_WALK_RED

        public static final int WIN05_MARIONETTE_WALK_RED
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_BOW_RED

        public static final int WIN05_MARIONETTE_BOW_RED
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_DANCE_RED

        public static final int WIN05_MARIONETTE_DANCE_RED
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_JUMP_BLUE

        public static final int WIN05_MARIONETTE_JUMP_BLUE
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_WALK_BLUE

        public static final int WIN05_MARIONETTE_WALK_BLUE
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_BOW_BLUE

        public static final int WIN05_MARIONETTE_BOW_BLUE
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_DANCE_BLUE

        public static final int WIN05_MARIONETTE_DANCE_BLUE
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_JUMP_GREEN

        public static final int WIN05_MARIONETTE_JUMP_GREEN
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_WALK_GREEN

        public static final int WIN05_MARIONETTE_WALK_GREEN
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_BOW_GREEN

        public static final int WIN05_MARIONETTE_BOW_GREEN
        See Also:
        Constant Field Values
      • WIN05_MARIONETTE_DANCE_GREEN

        public static final int WIN05_MARIONETTE_DANCE_GREEN
        See Also:
        Constant Field Values
      • MAGICTRAINING_LIGHT_DOOR_OPENS

        public static final int MAGICTRAINING_LIGHT_DOOR_OPENS
        See Also:
        Constant Field Values
      • MAGICTRAINING_BONE_DROP1

        public static final int MAGICTRAINING_BONE_DROP1
        See Also:
        Constant Field Values
      • MAGICTRAINING_BONE_DROP2

        public static final int MAGICTRAINING_BONE_DROP2
        See Also:
        Constant Field Values
      • MAGICTRAINING_BONE_DROP3

        public static final int MAGICTRAINING_BONE_DROP3
        See Also:
        Constant Field Values
      • MAGICTRAINING_BONE_DROP4

        public static final int MAGICTRAINING_BONE_DROP4
        See Also:
        Constant Field Values
      • TEMPOROSS_HARPOONFISH_PROJECTILE

        public static final int TEMPOROSS_HARPOONFISH_PROJECTILE
        See Also:
        Constant Field Values
      • ENAKH_BONEGUARD_GLOW_SMALL_ATTACK

        public static final int ENAKH_BONEGUARD_GLOW_SMALL_ATTACK
        See Also:
        Constant Field Values
      • ENAKH_BONEGUARD_GLOW_SMALL_BLOCK

        public static final int ENAKH_BONEGUARD_GLOW_SMALL_BLOCK
        See Also:
        Constant Field Values
      • TEMPOROSS_HARPOONFISH_PROJECTILE_RAW

        public static final int TEMPOROSS_HARPOONFISH_PROJECTILE_RAW
        See Also:
        Constant Field Values
      • ENAKH_BONEGUARD_GLOW_SMALL_DEATH

        public static final int ENAKH_BONEGUARD_GLOW_SMALL_DEATH
        See Also:
        Constant Field Values
      • ENAKH_BONEGUARD_GLOW_LARGE_READY

        public static final int ENAKH_BONEGUARD_GLOW_LARGE_READY
        See Also:
        Constant Field Values
      • ENAKH_BONEGUARD_GLOW_LARGE_ATTACK

        public static final int ENAKH_BONEGUARD_GLOW_LARGE_ATTACK
        See Also:
        Constant Field Values
      • ENAKH_BONEGUARD_GLOW_LARGE_BLOCK

        public static final int ENAKH_BONEGUARD_GLOW_LARGE_BLOCK
        See Also:
        Constant Field Values
      • ENAKH_BONEGUARD_GLOW_LARGE_WALK

        public static final int ENAKH_BONEGUARD_GLOW_LARGE_WALK
        See Also:
        Constant Field Values
      • ENAKH_BONEGUARD_GLOW_LARGE_DEATH

        public static final int ENAKH_BONEGUARD_GLOW_LARGE_DEATH
        See Also:
        Constant Field Values
      • ENAKH_ENAKHRA_TRANSFORM_SPOTANIM

        public static final int ENAKH_ENAKHRA_TRANSFORM_SPOTANIM
        See Also:
        Constant Field Values
      • ENAKH_SHADOW_BLITZ_TRAVEL

        public static final int ENAKH_SHADOW_BLITZ_TRAVEL
        See Also:
        Constant Field Values
      • ENAKH_BLOOD_BLITZ_TRAVEL

        public static final int ENAKH_BLOOD_BLITZ_TRAVEL
        See Also:
        Constant Field Values
      • ENAKH_SPELL_BLOOD_BARRAGE_IMPACT

        public static final int ENAKH_SPELL_BLOOD_BARRAGE_IMPACT
        See Also:
        Constant Field Values
      • ENAKH_ICE_BARRAGE_IMPACT

        public static final int ENAKH_ICE_BARRAGE_IMPACT
        See Also:
        Constant Field Values
      • FEVER_CANNON_BALL_TRAVEL

        public static final int FEVER_CANNON_BALL_TRAVEL
        See Also:
        Constant Field Values
      • FEVER_CANNON_SHRAPNEL_TRAVEL

        public static final int FEVER_CANNON_SHRAPNEL_TRAVEL
        See Also:
        Constant Field Values
      • FEVER_BARREL_FUSE_LIGHT

        public static final int FEVER_BARREL_FUSE_LIGHT
        See Also:
        Constant Field Values
      • READBOOK_SPOTANIM_TURNRIGHT

        public static final int READBOOK_SPOTANIM_TURNRIGHT
        See Also:
        Constant Field Values
      • READBOOK_SPOTANIM_TURNLEFT

        public static final int READBOOK_SPOTANIM_TURNLEFT
        See Also:
        Constant Field Values
      • CHAOSELEMENTAL_SPOTANIM_MADNESS_CASTING

        public static final int CHAOSELEMENTAL_SPOTANIM_MADNESS_CASTING
        See Also:
        Constant Field Values
      • CHAOSELEMENTAL_SPOTANIM_MADNESS_TRAVEL

        public static final int CHAOSELEMENTAL_SPOTANIM_MADNESS_TRAVEL
        See Also:
        Constant Field Values
      • CHAOSELEMENTAL_SPOTANIM_MADNESS_IMPACT

        public static final int CHAOSELEMENTAL_SPOTANIM_MADNESS_IMPACT
        See Also:
        Constant Field Values
      • CHAOSELEMENTAL_SPOTANIM_CONFUSION_CASTING

        public static final int CHAOSELEMENTAL_SPOTANIM_CONFUSION_CASTING
        See Also:
        Constant Field Values
      • CHAOSELEMENTAL_SPOTANIM_CONFUSION_TRAVEL

        public static final int CHAOSELEMENTAL_SPOTANIM_CONFUSION_TRAVEL
        See Also:
        Constant Field Values
      • CHAOSELEMENTAL_SPOTANIM_CONFUSION_IMPACT

        public static final int CHAOSELEMENTAL_SPOTANIM_CONFUSION_IMPACT
        See Also:
        Constant Field Values
      • CHAOSELEMENTAL_SPOTANIM_DISCORD_CASTING

        public static final int CHAOSELEMENTAL_SPOTANIM_DISCORD_CASTING
        See Also:
        Constant Field Values
      • CHAOSELEMENTAL_SPOTANIM_DISCORD_TRAVEL

        public static final int CHAOSELEMENTAL_SPOTANIM_DISCORD_TRAVEL
        See Also:
        Constant Field Values
      • CHAOSELEMENTAL_SPOTANIM_DISCORD_IMPACT

        public static final int CHAOSELEMENTAL_SPOTANIM_DISCORD_IMPACT
        See Also:
        Constant Field Values
      • DRAGON_TWO_HANDED_SWORD_BLAST

        public static final int DRAGON_TWO_HANDED_SWORD_BLAST
        See Also:
        Constant Field Values
      • SKELETON_KILLERWATT_ELECTRICSHOCK

        public static final int SKELETON_KILLERWATT_ELECTRICSHOCK
        See Also:
        Constant Field Values
      • DRAYNOR_ERNEST_SMOKEPUFF

        public static final int DRAYNOR_ERNEST_SMOKEPUFF
        See Also:
        Constant Field Values
      • MOLE_MUD_SPLAT_SPOTANIM

        public static final int MOLE_MUD_SPLAT_SPOTANIM
        See Also:
        Constant Field Values
      • MOLE_MUD_CLOUD_SPOTANIM

        public static final int MOLE_MUD_CLOUD_SPOTANIM
        See Also:
        Constant Field Values
      • MOLE_MUDE_HOLE_SPOTANIM

        public static final int MOLE_MUDE_HOLE_SPOTANIM
        See Also:
        Constant Field Values
      • MOLE_MUD_HOLE_UP_SPOTANIM

        public static final int MOLE_MUD_HOLE_UP_SPOTANIM
        See Also:
        Constant Field Values
      • PLAYER_HUMAN_ZYGOMITE_SPORES_SPOTANIM

        public static final int PLAYER_HUMAN_ZYGOMITE_SPORES_SPOTANIM
        See Also:
        Constant Field Values
      • SLAYER_ZYGOMITE_SPORES_SPOTANIM

        public static final int SLAYER_ZYGOMITE_SPORES_SPOTANIM
        See Also:
        Constant Field Values
      • SLAYER_ZYGOMITE_JUMP_OUT_SPOTANIM

        public static final int SLAYER_ZYGOMITE_JUMP_OUT_SPOTANIM
        See Also:
        Constant Field Values
      • SLAYER_ZYGOMITE_JUMP_OUT_SPOTANIM_LARGE

        public static final int SLAYER_ZYGOMITE_JUMP_OUT_SPOTANIM_LARGE
        See Also:
        Constant Field Values
      • CHICKENQUEST_DRAGONFIRE_SPOT

        public static final int CHICKENQUEST_DRAGONFIRE_SPOT
        See Also:
        Constant Field Values
      • _100_GOBLIN_CAULDREN_TUMBLE

        public static final int _100_GOBLIN_CAULDREN_TUMBLE
        See Also:
        Constant Field Values
      • _100_GOBLIN_CAULDREN_ROOF_FLAMES

        public static final int _100_GOBLIN_CAULDREN_ROOF_FLAMES
        See Also:
        Constant Field Values
      • _100GUIDE_EGG_LIFT_BACK

        public static final int _100GUIDE_EGG_LIFT_BACK
        See Also:
        Constant Field Values
      • _100GUIDE_EGG_TRAVEL_BACK

        public static final int _100GUIDE_EGG_TRAVEL_BACK
        See Also:
        Constant Field Values
      • _100_JUBBLY_TOAD_BALLOON

        public static final int _100_JUBBLY_TOAD_BALLOON
        See Also:
        Constant Field Values
      • _100_PIRATE_BUBBLES_SPOTANIM

        public static final int _100_PIRATE_BUBBLES_SPOTANIM
        See Also:
        Constant Field Values
      • BURGH_HOLDING_CAST_PLAYER_SPOT

        public static final int BURGH_HOLDING_CAST_PLAYER_SPOT
        See Also:
        Constant Field Values
      • BURGH_HUMAN_SPIRIT_FADE

        public static final int BURGH_HUMAN_SPIRIT_FADE
        See Also:
        Constant Field Values
      • BURGH_ENCHANTING_ROD_GLOW_SPOTANIM

        public static final int BURGH_ENCHANTING_ROD_GLOW_SPOTANIM
        See Also:
        Constant Field Values
      • TREK_TENTACLE_BUBBLES_SPOTANIM

        public static final int TREK_TENTACLE_BUBBLES_SPOTANIM
        See Also:
        Constant Field Values
      • ANGER_SPECIAL_PROJECTILE

        public static final int ANGER_SPECIAL_PROJECTILE
        See Also:
        Constant Field Values
      • SMOKE_DEVIL_CLOUD_SPOTANIM

        public static final int SMOKE_DEVIL_CLOUD_SPOTANIM
        See Also:
        Constant Field Values
      • SMOKE_DEVIL_SMOKE_PLAYER_SPOTANIM

        public static final int SMOKE_DEVIL_SMOKE_PLAYER_SPOTANIM
        See Also:
        Constant Field Values
      • TORCHER_FIREBALL_LAUNCH_SPOTANIM

        public static final int TORCHER_FIREBALL_LAUNCH_SPOTANIM
        See Also:
        Constant Field Values
      • TORCHER_FIREBALL_TRAVEL_SPOTANIM

        public static final int TORCHER_FIREBALL_TRAVEL_SPOTANIM
        See Also:
        Constant Field Values
      • TORCHER_FIREBALL_IMPACT_SPOTANIM

        public static final int TORCHER_FIREBALL_IMPACT_SPOTANIM
        See Also:
        Constant Field Values
      • SPLATTER_EXPLODING_SPOTANIM1

        public static final int SPLATTER_EXPLODING_SPOTANIM1
        See Also:
        Constant Field Values
      • SPLATTER_EXPLODING_SPOTANIM2

        public static final int SPLATTER_EXPLODING_SPOTANIM2
        See Also:
        Constant Field Values
      • SPLATTER_EXPLODING_SPOTANIM3

        public static final int SPLATTER_EXPLODING_SPOTANIM3
        See Also:
        Constant Field Values
      • SPLATTER_EXPLODING_SPOTANIM4

        public static final int SPLATTER_EXPLODING_SPOTANIM4
        See Also:
        Constant Field Values
      • SPLATTER_EXPLODING_SPOTANIM5

        public static final int SPLATTER_EXPLODING_SPOTANIM5
        See Also:
        Constant Field Values
      • SHIFTER_TELEPORT_SPOTANIM

        public static final int SHIFTER_TELEPORT_SPOTANIM
        See Also:
        Constant Field Values
      • DEFILER_SPIKE_LAUNCH_SPOTANIM

        public static final int DEFILER_SPIKE_LAUNCH_SPOTANIM
        See Also:
        Constant Field Values
      • DEFILER_SPIKE_TRAVEL_SPOTANIM

        public static final int DEFILER_SPIKE_TRAVEL_SPOTANIM
        See Also:
        Constant Field Values
      • DEFILER_SPIKE_IMPACT_SPOTANIM

        public static final int DEFILER_SPIKE_IMPACT_SPOTANIM
        See Also:
        Constant Field Values
      • SPINNER_SPARKS_SPOTANIM

        public static final int SPINNER_SPARKS_SPOTANIM
        See Also:
        Constant Field Values
      • WILD_FALLOFF_METEOR_BLAST

        public static final int WILD_FALLOFF_METEOR_BLAST
        See Also:
        Constant Field Values
      • WILD_FALLOFF_METEOR_FLYING

        public static final int WILD_FALLOFF_METEOR_FLYING
        See Also:
        Constant Field Values
      • SWAN_STONE_THROW_LAUNCH

        public static final int SWAN_STONE_THROW_LAUNCH
        See Also:
        Constant Field Values
      • GRAB_EVIL_TWIN_DROP_TWIN

        public static final int GRAB_EVIL_TWIN_DROP_TWIN
        See Also:
        Constant Field Values
      • RESTLESS_GHOST_TRAVEL_SPOTANIM

        public static final int RESTLESS_GHOST_TRAVEL_SPOTANIM
        See Also:
        Constant Field Values
      • ROYAL_COAL_LIFT_SPOTANIM

        public static final int ROYAL_COAL_LIFT_SPOTANIM
        See Also:
        Constant Field Values
      • ROYAL_COAL_LIFT_SPOTANIM_REVERSED

        public static final int ROYAL_COAL_LIFT_SPOTANIM_REVERSED
        See Also:
        Constant Field Values
      • ROYAL_ROCK_FALL_SPOTANIM_NORTH

        public static final int ROYAL_ROCK_FALL_SPOTANIM_NORTH
        See Also:
        Constant Field Values
      • ROYAL_ROCK_FALL_SPOTANIM_EAST

        public static final int ROYAL_ROCK_FALL_SPOTANIM_EAST
        See Also:
        Constant Field Values
      • ROYAL_ROCK_FALL_SPOTANIM_SOUTH

        public static final int ROYAL_ROCK_FALL_SPOTANIM_SOUTH
        See Also:
        Constant Field Values
      • ROYAL_ROCK_FALL_SPOTANIM_WEST

        public static final int ROYAL_ROCK_FALL_SPOTANIM_WEST
        See Also:
        Constant Field Values
      • ROYAL_SEA_SNAKE_POISON_SPIT_TRAVEL

        public static final int ROYAL_SEA_SNAKE_POISON_SPIT_TRAVEL
        See Also:
        Constant Field Values
      • ROYAL_SEA_SNAKE_POISON_SPIT_IMPACT

        public static final int ROYAL_SEA_SNAKE_POISON_SPIT_IMPACT
        See Also:
        Constant Field Values
      • POH_ABSORB_TABLET_MAGIC

        public static final int POH_ABSORB_TABLET_MAGIC
        See Also:
        Constant Field Values
      • WARGUILD_SPARKS_SPOTANIM

        public static final int WARGUILD_SPARKS_SPOTANIM
        See Also:
        Constant Field Values
      • DTTD_ZANIK_ARM_PUTS_LID_ON_BOX

        public static final int DTTD_ZANIK_ARM_PUTS_LID_ON_BOX
        See Also:
        Constant Field Values
      • DTTD_ZANIKS_CROSSBOW_DRAWN_AND_FIRED

        public static final int DTTD_ZANIKS_CROSSBOW_DRAWN_AND_FIRED
        See Also:
        Constant Field Values
      • DTTD_BONE_DEALER_COAT_OPENING

        public static final int DTTD_BONE_DEALER_COAT_OPENING
        See Also:
        Constant Field Values
      • DTTD_BONE_CROSSBOWBOLT_TRAVEL

        public static final int DTTD_BONE_CROSSBOWBOLT_TRAVEL
        See Also:
        Constant Field Values
      • DTTD_BONE_CROSSBOWBOLT_TRAVEL_SP_ATTACK

        public static final int DTTD_BONE_CROSSBOWBOLT_TRAVEL_SP_ATTACK
        See Also:
        Constant Field Values
      • DRAGON_TKNIFE_TRAVEL_SPEC

        public static final int DRAGON_TKNIFE_TRAVEL_SPEC
        See Also:
        Constant Field Values
      • DTTD_DRILL_MACHINE_SMASHING_SMOKE

        public static final int DTTD_DRILL_MACHINE_SMASHING_SMOKE
        See Also:
        Constant Field Values
      • DTTD_DRILL_MACHINE_BROKEN_PARTS_PROJ_1

        public static final int DTTD_DRILL_MACHINE_BROKEN_PARTS_PROJ_1
        See Also:
        Constant Field Values
      • DTTD_DRILL_MACHINE_BROKEN_PARTS_PROJ_2

        public static final int DTTD_DRILL_MACHINE_BROKEN_PARTS_PROJ_2
        See Also:
        Constant Field Values
      • DTTD_DRILL_MACHINE_BROKEN_PARTS_PROJ_3

        public static final int DTTD_DRILL_MACHINE_BROKEN_PARTS_PROJ_3
        See Also:
        Constant Field Values
      • DTTD_DAGGER_SP_ATTACK_SPOTANIM

        public static final int DTTD_DAGGER_SP_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • GAME_BREW_BOTTLE_MACHINE_STEAM

        public static final int GAME_BREW_BOTTLE_MACHINE_STEAM
        See Also:
        Constant Field Values
      • QIP_IMP_CATCHER_SPOTANIM

        public static final int QIP_IMP_CATCHER_SPOTANIM
        See Also:
        Constant Field Values
      • _100_PIRATE_UNDERWATER_BUBBLES_SPOTANIM

        public static final int _100_PIRATE_UNDERWATER_BUBBLES_SPOTANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_DREAMLAND_HURDLE_SHOCK_SPOTANIM

        public static final int QUEST_LUNAR_DREAMLAND_HURDLE_SHOCK_SPOTANIM
        See Also:
        Constant Field Values
      • LUNAR_FIGHTING_ME_TELE_SPOTANIM

        public static final int LUNAR_FIGHTING_ME_TELE_SPOTANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_DREAMLAND_PUSHING_MAGIC_SPOTANIM

        public static final int QUEST_LUNAR_DREAMLAND_PUSHING_MAGIC_SPOTANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_WATER_PATCH_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_WATER_PATCH_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_FERTILE_SOIL_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_FERTILE_SOIL_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_VENGEANCE_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_VENGEANCE_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_VENGEANCE_OTHER_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_VENGEANCE_OTHER_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_BAKE_PIE_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_BAKE_PIE_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_MAGIC_FLAX_STRIM

        public static final int QUEST_LUNAR_MAGIC_FLAX_STRIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_MAGIC_SUPERGLASS

        public static final int QUEST_LUNAR_MAGIC_SUPERGLASS
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_STRING_JEWELERY_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_STRING_JEWELERY_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_MAGIC_CURE_PLANTS

        public static final int QUEST_LUNAR_MAGIC_CURE_PLANTS
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_MAGIC_EMBUE_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_MAGIC_EMBUE_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_CURE_POISON_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_CURE_POISON_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_ENERGY_EXCHANGE_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_ENERGY_EXCHANGE_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_DREAMLAND_PUSHING_ENERGY_EXCHANGE_SPOTANIM

        public static final int QUEST_LUNAR_DREAMLAND_PUSHING_ENERGY_EXCHANGE_SPOTANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_ENERGY_CURE_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_ENERGY_CURE_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_DREAMLAND_PUSHING_CURE_SPOTANIM

        public static final int QUEST_LUNAR_DREAMLAND_PUSHING_CURE_SPOTANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_ENERGY_HEAL_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_ENERGY_HEAL_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_DREAMLAND_PUSHING_ENERGY_HEAL_SPOTANIM

        public static final int QUEST_LUNAR_DREAMLAND_PUSHING_ENERGY_HEAL_SPOTANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_DREAMLAND_PUSHING_VENGANCE_SPOTANIM

        public static final int QUEST_LUNAR_DREAMLAND_PUSHING_VENGANCE_SPOTANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_DREAMLAND_PUSHING_CURE_ME_SPOTANIM

        public static final int QUEST_LUNAR_DREAMLAND_PUSHING_CURE_ME_SPOTANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_CURE_ME_SPOT

        public static final int QUEST_LUNAR_CURE_ME_SPOT
        See Also:
        Constant Field Values
      • QUEST_LUNAR_DREAMLAND_PUSHING_WATER_SPOTANIM

        public static final int QUEST_LUNAR_DREAMLAND_PUSHING_WATER_SPOTANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_CURE_GROUP_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_CURE_GROUP_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_HEAL_GROUP_SPOT_ANIM

        public static final int QUEST_LUNAR_SPELLBOOK_HEAL_GROUP_SPOT_ANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_BAKEPIE_SPOTANIM

        public static final int QUEST_LUNAR_BAKEPIE_SPOTANIM
        See Also:
        Constant Field Values
      • LUNAR_TELEPORT_SPOTANIM

        public static final int LUNAR_TELEPORT_SPOTANIM
        See Also:
        Constant Field Values
      • QUEST_LUNAR_CURE_PLANT_SPOT

        public static final int QUEST_LUNAR_CURE_PLANT_SPOT
        See Also:
        Constant Field Values
      • XBOWS_LUCKY_LIGHTENING_STRIKE_SPOT_ANIM

        public static final int XBOWS_LUCKY_LIGHTENING_STRIKE_SPOT_ANIM
        See Also:
        Constant Field Values
      • XBOWS_SEA_CURSE_WATERFALL_SPOT_ANIM

        public static final int XBOWS_SEA_CURSE_WATERFALL_SPOT_ANIM
        See Also:
        Constant Field Values
      • XBOWS_CLEAR_MIND_GLOWING_SPOT_ANIM

        public static final int XBOWS_CLEAR_MIND_GLOWING_SPOT_ANIM
        See Also:
        Constant Field Values
      • XBOWS_MAGICAL_POISON_SPOT_ANIM

        public static final int XBOWS_MAGICAL_POISON_SPOT_ANIM
        See Also:
        Constant Field Values
      • XBOWS_LIFE_LEACH_SPOT_ANIM

        public static final int XBOWS_LIFE_LEACH_SPOT_ANIM
        See Also:
        Constant Field Values
      • XBOWS_BLOOD_SACRIFICE_SPOT_ANIM

        public static final int XBOWS_BLOOD_SACRIFICE_SPOT_ANIM
        See Also:
        Constant Field Values
      • XBOWS_EARTHS_FURY_SPOT_ANIM

        public static final int XBOWS_EARTHS_FURY_SPOT_ANIM
        See Also:
        Constant Field Values
      • XBOWS_DRAGONS_BREATH_SPOT_ANIM

        public static final int XBOWS_DRAGONS_BREATH_SPOT_ANIM
        See Also:
        Constant Field Values
      • XBOWS_DOWN_TO_EARTH_SPOT_ANIM

        public static final int XBOWS_DOWN_TO_EARTH_SPOT_ANIM
        See Also:
        Constant Field Values
      • XBOWS_DIAMOND_TIPS_SPOTANIM

        public static final int XBOWS_DIAMOND_TIPS_SPOTANIM
        See Also:
        Constant Field Values
      • XBOWS_ENCHANTING_TIPS_SPOT

        public static final int XBOWS_ENCHANTING_TIPS_SPOT
        See Also:
        Constant Field Values
      • XBOWS_FIRE_AND_CLIMBED_GRAPPLE_SPOT_ANIM

        public static final int XBOWS_FIRE_AND_CLIMBED_GRAPPLE_SPOT_ANIM
        See Also:
        Constant Field Values
      • XBOWS_DRAW_GRAPPLE_TOSHOOT_UP_CLIFF_SPOT_ANIM

        public static final int XBOWS_DRAW_GRAPPLE_TOSHOOT_UP_CLIFF_SPOT_ANIM
        See Also:
        Constant Field Values
      • POH_LOWLVLALCHEMY_CASTING

        public static final int POH_LOWLVLALCHEMY_CASTING
        See Also:
        Constant Field Values
      • POH_HIGHLVLALCHEMY_CASTING

        public static final int POH_HIGHLVLALCHEMY_CASTING
        See Also:
        Constant Field Values
      • ALUFT_GNOME_DELIVERY_BOX

        public static final int ALUFT_GNOME_DELIVERY_BOX
        See Also:
        Constant Field Values
      • ALUFT_GNOME_DELIVERY_GNOME_BOX

        public static final int ALUFT_GNOME_DELIVERY_GNOME_BOX
        See Also:
        Constant Field Values
      • DOSSIER_EXPLOSION_SPOTANIM

        public static final int DOSSIER_EXPLOSION_SPOTANIM
        See Also:
        Constant Field Values
      • BKFORTRESS_CABBAGE_THROWN

        public static final int BKFORTRESS_CABBAGE_THROWN
        See Also:
        Constant Field Values
      • BKFORTRESS_CABBAGE_TRAVEL

        public static final int BKFORTRESS_CABBAGE_TRAVEL
        See Also:
        Constant Field Values
      • BKFORTRESS_CAULDRON_CABBAGE_BUBBLES

        public static final int BKFORTRESS_CAULDRON_CABBAGE_BUBBLES
        See Also:
        Constant Field Values
      • EYEGLO_HAZELMERE_MIND_MELD_SPOT_ANIM

        public static final int EYEGLO_HAZELMERE_MIND_MELD_SPOT_ANIM
        See Also:
        Constant Field Values
      • EYEGLO_LIGHTENING_SPOTANIM

        public static final int EYEGLO_LIGHTENING_SPOTANIM
        See Also:
        Constant Field Values
      • EYEGLO_FLUFFY_REVEAL_MAGIC_SPOTANIM

        public static final int EYEGLO_FLUFFY_REVEAL_MAGIC_SPOTANIM
        See Also:
        Constant Field Values
      • QIP_DS_SWORD_GLINT_SPOTANIM

        public static final int QIP_DS_SWORD_GLINT_SPOTANIM
        See Also:
        Constant Field Values
      • QIP_DS_CRYSTALLBALL_SPOTANIM_START

        public static final int QIP_DS_CRYSTALLBALL_SPOTANIM_START
        See Also:
        Constant Field Values
      • QIP_DS_CRYSTALLBALL_SPOTANIM_MIDDLE

        public static final int QIP_DS_CRYSTALLBALL_SPOTANIM_MIDDLE
        See Also:
        Constant Field Values
      • QIP_DS_CRYSTALLBALL_SPOTANIM_END

        public static final int QIP_DS_CRYSTALLBALL_SPOTANIM_END
        See Also:
        Constant Field Values
      • QIP_DS_ROCK_FLYING_SPOTANIM

        public static final int QIP_DS_ROCK_FLYING_SPOTANIM
        See Also:
        Constant Field Values
      • QIP_DS_ROCK_BLAST_SPOTANIM

        public static final int QIP_DS_ROCK_BLAST_SPOTANIM
        See Also:
        Constant Field Values
      • MYQ3_VANSTROM_KLAUS_DEFEND_SHIELD

        public static final int MYQ3_VANSTROM_KLAUS_DEFEND_SHIELD
        See Also:
        Constant Field Values
      • MYQ3_HEAD_VAMPYRE_TRANSFORM

        public static final int MYQ3_HEAD_VAMPYRE_TRANSFORM
        See Also:
        Constant Field Values
      • MYQ3_VYREWATCH_TELEPORT_SPELL_PROJ

        public static final int MYQ3_VYREWATCH_TELEPORT_SPELL_PROJ
        See Also:
        Constant Field Values
      • SLUG2_CRYSTAL_BALL_SCAN_SPOTANIM

        public static final int SLUG2_CRYSTAL_BALL_SCAN_SPOTANIM
        See Also:
        Constant Field Values
      • AIDE_CHALK_CIRCLE_STATIC

        public static final int AIDE_CHALK_CIRCLE_STATIC
        See Also:
        Constant Field Values
      • AIDE_PLAYER_BOOK_PORTAL

        public static final int AIDE_PLAYER_BOOK_PORTAL
        See Also:
        Constant Field Values
      • ELEM2_EXTRACTOR_CHAIR_SPOT_ANIM

        public static final int ELEM2_EXTRACTOR_CHAIR_SPOT_ANIM
        See Also:
        Constant Field Values
      • ELEM2_EXTRACTOR_CHAIR_ELECTOCUTION_SPOT_ANIM

        public static final int ELEM2_EXTRACTOR_CHAIR_ELECTOCUTION_SPOT_ANIM
        See Also:
        Constant Field Values
      • ELEMENTAL_MIND_SHIELD_EQUIP

        public static final int ELEMENTAL_MIND_SHIELD_EQUIP
        See Also:
        Constant Field Values
      • ELEMENTAL_MIND_HELM_EQUIP

        public static final int ELEMENTAL_MIND_HELM_EQUIP
        See Also:
        Constant Field Values
      • ELEMENTAL_MIND_HELM_EQUIP_PURPLE

        public static final int ELEMENTAL_MIND_HELM_EQUIP_PURPLE
        See Also:
        Constant Field Values
      • SKILLCAPES_FLETCHING_BOW_SPOTANIM

        public static final int SKILLCAPES_FLETCHING_BOW_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPES_MAGIC_SPOTANIM

        public static final int SKILLCAPES_MAGIC_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPES_MINING_SPOTANIM

        public static final int SKILLCAPES_MINING_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPES_SMITHING_SPOTANIM

        public static final int SKILLCAPES_SMITHING_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPES_QUEST_CAPE_SPOTANIM

        public static final int SKILLCAPES_QUEST_CAPE_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPES_RUNECRAFTING_SPOTANIM

        public static final int SKILLCAPES_RUNECRAFTING_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPES_CRAFTING_SPOTANIM

        public static final int SKILLCAPES_CRAFTING_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPES_FISHING_SPOTANIM

        public static final int SKILLCAPES_FISHING_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPES_CONSTRUCTION_SPOTANIM

        public static final int SKILLCAPES_CONSTRUCTION_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPES_COOKING_SPOTANIM

        public static final int SKILLCAPES_COOKING_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPES_WOODCUTTING_SPOTANIM

        public static final int SKILLCAPES_WOODCUTTING_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPE_ATTACK_SPOTANIM

        public static final int SKILLCAPE_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPE_DEFEND_SPOTANIM

        public static final int SKILLCAPE_DEFEND_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPE_FARMING_SPOTANIM

        public static final int SKILLCAPE_FARMING_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPE_THIEVING_SPOTANIM

        public static final int SKILLCAPE_THIEVING_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPE_SLAYER_SPOTANIM

        public static final int SKILLCAPE_SLAYER_SPOTANIM
        See Also:
        Constant Field Values
      • SKILLCAPES_HITPOINTS_WOMAN

        public static final int SKILLCAPES_HITPOINTS_WOMAN
        See Also:
        Constant Field Values
      • MYARM_TROLL_VILE_RECEIVING

        public static final int MYARM_TROLL_VILE_RECEIVING
        See Also:
        Constant Field Values
      • STATIUS_HAMMER_SA_SPOTANIM

        public static final int STATIUS_HAMMER_SA_SPOTANIM
        See Also:
        Constant Field Values
      • MYARM_TROLL_VILE_RETURN

        public static final int MYARM_TROLL_VILE_RETURN
        See Also:
        Constant Field Values
      • MYARM_TROLL_RAKE_BASHER

        public static final int MYARM_TROLL_RAKE_BASHER
        See Also:
        Constant Field Values
      • MYARM_TROLL_RAKE_RETURN

        public static final int MYARM_TROLL_RAKE_RETURN
        See Also:
        Constant Field Values
      • GUB_XMAS_2006_SNOWBALL_THROW_SPOTANIM

        public static final int GUB_XMAS_2006_SNOWBALL_THROW_SPOTANIM
        See Also:
        Constant Field Values
      • GUB_XMAS_2006_SNOWBALL_THROW_PROJ_ANIM

        public static final int GUB_XMAS_2006_SNOWBALL_THROW_PROJ_ANIM
        See Also:
        Constant Field Values
      • GUB_XMAS_2006_SNOWBALL_IMPACT_ANIM

        public static final int GUB_XMAS_2006_SNOWBALL_IMPACT_ANIM
        See Also:
        Constant Field Values
      • BARBASSAULT_PENANCE_HEALER_POISION

        public static final int BARBASSAULT_PENANCE_HEALER_POISION
        See Also:
        Constant Field Values
      • BARBASSAULT_PENANCE_HEALER_HEAL

        public static final int BARBASSAULT_PENANCE_HEALER_HEAL
        See Also:
        Constant Field Values
      • BARBASSAULT_PENANCE_RANGER_ATTACK_IMPACT

        public static final int BARBASSAULT_PENANCE_RANGER_ATTACK_IMPACT
        See Also:
        Constant Field Values
      • BARBASSAULT_PENANCE_RANGER_ATTACK_TRAVEL

        public static final int BARBASSAULT_PENANCE_RANGER_ATTACK_TRAVEL
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_01_EXPLOSION

        public static final int BARBASSAULT_EGG_01_EXPLOSION
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_02_EXPLOSION

        public static final int BARBASSAULT_EGG_02_EXPLOSION
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_03_EXPLOSION

        public static final int BARBASSAULT_EGG_03_EXPLOSION
        See Also:
        Constant Field Values
      • BARBASSAULT_PENANCE_QUEEN_RANGE_ATTACK_CASTING

        public static final int BARBASSAULT_PENANCE_QUEEN_RANGE_ATTACK_CASTING
        See Also:
        Constant Field Values
      • BARBASSAULT_PENANCE_QUEEN_RANGE_ATTACK_TRAVEL

        public static final int BARBASSAULT_PENANCE_QUEEN_RANGE_ATTACK_TRAVEL
        See Also:
        Constant Field Values
      • BARBASSAULT_PENANCE_QUEEN_RANGE_ATTACK_IMPACT

        public static final int BARBASSAULT_PENANCE_QUEEN_RANGE_ATTACK_IMPACT
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_01_STOMP_SPOTANIM

        public static final int BARBASSAULT_EGG_01_STOMP_SPOTANIM
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_02_STOMP_SPOTANIM

        public static final int BARBASSAULT_EGG_02_STOMP_SPOTANIM
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_03_STOMP_SPOTANIM

        public static final int BARBASSAULT_EGG_03_STOMP_SPOTANIM
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_01_POISION

        public static final int BARBASSAULT_EGG_01_POISION
        See Also:
        Constant Field Values
      • ZEP_2ND_TEST_BALLOON_SETOFF

        public static final int ZEP_2ND_TEST_BALLOON_SETOFF
        See Also:
        Constant Field Values
      • ZEP_2ND_TEST_BALLOON_PROJECTILE

        public static final int ZEP_2ND_TEST_BALLOON_PROJECTILE
        See Also:
        Constant Field Values
      • ZEP_2ND_TEST_BALLOON_ON_FIRE

        public static final int ZEP_2ND_TEST_BALLOON_ON_FIRE
        See Also:
        Constant Field Values
      • ZEP_TEST_BALLOON_SETOFF

        public static final int ZEP_TEST_BALLOON_SETOFF
        See Also:
        Constant Field Values
      • ZEP_TEST_BALLOON_PROJECTILE

        public static final int ZEP_TEST_BALLOON_PROJECTILE
        See Also:
        Constant Field Values
      • ZEP_TEST_BALLOON_ON_FIRE

        public static final int ZEP_TEST_BALLOON_ON_FIRE
        See Also:
        Constant Field Values
      • ZEP_YEL_BALLOON_PROJECTILE

        public static final int ZEP_YEL_BALLOON_PROJECTILE
        See Also:
        Constant Field Values
      • ZEP_YEL_BALLOON_ON_FIRE

        public static final int ZEP_YEL_BALLOON_ON_FIRE
        See Also:
        Constant Field Values
      • ZEP_BLUE_BALLOON_SETOFF

        public static final int ZEP_BLUE_BALLOON_SETOFF
        See Also:
        Constant Field Values
      • ZEP_BLUE_BALLOON_PROJECTILE

        public static final int ZEP_BLUE_BALLOON_PROJECTILE
        See Also:
        Constant Field Values
      • ZEP_BLUE_BALLOON_ON_FIRE

        public static final int ZEP_BLUE_BALLOON_ON_FIRE
        See Also:
        Constant Field Values
      • ZEP_RED_BALLOON_PROJECTILE

        public static final int ZEP_RED_BALLOON_PROJECTILE
        See Also:
        Constant Field Values
      • ZEP_RED_BALLOON_ON_FIRE

        public static final int ZEP_RED_BALLOON_ON_FIRE
        See Also:
        Constant Field Values
      • ZEP_ORANGE_BALLOON_SETOFF

        public static final int ZEP_ORANGE_BALLOON_SETOFF
        See Also:
        Constant Field Values
      • ZEP_ORANGE_BALLOON_PROJECTILE

        public static final int ZEP_ORANGE_BALLOON_PROJECTILE
        See Also:
        Constant Field Values
      • ZEP_ORANGE_BALLOON_ON_FIRE

        public static final int ZEP_ORANGE_BALLOON_ON_FIRE
        See Also:
        Constant Field Values
      • ZEP_GREEN_BALLOON_SETOFF

        public static final int ZEP_GREEN_BALLOON_SETOFF
        See Also:
        Constant Field Values
      • ZEP_GREEN_BALLOON_PROJECTILE

        public static final int ZEP_GREEN_BALLOON_PROJECTILE
        See Also:
        Constant Field Values
      • ZEP_GREEN_BALLOON_ON_FIRE

        public static final int ZEP_GREEN_BALLOON_ON_FIRE
        See Also:
        Constant Field Values
      • ZEP_PURPLE_BALLOON_SETOFF

        public static final int ZEP_PURPLE_BALLOON_SETOFF
        See Also:
        Constant Field Values
      • ZEP_PURPLE_BALLOON_PROJECTILE

        public static final int ZEP_PURPLE_BALLOON_PROJECTILE
        See Also:
        Constant Field Values
      • ZEP_PURPLE_BALLOON_ON_FIRE

        public static final int ZEP_PURPLE_BALLOON_ON_FIRE
        See Also:
        Constant Field Values
      • ZEP_PINK_BALLOON_SETOFF

        public static final int ZEP_PINK_BALLOON_SETOFF
        See Also:
        Constant Field Values
      • ZEP_PINK_BALLOON_PROJECTILE

        public static final int ZEP_PINK_BALLOON_PROJECTILE
        See Also:
        Constant Field Values
      • ZEP_PINK_BALLOON_ON_FIRE

        public static final int ZEP_PINK_BALLOON_ON_FIRE
        See Also:
        Constant Field Values
      • ZEP_BLACK_BALLOON_SETOFF

        public static final int ZEP_BLACK_BALLOON_SETOFF
        See Also:
        Constant Field Values
      • ZEP_BLACK_BALLOON_PROJECTILE

        public static final int ZEP_BLACK_BALLOON_PROJECTILE
        See Also:
        Constant Field Values
      • ZEP_BLACK_BALLOON_ON_FIRE

        public static final int ZEP_BLACK_BALLOON_ON_FIRE
        See Also:
        Constant Field Values
      • HUNTING_BUTTERFLY_WARLOCK_OUT_SPOT_ANIM

        public static final int HUNTING_BUTTERFLY_WARLOCK_OUT_SPOT_ANIM
        See Also:
        Constant Field Values
      • HUNTING_BUTTERFLY_SNOWY_OUT_SPOT_ANIM

        public static final int HUNTING_BUTTERFLY_SNOWY_OUT_SPOT_ANIM
        See Also:
        Constant Field Values
      • HUNTING_BUTTERFLY_GLACIALIS_OUT_SPOT_ANIM

        public static final int HUNTING_BUTTERFLY_GLACIALIS_OUT_SPOT_ANIM
        See Also:
        Constant Field Values
      • HUNTING_BUTTERFLY_RUBY_OUT_SPOT_ANIM

        public static final int HUNTING_BUTTERFLY_RUBY_OUT_SPOT_ANIM
        See Also:
        Constant Field Values
      • HUNTING_BUTTERFLY_WARLOCK_OUT_SPOT_ANIM_NO_TRAIL

        public static final int HUNTING_BUTTERFLY_WARLOCK_OUT_SPOT_ANIM_NO_TRAIL
        See Also:
        Constant Field Values
      • HUNTING_BUTTERFLY_SNOWY_OUT_SPOT_ANIM_NO_TRAIL

        public static final int HUNTING_BUTTERFLY_SNOWY_OUT_SPOT_ANIM_NO_TRAIL
        See Also:
        Constant Field Values
      • HUNTING_BUTTERFLY_GLACIALIS_OUT_SPOT_ANIM_NO_TRAIL

        public static final int HUNTING_BUTTERFLY_GLACIALIS_OUT_SPOT_ANIM_NO_TRAIL
        See Also:
        Constant Field Values
      • HUNTING_BUTTERFLY_RUBY_OUT_SPOT_ANIM_NO_TRAIL

        public static final int HUNTING_BUTTERFLY_RUBY_OUT_SPOT_ANIM_NO_TRAIL
        See Also:
        Constant Field Values
      • HUNTING_SPEEDYBEAST_TRAVEL

        public static final int HUNTING_SPEEDYBEAST_TRAVEL
        See Also:
        Constant Field Values
      • HUNTING_SILENTBEAST_TRAVEL

        public static final int HUNTING_SILENTBEAST_TRAVEL
        See Also:
        Constant Field Values
      • HUNTING_SPEEDY2BEAST_TRAVEL

        public static final int HUNTING_SPEEDY2BEAST_TRAVEL
        See Also:
        Constant Field Values
      • HUNTING_IMP_CAUGHT_SPOT

        public static final int HUNTING_IMP_CAUGHT_SPOT
        See Also:
        Constant Field Values
      • HUNTING_PITFALL_COLLAPSE_0

        public static final int HUNTING_PITFALL_COLLAPSE_0
        See Also:
        Constant Field Values
      • HUNTING_PITFALL_COLLAPSE_1

        public static final int HUNTING_PITFALL_COLLAPSE_1
        See Also:
        Constant Field Values
      • HUNTING_PITFALL_COLLAPSE_2

        public static final int HUNTING_PITFALL_COLLAPSE_2
        See Also:
        Constant Field Values
      • HUNTING_PITFALL_COLLAPSE_3

        public static final int HUNTING_PITFALL_COLLAPSE_3
        See Also:
        Constant Field Values
      • HUNTER_KYATT_LEAPTRAP_PROJ1

        public static final int HUNTER_KYATT_LEAPTRAP_PROJ1
        See Also:
        Constant Field Values
      • HUNTER_KYATT_LEAPTRAP_PROJ2

        public static final int HUNTER_KYATT_LEAPTRAP_PROJ2
        See Also:
        Constant Field Values
      • HUNTER_LARUPIA_LEAPTRAP_PROJ1

        public static final int HUNTER_LARUPIA_LEAPTRAP_PROJ1
        See Also:
        Constant Field Values
      • HUNTER_LARUPIA_LEAPTRAP_PROJ2

        public static final int HUNTER_LARUPIA_LEAPTRAP_PROJ2
        See Also:
        Constant Field Values
      • HUNTER_GRAAHK_LEAPTRAP_PROJ1

        public static final int HUNTER_GRAAHK_LEAPTRAP_PROJ1
        See Also:
        Constant Field Values
      • HUNTER_GRAAHK_LEAPTRAP_PROJ2

        public static final int HUNTER_GRAAHK_LEAPTRAP_PROJ2
        See Also:
        Constant Field Values
      • HUNTING_BEASTPROJ_JUNGLE

        public static final int HUNTING_BEASTPROJ_JUNGLE
        See Also:
        Constant Field Values
      • HUNTING_BEASTPROJ_POLAR

        public static final int HUNTING_BEASTPROJ_POLAR
        See Also:
        Constant Field Values
      • HUNTING_BEASTPROJ_DESERT

        public static final int HUNTING_BEASTPROJ_DESERT
        See Also:
        Constant Field Values
      • HUNTING_BEASTPROJ_RAZOR2

        public static final int HUNTING_BEASTPROJ_RAZOR2
        See Also:
        Constant Field Values
      • EAGLEPEAK_MECHBIRD_START_N

        public static final int EAGLEPEAK_MECHBIRD_START_N
        See Also:
        Constant Field Values
      • EAGLEPEAK_MECHBIRD_START_E

        public static final int EAGLEPEAK_MECHBIRD_START_E
        See Also:
        Constant Field Values
      • EAGLEPEAK_MECHBIRD_START_S

        public static final int EAGLEPEAK_MECHBIRD_START_S
        See Also:
        Constant Field Values
      • EAGLEPEAK_MECHBIRD_START_W

        public static final int EAGLEPEAK_MECHBIRD_START_W
        See Also:
        Constant Field Values
      • EAGLEPEAK_MECHBIRD_TRAVEL

        public static final int EAGLEPEAK_MECHBIRD_TRAVEL
        See Also:
        Constant Field Values
      • EAGLEPEAK_MECHEAGLE_SPOT_NE

        public static final int EAGLEPEAK_MECHEAGLE_SPOT_NE
        See Also:
        Constant Field Values
      • EAGLEPEAK_MECHEAGLE_SPOT_SW

        public static final int EAGLEPEAK_MECHEAGLE_SPOT_SW
        See Also:
        Constant Field Values
      • EAGLEPEAK_MECHEAGLE_SPOT_NE_180

        public static final int EAGLEPEAK_MECHEAGLE_SPOT_NE_180
        See Also:
        Constant Field Values
      • EAGLEPEAK_MECHEAGLE_SPOT_SW_180

        public static final int EAGLEPEAK_MECHEAGLE_SPOT_SW_180
        See Also:
        Constant Field Values
      • EAGLEPEAK_UBERKEBBIT_PROJANIM

        public static final int EAGLEPEAK_UBERKEBBIT_PROJANIM
        See Also:
        Constant Field Values
      • EAGLEPEAK_UBERKEBBIT_SPOTANIM

        public static final int EAGLEPEAK_UBERKEBBIT_SPOTANIM
        See Also:
        Constant Field Values
      • GOLEM_ROCK_PROJECTILE_SPOTANIM

        public static final int GOLEM_ROCK_PROJECTILE_SPOTANIM
        See Also:
        Constant Field Values
      • QIP_WATCHTOWER_RELIC_COMBINE

        public static final int QIP_WATCHTOWER_RELIC_COMBINE
        See Also:
        Constant Field Values
      • QIP_WATCHTOWER_OGRE_SPELL_TRAVEL_SPOTANIM

        public static final int QIP_WATCHTOWER_OGRE_SPELL_TRAVEL_SPOTANIM
        See Also:
        Constant Field Values
      • QIP_WATCHTOWER_OGRE_SPELL_IMPACT

        public static final int QIP_WATCHTOWER_OGRE_SPELL_IMPACT
        See Also:
        Constant Field Values
      • ANMA_CHICKEN_GRAB_SPOTANIM

        public static final int ANMA_CHICKEN_GRAB_SPOTANIM
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_02_STUN

        public static final int BARBASSAULT_EGG_02_STUN
        See Also:
        Constant Field Values
      • BARBASSAULT_ATOMIC_BLAST_SPOTANIM

        public static final int BARBASSAULT_ATOMIC_BLAST_SPOTANIM
        See Also:
        Constant Field Values
      • BARBASSAULT_ATOMIC_SPIKE_PROJANIM

        public static final int BARBASSAULT_ATOMIC_SPIKE_PROJANIM
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_PROJ_01

        public static final int BARBASSAULT_EGG_PROJ_01
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_PROJ_02

        public static final int BARBASSAULT_EGG_PROJ_02
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_PROJ_03

        public static final int BARBASSAULT_EGG_PROJ_03
        See Also:
        Constant Field Values
      • BARBASSAULT_EGG_PROJ_ATOMIC

        public static final int BARBASSAULT_EGG_PROJ_ATOMIC
        See Also:
        Constant Field Values
      • CONTACT_OFFENSIVE_IMPACT

        public static final int CONTACT_OFFENSIVE_IMPACT
        See Also:
        Constant Field Values
      • CONTACT_OFFENSIVE_TRAVEL

        public static final int CONTACT_OFFENSIVE_TRAVEL
        See Also:
        Constant Field Values
      • CONTACT_SWARM_FRONT_REV

        public static final int CONTACT_SWARM_FRONT_REV
        See Also:
        Constant Field Values
      • CONTACT_SWARM_CENTRE_REV

        public static final int CONTACT_SWARM_CENTRE_REV
        See Also:
        Constant Field Values
      • BARROWS_REPEATING_CROSSBOW_FIRE_SPOTANIM

        public static final int BARROWS_REPEATING_CROSSBOW_FIRE_SPOTANIM
        See Also:
        Constant Field Values
      • SKELETON_UPDATE_CHAMP_SPOTANIM

        public static final int SKELETON_UPDATE_CHAMP_SPOTANIM
        See Also:
        Constant Field Values
      • SKELETON_UPDATE_CHAMP_PROJECTILE

        public static final int SKELETON_UPDATE_CHAMP_PROJECTILE
        See Also:
        Constant Field Values
      • SKELETON_EARTHSTRIKE_SPOTANIM

        public static final int SKELETON_EARTHSTRIKE_SPOTANIM
        See Also:
        Constant Field Values
      • SKELETON_FIRESTRIKE_CASTING

        public static final int SKELETON_FIRESTRIKE_CASTING
        See Also:
        Constant Field Values
      • SKELETON_WEAKEN_CASTING

        public static final int SKELETON_WEAKEN_CASTING
        See Also:
        Constant Field Values
      • LOTR_TARN_CASTING_SUMMON_SPELL_SPOT

        public static final int LOTR_TARN_CASTING_SUMMON_SPELL_SPOT
        See Also:
        Constant Field Values
      • LOTR_TARN_CASTING_SUMMON_PROJ

        public static final int LOTR_TARN_CASTING_SUMMON_PROJ
        See Also:
        Constant Field Values
      • LOTR_TARN_CASTING_SUMMON_SPELL_IMPACT_SPOT

        public static final int LOTR_TARN_CASTING_SUMMON_SPELL_IMPACT_SPOT
        See Also:
        Constant Field Values
      • LOTR_TARN_RAZORLOR_MUTANT_SUMMON_SPELL

        public static final int LOTR_TARN_RAZORLOR_MUTANT_SUMMON_SPELL
        See Also:
        Constant Field Values
      • LOTR_SELF_CHANGING_SPELL_SPOT

        public static final int LOTR_SELF_CHANGING_SPELL_SPOT
        See Also:
        Constant Field Values
      • LOTR_TARN_RAZORLOR_CHANGE_TO_MUTANT_SPOT_PART2_SPOTANIM

        public static final int LOTR_TARN_RAZORLOR_CHANGE_TO_MUTANT_SPOT_PART2_SPOTANIM
        See Also:
        Constant Field Values
      • LOTR_TERROR_DOG_STATUE_BURST_SPOTANIM

        public static final int LOTR_TERROR_DOG_STATUE_BURST_SPOTANIM
        See Also:
        Constant Field Values
      • SUROK_SPELL_CASTING_SPOTANIM

        public static final int SUROK_SPELL_CASTING_SPOTANIM
        See Also:
        Constant Field Values
      • SUROK_SPELL_CASTING_PROJ_ANIM

        public static final int SUROK_SPELL_CASTING_PROJ_ANIM
        See Also:
        Constant Field Values
      • SUROK_ZAFF_SPELL_IMPACT

        public static final int SUROK_ZAFF_SPELL_IMPACT
        See Also:
        Constant Field Values
      • SUROK_SUROK_SPELL_CASTING_SPOTANIM

        public static final int SUROK_SUROK_SPELL_CASTING_SPOTANIM
        See Also:
        Constant Field Values
      • SUROK_SUROK_SPELL_CASTING_PROJ_ANIM

        public static final int SUROK_SUROK_SPELL_CASTING_PROJ_ANIM
        See Also:
        Constant Field Values
      • SUROK_SUROK_SPELL_IMPACT

        public static final int SUROK_SUROK_SPELL_IMPACT
        See Also:
        Constant Field Values
      • LOTR_ENCHANT_SPELL_SPOTANIM

        public static final int LOTR_ENCHANT_SPELL_SPOTANIM
        See Also:
        Constant Field Values
      • LOTR_TARN_RAZORLOR_MUTANT_PROJ_ANIM

        public static final int LOTR_TARN_RAZORLOR_MUTANT_PROJ_ANIM
        See Also:
        Constant Field Values
      • PENG_ICELORD_ICICLE_PROJ

        public static final int PENG_ICELORD_ICICLE_PROJ
        See Also:
        Constant Field Values
      • FRIS_TROLLKING_ICE_ROCK_LAUNCH

        public static final int FRIS_TROLLKING_ICE_ROCK_LAUNCH
        See Also:
        Constant Field Values
      • FRIS_TROLLKING_ICE_ROCK_TRAVEL

        public static final int FRIS_TROLLKING_ICE_ROCK_TRAVEL
        See Also:
        Constant Field Values
      • SHADOW_MAJ_SEVERED_LEG_PROJ

        public static final int SHADOW_MAJ_SEVERED_LEG_PROJ
        See Also:
        Constant Field Values
      • BRAIN_ANCHOR_SPECIAL_ATTACK_SPOT

        public static final int BRAIN_ANCHOR_SPECIAL_ATTACK_SPOT
        See Also:
        Constant Field Values
      • MOLANISK_GIANT_CAVE_BUG_EXPLODE_SPOTANIM

        public static final int MOLANISK_GIANT_CAVE_BUG_EXPLODE_SPOTANIM
        See Also:
        Constant Field Values
      • MOLANISK_JUMP_EAST_SPOTANIM

        public static final int MOLANISK_JUMP_EAST_SPOTANIM
        See Also:
        Constant Field Values
      • MOLANISK_JUMP_WEST_SPOTANIM

        public static final int MOLANISK_JUMP_WEST_SPOTANIM
        See Also:
        Constant Field Values
      • MOLANISK_JUMP_NORTH_SPOTANIM

        public static final int MOLANISK_JUMP_NORTH_SPOTANIM
        See Also:
        Constant Field Values
      • MOLANISK_JUMP_SOUTH_SPOTANIM

        public static final int MOLANISK_JUMP_SOUTH_SPOTANIM
        See Also:
        Constant Field Values
      • DORGESH_ARTIFACT_SPELL_SPOT

        public static final int DORGESH_ARTIFACT_SPELL_SPOT
        See Also:
        Constant Field Values
      • SUROK_SUROK_DESTROYING_DOCUMENT

        public static final int SUROK_SUROK_DESTROYING_DOCUMENT
        See Also:
        Constant Field Values
      • SUROK_SUROK_COMBINE_RUINS_SPOTANIM

        public static final int SUROK_SUROK_COMBINE_RUINS_SPOTANIM
        See Also:
        Constant Field Values
      • BARROWS_VERAC_DESOLATION

        public static final int BARROWS_VERAC_DESOLATION
        See Also:
        Constant Field Values
      • TOXIC_BLOWPIPE_SPECIALATTACK

        public static final int TOXIC_BLOWPIPE_SPECIALATTACK
        See Also:
        Constant Field Values
      • OLAF2_BRINE_SABRE_SPECIAL_SPOT

        public static final int OLAF2_BRINE_SABRE_SPECIAL_SPOT
        See Also:
        Constant Field Values
      • SLICE_ARROW_HIT_SPOTANIM

        public static final int SLICE_ARROW_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • SLICE_HAM_AGENT_ARROW_LAUNCH_SPOT

        public static final int SLICE_HAM_AGENT_ARROW_LAUNCH_SPOT
        See Also:
        Constant Field Values
      • SLICE_HAM_AGENT_ARROW_PROJANIM

        public static final int SLICE_HAM_AGENT_ARROW_PROJANIM
        See Also:
        Constant Field Values
      • SLICE_PLAYER_MACE_SPECIAL_ATTACK_SPOTANIM

        public static final int SLICE_PLAYER_MACE_SPECIAL_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • VM_SPECIMEN_BRUSH_DUST_SPOTANIM

        public static final int VM_SPECIMEN_BRUSH_DUST_SPOTANIM
        See Also:
        Constant Field Values
      • KALPHITE_UPDATE_FLYING_QUEEN_EMERGE_SPOTANIM

        public static final int KALPHITE_UPDATE_FLYING_QUEEN_EMERGE_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_ILLUSIVE_DIGGIN_SPOTANIM_1

        public static final int DREAM_ILLUSIVE_DIGGIN_SPOTANIM_1
        See Also:
        Constant Field Values
      • DREAM_ILLUSIVE_DIGGIN_SPOTANIM_2

        public static final int DREAM_ILLUSIVE_DIGGIN_SPOTANIM_2
        See Also:
        Constant Field Values
      • DREAM_SPELL_MONSTEREXAM_STATSPY_SPOTANIM

        public static final int DREAM_SPELL_MONSTEREXAM_STATSPY_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_SPELL_PLAYEREXAM_STATSPY_SPOTANIM

        public static final int DREAM_SPELL_PLAYEREXAM_STATSPY_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_HUMIDIFY_SPELL_SPOTANIM

        public static final int DREAM_HUMIDIFY_SPELL_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_SPELLBOOK_SPOTANIM

        public static final int DREAM_SPELLBOOK_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_PLANK_MAKE_SPELL_SPOTANIM

        public static final int DREAM_PLANK_MAKE_SPELL_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_RAZOR_BEAST_SPAWN_SPOTANIM

        public static final int DREAM_RAZOR_BEAST_SPAWN_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_INADEQUACY_SPAWN_SPOTANIM

        public static final int DREAM_INADEQUACY_SPAWN_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_INADEQUACY_MOUTH_SPOTANIM

        public static final int DREAM_INADEQUACY_MOUTH_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_RAZOR_BEAST_SPAWN_PROJANIM

        public static final int DREAM_RAZOR_BEAST_SPAWN_PROJANIM
        See Also:
        Constant Field Values
      • DREAM_INADEQUACY_TRANSFORM_SPOTANIM

        public static final int DREAM_INADEQUACY_TRANSFORM_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_UNTOUCHABLE_SPAWN_SPOTANIM

        public static final int DREAM_UNTOUCHABLE_SPAWN_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_UNTOUCHABLE_TRANSFORM_SPOTANIM

        public static final int DREAM_UNTOUCHABLE_TRANSFORM_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_EVERLASTING_SPAWN_SPOTANIM

        public static final int DREAM_EVERLASTING_SPAWN_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_EVERLASTING_TRANSFORM_SPOTANIM

        public static final int DREAM_EVERLASTING_TRANSFORM_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_ILLUSIVE_SPAWN_SPOTANIM

        public static final int DREAM_ILLUSIVE_SPAWN_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_HUNTER_SPELL_SPOTANIM

        public static final int DREAM_HUNTER_SPELL_SPOTANIM
        See Also:
        Constant Field Values
      • DREAM_ILLUSIVE_STOMPED_SPOTANIM

        public static final int DREAM_ILLUSIVE_STOMPED_SPOTANIM
        See Also:
        Constant Field Values
      • VM_ROCKPICK_DUST_SPOTANIM

        public static final int VM_ROCKPICK_DUST_SPOTANIM
        See Also:
        Constant Field Values
      • GRIM_BEANSTALK_GROWING_SPOTANIM

        public static final int GRIM_BEANSTALK_GROWING_SPOTANIM
        See Also:
        Constant Field Values
      • GRIM_EXPERIMENT_NO2_PROJECTILE_ANIM

        public static final int GRIM_EXPERIMENT_NO2_PROJECTILE_ANIM
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN1

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN1
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN2

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN2
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN3

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN3
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN4

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN4
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN5

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN5
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN6

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN6
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN7

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN7
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN8

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_MAN8
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN1

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN1
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN2

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN2
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN3

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN3
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN4

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN4
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN5

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN5
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN6

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN6
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN7

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN7
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN8

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN8
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN9

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN9
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN10

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN10
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN11

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN11
        See Also:
        Constant Field Values
      • WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN12

        public static final int WEREWOLF_TRANSFORM_SPOTANIM_WEREWOLF_WOMAN12
        See Also:
        Constant Field Values
      • DARKBOW_DRAGON_HEAD_FLYING_PROJANIM

        public static final int DARKBOW_DRAGON_HEAD_FLYING_PROJANIM
        See Also:
        Constant Field Values
      • DARKBOW_DRAGON_HEAD_FLYING_IMPACT_ANIM

        public static final int DARKBOW_DRAGON_HEAD_FLYING_IMPACT_ANIM
        See Also:
        Constant Field Values
      • DARKBOW_GENERIC_SMOKE_ARROW_FLIGHT

        public static final int DARKBOW_GENERIC_SMOKE_ARROW_FLIGHT
        See Also:
        Constant Field Values
      • DARKBOW_BROADARROW_SMOKE_ARROW_FLIGHT

        public static final int DARKBOW_BROADARROW_SMOKE_ARROW_FLIGHT
        See Also:
        Constant Field Values
      • DARKBOW_SMOKE_ARROW_IMPACT

        public static final int DARKBOW_SMOKE_ARROW_IMPACT
        See Also:
        Constant Field Values
      • DOUBLE_BRONZE_ARROW_LAUNCH

        public static final int DOUBLE_BRONZE_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_IRON_ARROW_LAUNCH

        public static final int DOUBLE_IRON_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_STEEL_ARROW_LAUNCH

        public static final int DOUBLE_STEEL_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_MITHRIL_ARROW_LAUNCH

        public static final int DOUBLE_MITHRIL_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_ADAMANT_ARROW_LAUNCH

        public static final int DOUBLE_ADAMANT_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_RUNE_ARROW_LAUNCH

        public static final int DOUBLE_RUNE_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_ICE_ARROW_LAUNCH

        public static final int DOUBLE_ICE_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_DRAGON_ARROW_LAUNCH

        public static final int DOUBLE_DRAGON_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_SLAYER_BROAD_ARROW_LAUNCH

        public static final int DOUBLE_SLAYER_BROAD_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLEFIRE_ARROW_LAUNCH

        public static final int DOUBLEFIRE_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_DRAGON_ARROW_LAUNCH_LIT

        public static final int DOUBLE_DRAGON_ARROW_LAUNCH_LIT
        See Also:
        Constant Field Values
      • DRAGON_ARROW_LIT_TRAVEL

        public static final int DRAGON_ARROW_LIT_TRAVEL
        See Also:
        Constant Field Values
      • II_DRAGON_ARROW_NORMAL_PROJANIM

        public static final int II_DRAGON_ARROW_NORMAL_PROJANIM
        See Also:
        Constant Field Values
      • II_DRAGON_ARROW_MAGIC_PROJANIM

        public static final int II_DRAGON_ARROW_MAGIC_PROJANIM
        See Also:
        Constant Field Values
      • II_DRAGON_DART_PROJANIM

        public static final int II_DRAGON_DART_PROJANIM
        See Also:
        Constant Field Values
      • DRAGON_SLAYER_QIP_FIRE_SPOTANIM

        public static final int DRAGON_SLAYER_QIP_FIRE_SPOTANIM
        See Also:
        Constant Field Values
      • DRAGON_SLAYER_QIP_FIREBALL_PROJECTILE

        public static final int DRAGON_SLAYER_QIP_FIREBALL_PROJECTILE
        See Also:
        Constant Field Values
      • PETROCK_SPOTANIM_STICK_LAND

        public static final int PETROCK_SPOTANIM_STICK_LAND
        See Also:
        Constant Field Values
      • QIP_DRAGON_SLAYER_SHIELD_CHARGE_ONE

        public static final int QIP_DRAGON_SLAYER_SHIELD_CHARGE_ONE
        See Also:
        Constant Field Values
      • QIP_DRAGON_SLAYER_SHIELD_CHARGE_TWO

        public static final int QIP_DRAGON_SLAYER_SHIELD_CHARGE_TWO
        See Also:
        Constant Field Values
      • QIP_DRAGON_SLAYER_SHIELD_CHARGE_THREE

        public static final int QIP_DRAGON_SLAYER_SHIELD_CHARGE_THREE
        See Also:
        Constant Field Values
      • QIP_DRAGON_SLAYER_SHIELD_CHARGE_FOUR

        public static final int QIP_DRAGON_SLAYER_SHIELD_CHARGE_FOUR
        See Also:
        Constant Field Values
      • QIP_DRAGON_SLAYER_SHIELD_CHARGE_FIVE

        public static final int QIP_DRAGON_SLAYER_SHIELD_CHARGE_FIVE
        See Also:
        Constant Field Values
      • QIP_DRAGON_SLAYER_SHIELD_ATTACK_SPOTANIM

        public static final int QIP_DRAGON_SLAYER_SHIELD_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • QIP_DRAGON_SLAYER_PLAYER_PROJANIM

        public static final int QIP_DRAGON_SLAYER_PLAYER_PROJANIM
        See Also:
        Constant Field Values
      • QIP_DRAGON_SLAYER_PLAYER_IMPACT

        public static final int QIP_DRAGON_SLAYER_PLAYER_IMPACT
        See Also:
        Constant Field Values
      • QIP_DRAGON_SLAYER_PLAYER_RELEASING_CHARGE

        public static final int QIP_DRAGON_SLAYER_PLAYER_RELEASING_CHARGE
        See Also:
        Constant Field Values
      • BRUT_BOW_FIREMAKING_SPOTANIM

        public static final int BRUT_BOW_FIREMAKING_SPOTANIM
        See Also:
        Constant Field Values
      • TERRORCHICK_FOOD_DELIVERY

        public static final int TERRORCHICK_FOOD_DELIVERY
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_EAST_RED

        public static final int DRAGON_HALBERD_SPECIAL_EAST_RED
        See Also:
        Constant Field Values
      • QIP_OBS_TELESCOPE_LENS_FITTING_SPOTANIM

        public static final int QIP_OBS_TELESCOPE_LENS_FITTING_SPOTANIM
        See Also:
        Constant Field Values
      • PEST_SPINNER_EXPLODE_SPOTANIM

        public static final int PEST_SPINNER_EXPLODE_SPOTANIM
        See Also:
        Constant Field Values
      • PEST_SPIRAL_ATTACK_ON_ENEMY

        public static final int PEST_SPIRAL_ATTACK_ON_ENEMY
        See Also:
        Constant Field Values
      • PEST_SPIRAL_ATTACK_ON_PLAYER

        public static final int PEST_SPIRAL_ATTACK_ON_PLAYER
        See Also:
        Constant Field Values
      • TOWN_CRIER_BOOK_SPOTANIM

        public static final int TOWN_CRIER_BOOK_SPOTANIM
        See Also:
        Constant Field Values
      • KR_BROKEN_GLASS_SPOTANIM

        public static final int KR_BROKEN_GLASS_SPOTANIM
        See Also:
        Constant Field Values
      • ACB_CROSSBOWBOLT_TRAVEL

        public static final int ACB_CROSSBOWBOLT_TRAVEL
        See Also:
        Constant Field Values
      • GODWARS_LION_MAGIC_SPOT

        public static final int GODWARS_LION_MAGIC_SPOT
        See Also:
        Constant Field Values
      • GODWARS_LION_MAGIC_PROJ

        public static final int GODWARS_LION_MAGIC_PROJ
        See Also:
        Constant Field Values
      • GODWARS_LION_MAGIC_IMPACT

        public static final int GODWARS_LION_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • GODWARS_CENTAUR_ARROW_LAUNCH

        public static final int GODWARS_CENTAUR_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • GODWARS_CENTAUR_ARROW_PROJ

        public static final int GODWARS_CENTAUR_ARROW_PROJ
        See Also:
        Constant Field Values
      • GODWARS_ZAMORAK_MAGIC_ATTACK_SPOTANIM

        public static final int GODWARS_ZAMORAK_MAGIC_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • GODWARS_ARMADYL_SPEAR_TRAVEL_SPOTANIM

        public static final int GODWARS_ARMADYL_SPEAR_TRAVEL_SPOTANIM
        See Also:
        Constant Field Values
      • GODWARS_ARMADYL_AXE_TRAVEL_SPOTANIM

        public static final int GODWARS_ARMADYL_AXE_TRAVEL_SPOTANIM
        See Also:
        Constant Field Values
      • GODWARS_ARMADYL_BOLT_ATTACK_SPOTANIM

        public static final int GODWARS_ARMADYL_BOLT_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • GODWARS_ARMADYL_BOLT_HIT_SPOTANIM

        public static final int GODWARS_ARMADYL_BOLT_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • GODWARS_SARADOMIN_MAGIC_ATTACK_SPOTANIM

        public static final int GODWARS_SARADOMIN_MAGIC_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • GODWARS_SPIRITUAL_ORK_RANGER_RANGED_ATTACK_SPOTANIM

        public static final int GODWARS_SPIRITUAL_ORK_RANGER_RANGED_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • GODWARS_SPIRITUAL_ARMADYL_WARRIOR_MAGIC_SPOTANIM

        public static final int GODWARS_SPIRITUAL_ARMADYL_WARRIOR_MAGIC_SPOTANIM
        See Also:
        Constant Field Values
      • GODWARS_ARMADYL_AVATAR_WIND_ATTACK_SPOTANIM

        public static final int GODWARS_ARMADYL_AVATAR_WIND_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • GODWARS_ARMADYL_AVATAR_MAGIC_ATTACK_SPOTANIM

        public static final int GODWARS_ARMADYL_AVATAR_MAGIC_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • GODWARS_ARMADYL_BOLT_ATTACK_PROJANIM

        public static final int GODWARS_ARMADYL_BOLT_ATTACK_PROJANIM
        See Also:
        Constant Field Values
      • GODWARS_SARADOMIN_SWORD_ATTACK_SPOT

        public static final int GODWARS_SARADOMIN_SWORD_ATTACK_SPOT
        See Also:
        Constant Field Values
      • GODWARS_GODSWORD_ZAMORAK_SPOT

        public static final int GODWARS_GODSWORD_ZAMORAK_SPOT
        See Also:
        Constant Field Values
      • GODWARS_GODSWORD_ARMADYL_SPOT

        public static final int GODWARS_GODSWORD_ARMADYL_SPOT
        See Also:
        Constant Field Values
      • GODWARS_GODSWORD_SARADOMIN_SPOT

        public static final int GODWARS_GODSWORD_SARADOMIN_SPOT
        See Also:
        Constant Field Values
      • GODWARS_GODSWORD_BANDOS_SPOT

        public static final int GODWARS_GODSWORD_BANDOS_SPOT
        See Also:
        Constant Field Values
      • DH_SWORD_UPDATE_SARADOMIN_SPECIAL_SPOTANIM

        public static final int DH_SWORD_UPDATE_SARADOMIN_SPECIAL_SPOTANIM
        See Also:
        Constant Field Values
      • DH_SWORD_UPDATE_ZAMORAK_SPECIAL_SPOTANIM

        public static final int DH_SWORD_UPDATE_ZAMORAK_SPECIAL_SPOTANIM
        See Also:
        Constant Field Values
      • DH_SWORD_UPDATE_ARMADYL_SPECIAL_SPOTANIM

        public static final int DH_SWORD_UPDATE_ARMADYL_SPECIAL_SPOTANIM
        See Also:
        Constant Field Values
      • DH_SWORD_UPDATE_BANDOS_SPECIAL_SPOTANIM

        public static final int DH_SWORD_UPDATE_BANDOS_SPECIAL_SPOTANIM
        See Also:
        Constant Field Values
      • DH_SWORD_UPDATE_SARADOMIN_GOD_SPECIAL_SPOTANIM

        public static final int DH_SWORD_UPDATE_SARADOMIN_GOD_SPECIAL_SPOTANIM
        See Also:
        Constant Field Values
      • DH_SWORD_UPDATE_DRAGON_2H_SWORD_SPECIAL_SPOTANIM

        public static final int DH_SWORD_UPDATE_DRAGON_2H_SWORD_SPECIAL_SPOTANIM
        See Also:
        Constant Field Values
      • GODWARS_GOBLIN2_SONIC_ATTK_SPOT

        public static final int GODWARS_GOBLIN2_SONIC_ATTK_SPOT
        See Also:
        Constant Field Values
      • GODWARS_GOBLIN2_SONIC_ATTK_PROJ

        public static final int GODWARS_GOBLIN2_SONIC_ATTK_PROJ
        See Also:
        Constant Field Values
      • GODWARS_GOBLIN2_SONIC_IMPACT

        public static final int GODWARS_GOBLIN2_SONIC_IMPACT
        See Also:
        Constant Field Values
      • GODWARS_SERGEANT_GOBLIN3_RANGED

        public static final int GODWARS_SERGEANT_GOBLIN3_RANGED
        See Also:
        Constant Field Values
      • GODWARS_GOBLIN3_HANDAXE_PROJ

        public static final int GODWARS_GOBLIN3_HANDAXE_PROJ
        See Also:
        Constant Field Values
      • GODWARS_SARADOMIN_LIGHT_ATTK_SPOT

        public static final int GODWARS_SARADOMIN_LIGHT_ATTK_SPOT
        See Also:
        Constant Field Values
      • GODWARS_ZAMAROK_BDYGRD_RANGED_SPOT

        public static final int GODWARS_ZAMAROK_BDYGRD_RANGED_SPOT
        See Also:
        Constant Field Values
      • GODWARS_ZAMORAK_BDYGRD_RANGED_PROJ

        public static final int GODWARS_ZAMORAK_BDYGRD_RANGED_PROJ
        See Also:
        Constant Field Values
      • GODWARS_ZAMORAK_MAGIC_ATTACK_SPOT

        public static final int GODWARS_ZAMORAK_MAGIC_ATTACK_SPOT
        See Also:
        Constant Field Values
      • GODWARS_ZAMORAK_MAGIC_ATTACK_PROJ

        public static final int GODWARS_ZAMORAK_MAGIC_ATTACK_PROJ
        See Also:
        Constant Field Values
      • GODWARS_BLACK_DEMON_FIREBALL_SPOT

        public static final int GODWARS_BLACK_DEMON_FIREBALL_SPOT
        See Also:
        Constant Field Values
      • GODWARS_BLACK_DEMON_FIREBALL_PROJ

        public static final int GODWARS_BLACK_DEMON_FIREBALL_PROJ
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_WEST_RED

        public static final int DRAGON_HALBERD_SPECIAL_WEST_RED
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_SOUTH_WHITE

        public static final int DRAGON_HALBERD_SPECIAL_SOUTH_WHITE
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_NORTH_WHITE

        public static final int DRAGON_HALBERD_SPECIAL_NORTH_WHITE
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_EAST_WHITE

        public static final int DRAGON_HALBERD_SPECIAL_EAST_WHITE
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_WEST_WHITE

        public static final int DRAGON_HALBERD_SPECIAL_WEST_WHITE
        See Also:
        Constant Field Values
      • SMOULDERSTONE_CREATE_TOOLS

        public static final int SMOULDERSTONE_CREATE_TOOLS
        See Also:
        Constant Field Values
      • HH_HELLFIRE_MAGE_ABSORB

        public static final int HH_HELLFIRE_MAGE_ABSORB
        See Also:
        Constant Field Values
      • CERBERUS_SPECIAL_ATTACK_FLAME

        public static final int CERBERUS_SPECIAL_ATTACK_FLAME
        See Also:
        Constant Field Values
      • LORE_POLAR_BEAR_ARC_BLAST_SPOT

        public static final int LORE_POLAR_BEAR_ARC_BLAST_SPOT
        See Also:
        Constant Field Values
      • LORE_POLAR_BEAR_ARC_BLAST_PROJ

        public static final int LORE_POLAR_BEAR_ARC_BLAST_PROJ
        See Also:
        Constant Field Values
      • LORE_POLAR_BEAR_ARC_BLAST_IMPACT

        public static final int LORE_POLAR_BEAR_ARC_BLAST_IMPACT
        See Also:
        Constant Field Values
      • CRAZY_ARCHAEOLOGIST_BOOK

        public static final int CRAZY_ARCHAEOLOGIST_BOOK
        See Also:
        Constant Field Values
      • CRAZY_ARCHAEOLOGIST_BOOK_SPECIAL

        public static final int CRAZY_ARCHAEOLOGIST_BOOK_SPECIAL
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_AIRRUNE

        public static final int FOUNTAIN_OF_RUNE_AIRRUNE
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_WATERRUNE

        public static final int FOUNTAIN_OF_RUNE_WATERRUNE
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_EARTHRUNE

        public static final int FOUNTAIN_OF_RUNE_EARTHRUNE
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_FIRERUNE

        public static final int FOUNTAIN_OF_RUNE_FIRERUNE
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_MINDRUNE

        public static final int FOUNTAIN_OF_RUNE_MINDRUNE
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_BODYRUNE

        public static final int FOUNTAIN_OF_RUNE_BODYRUNE
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_CHAOSRUNE

        public static final int FOUNTAIN_OF_RUNE_CHAOSRUNE
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_DEATHRUNE

        public static final int FOUNTAIN_OF_RUNE_DEATHRUNE
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_BLOODRUNE

        public static final int FOUNTAIN_OF_RUNE_BLOODRUNE
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_COSMICRUNE

        public static final int FOUNTAIN_OF_RUNE_COSMICRUNE
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_NATURERUNE

        public static final int FOUNTAIN_OF_RUNE_NATURERUNE
        See Also:
        Constant Field Values
      • BLACK_CHINCHOMPA_GRENADE

        public static final int BLACK_CHINCHOMPA_GRENADE
        See Also:
        Constant Field Values
      • ECTOPHIAL_POUR_SPOTANIM

        public static final int ECTOPHIAL_POUR_SPOTANIM
        See Also:
        Constant Field Values
      • ABYSSAL_MIASMA_SPOTANIM

        public static final int ABYSSAL_MIASMA_SPOTANIM
        See Also:
        Constant Field Values
      • ABYSSAL_DAGGER_SPECIAL_SPOTANIM

        public static final int ABYSSAL_DAGGER_SPECIAL_SPOTANIM
        See Also:
        Constant Field Values
      • ABYSSAL_MIASMA_SPOTANIM_BLUDGEON

        public static final int ABYSSAL_MIASMA_SPOTANIM_BLUDGEON
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_GEOMANCY

        public static final int QUEST_LUNAR_SPELLBOOK_GEOMANCY
        See Also:
        Constant Field Values
      • HORROR_SPINES_TRAVEL_NECRO

        public static final int HORROR_SPINES_TRAVEL_NECRO
        See Also:
        Constant Field Values
      • ARCEUUS_NECROMANCY_PLAYERSPOT

        public static final int ARCEUUS_NECROMANCY_PLAYERSPOT
        See Also:
        Constant Field Values
      • ARCEUUS_NECROMANCY_PROJANIM

        public static final int ARCEUUS_NECROMANCY_PROJANIM
        See Also:
        Constant Field Values
      • ARCEUUS_NECROMANCY_SPAWNING

        public static final int ARCEUUS_NECROMANCY_SPAWNING
        See Also:
        Constant Field Values
      • DRAGON_WARHAMMER_SA_SPOTANIM

        public static final int DRAGON_WARHAMMER_SA_SPOTANIM
        See Also:
        Constant Field Values
      • LIZARDSHAMAN_ACID_SPLASH

        public static final int LIZARDSHAMAN_ACID_SPLASH
        See Also:
        Constant Field Values
      • LIZARDSHAMAN_SPAWN_EXPLODE

        public static final int LIZARDSHAMAN_SPAWN_EXPLODE
        See Also:
        Constant Field Values
      • ARCEUUS_TELEPORT_SPOTANIM

        public static final int ARCEUUS_TELEPORT_SPOTANIM
        See Also:
        Constant Field Values
      • ARCEUUS_CROP_RES_SPOTANIM

        public static final int ARCEUUS_CROP_RES_SPOTANIM
        See Also:
        Constant Field Values
      • ARCEUUS_CROP_RES_FAIL_SPOTANIM

        public static final int ARCEUUS_CROP_RES_FAIL_SPOTANIM
        See Also:
        Constant Field Values
      • TELE_BLOCK_TRAVEL_FORFAIL

        public static final int TELE_BLOCK_TRAVEL_FORFAIL
        See Also:
        Constant Field Values
      • WINT_AREA_ATTACK_IMPACT

        public static final int WINT_AREA_ATTACK_IMPACT
        See Also:
        Constant Field Values
      • GARGOYLE_STONING_IMPACT

        public static final int GARGOYLE_STONING_IMPACT
        See Also:
        Constant Field Values
      • DRAGON_TAXE_LAUNCH_SPEC

        public static final int DRAGON_TAXE_LAUNCH_SPEC
        See Also:
        Constant Field Values
      • DRAGON_TAXE_TRAVEL_SPEC

        public static final int DRAGON_TAXE_TRAVEL_SPEC
        See Also:
        Constant Field Values
      • SKELETON_BIG_CASTING_PURPLE

        public static final int SKELETON_BIG_CASTING_PURPLE
        See Also:
        Constant Field Values
      • SKELETON_BIG_CASTING_RED

        public static final int SKELETON_BIG_CASTING_RED
        See Also:
        Constant Field Values
      • CHARGE_INFERNAL_HARPOON

        public static final int CHARGE_INFERNAL_HARPOON
        See Also:
        Constant Field Values
      • RAIDS_ICEDEMON_ICEBALL_TRAVEL

        public static final int RAIDS_ICEDEMON_ICEBALL_TRAVEL
        See Also:
        Constant Field Values
      • RAIDS_ICEDEMON_ICEBALL_HIT

        public static final int RAIDS_ICEDEMON_ICEBALL_HIT
        See Also:
        Constant Field Values
      • RAIDS_LASERCRABS_SHATTERCRYSTAL

        public static final int RAIDS_LASERCRABS_SHATTERCRYSTAL
        See Also:
        Constant Field Values
      • RAIDS_VASANISTIRIO_MAGIC_TRAVEL

        public static final int RAIDS_VASANISTIRIO_MAGIC_TRAVEL
        See Also:
        Constant Field Values
      • RAIDS_VASANISTIRIO_MAGIC_IMPACT

        public static final int RAIDS_VASANISTIRIO_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • RAIDS_VASANISTIRIO_RANGE_TRAVEL

        public static final int RAIDS_VASANISTIRIO_RANGE_TRAVEL
        See Also:
        Constant Field Values
      • RAIDS_VASANISTIRIO_RANGE_IMPACT

        public static final int RAIDS_VASANISTIRIO_RANGE_IMPACT
        See Also:
        Constant Field Values
      • DINHS_BULWARK_GLOW_BLOCK

        public static final int DINHS_BULWARK_GLOW_BLOCK
        See Also:
        Constant Field Values
      • DINHS_BULWARK_GLOW_IDLE

        public static final int DINHS_BULWARK_GLOW_IDLE
        See Also:
        Constant Field Values
      • RAIDS_OLM_SHATTERCRYSTAL

        public static final int RAIDS_OLM_SHATTERCRYSTAL
        See Also:
        Constant Field Values
      • RAIDS_OLM_CENTRAL_SHATTERCRYSTAL

        public static final int RAIDS_OLM_CENTRAL_SHATTERCRYSTAL
        See Also:
        Constant Field Values
      • OLM_BURNWITHME_TRAVEL_PL

        public static final int OLM_BURNWITHME_TRAVEL_PL
        See Also:
        Constant Field Values
      • OLM_CRYSTAL_BOMB_TRAVEL

        public static final int OLM_CRYSTAL_BOMB_TRAVEL
        See Also:
        Constant Field Values
      • OLM_CRYSTALWAVE_SHATTER

        public static final int OLM_CRYSTALWAVE_SHATTER
        See Also:
        Constant Field Values
      • OLM_CRYSTALROCK_FALLING

        public static final int OLM_CRYSTALROCK_FALLING
        See Also:
        Constant Field Values
      • RAIDS_VESPULA_VESPINE_HATCH

        public static final int RAIDS_VESPULA_VESPINE_HATCH
        See Also:
        Constant Field Values
      • RAIDS_VESPULA_PORTAL_ATTACK

        public static final int RAIDS_VESPULA_PORTAL_ATTACK
        See Also:
        Constant Field Values
      • RAIDS_VESPULA_VESPINE_HEALPORTAL

        public static final int RAIDS_VESPULA_VESPINE_HEALPORTAL
        See Also:
        Constant Field Values
      • RAIDS_VESPULA_VESPINE_EXPLODE

        public static final int RAIDS_VESPULA_VESPINE_EXPLODE
        See Also:
        Constant Field Values
      • DRAGON_SWORD_SPEC_SPOTANIM

        public static final int DRAGON_SWORD_SPEC_SPOTANIM
        See Also:
        Constant Field Values
      • BATTLESTAFF_WATER_CRAFTING_SPOTANIM

        public static final int BATTLESTAFF_WATER_CRAFTING_SPOTANIM
        See Also:
        Constant Field Values
      • BATTLESTAFF_EARTH_CRAFTING_SPOTANIM

        public static final int BATTLESTAFF_EARTH_CRAFTING_SPOTANIM
        See Also:
        Constant Field Values
      • BATTLESTAFF_FIRE_CRAFTING_SPOTANIM

        public static final int BATTLESTAFF_FIRE_CRAFTING_SPOTANIM
        See Also:
        Constant Field Values
      • SLAYER_MAGICDART_ENCHANTED_TRAVEL

        public static final int SLAYER_MAGICDART_ENCHANTED_TRAVEL
        See Also:
        Constant Field Values
      • SLAYER_MAGICDART_ENCHANTED_IMPACT

        public static final int SLAYER_MAGICDART_ENCHANTED_IMPACT
        See Also:
        Constant Field Values
      • INFERNO_BABYSPLITTER_RANGE

        public static final int INFERNO_BABYSPLITTER_RANGE
        See Also:
        Constant Field Values
      • INFERNO_BABYSPLITTER_MAGE

        public static final int INFERNO_BABYSPLITTER_MAGE
        See Also:
        Constant Field Values
      • DOUBLE_AMETHYST_ARROW_LAUNCH

        public static final int DOUBLE_AMETHYST_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • AMETHYST_JAVELIN_TRAVEL

        public static final int AMETHYST_JAVELIN_TRAVEL
        See Also:
        Constant Field Values
      • MINNOW_FISHING_FLYINGFISH

        public static final int MINNOW_FISHING_FLYINGFISH
        See Also:
        Constant Field Values
      • SLAYER_ANCIENT_ZYGOMITE_JUMP_OUT_SPOTANIM

        public static final int SLAYER_ANCIENT_ZYGOMITE_JUMP_OUT_SPOTANIM
        See Also:
        Constant Field Values
      • SLAYER_ANCIENT_ZYGOMITE_JUMP_OUT_SPOTANIM_LARGE

        public static final int SLAYER_ANCIENT_ZYGOMITE_JUMP_OUT_SPOTANIM_LARGE
        See Also:
        Constant Field Values
      • WYVERN_SKELETON_TRAVEL_BREATH_ANCIENT

        public static final int WYVERN_SKELETON_TRAVEL_BREATH_ANCIENT
        See Also:
        Constant Field Values
      • FOSSIL_WYVERN_SHIELD_CHARGE_ONE

        public static final int FOSSIL_WYVERN_SHIELD_CHARGE_ONE
        See Also:
        Constant Field Values
      • FOSSIL_WYVERN_SHIELD_CHARGE_TWO

        public static final int FOSSIL_WYVERN_SHIELD_CHARGE_TWO
        See Also:
        Constant Field Values
      • FOSSIL_WYVERN_SHIELD_CHARGE_THREE

        public static final int FOSSIL_WYVERN_SHIELD_CHARGE_THREE
        See Also:
        Constant Field Values
      • FOSSIL_WYVERN_SHIELD_CHARGE_FOUR

        public static final int FOSSIL_WYVERN_SHIELD_CHARGE_FOUR
        See Also:
        Constant Field Values
      • FOSSIL_WYVERN_SHIELD_CHARGE_FIVE

        public static final int FOSSIL_WYVERN_SHIELD_CHARGE_FIVE
        See Also:
        Constant Field Values
      • FOSSIL_WYVERN_PLAYER_RELEASING_CHARGE

        public static final int FOSSIL_WYVERN_PLAYER_RELEASING_CHARGE
        See Also:
        Constant Field Values
      • FOSSIL_WYVERN_SHIELD_ATTACK_SPOTANIM

        public static final int FOSSIL_WYVERN_SHIELD_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • FOSSIL_PROJECTILE_HOOPSNAKE

        public static final int FOSSIL_PROJECTILE_HOOPSNAKE
        See Also:
        Constant Field Values
      • FOSSIL_TABLET_VOLCANO_SPOT

        public static final int FOSSIL_TABLET_VOLCANO_SPOT
        See Also:
        Constant Field Values
      • FOSSIL_MUSHROOM_BED_FADE

        public static final int FOSSIL_MUSHROOM_BED_FADE
        See Also:
        Constant Field Values
      • PREMIER_CLUB_EMOTE_SPOTANIM_BRONZE

        public static final int PREMIER_CLUB_EMOTE_SPOTANIM_BRONZE
        See Also:
        Constant Field Values
      • PREMIER_CLUB_EMOTE_SPOTANIM_SILVER

        public static final int PREMIER_CLUB_EMOTE_SPOTANIM_SILVER
        See Also:
        Constant Field Values
      • PREMIER_CLUB_EMOTE_SPOTANIM_GOLD

        public static final int PREMIER_CLUB_EMOTE_SPOTANIM_GOLD
        See Also:
        Constant Field Values
      • GG_DAWN_LIGHTNING_DEATH

        public static final int GG_DAWN_LIGHTNING_DEATH
        See Also:
        Constant Field Values
      • GG_DUSK_LIGHTNING_DAWN_DEATH

        public static final int GG_DUSK_LIGHTNING_DAWN_DEATH
        See Also:
        Constant Field Values
      • GG_DUSK_LIGHTNING_ENRAGED

        public static final int GG_DUSK_LIGHTNING_ENRAGED
        See Also:
        Constant Field Values
      • GARGBOSS_EXPLODING_PROJECTILE

        public static final int GARGBOSS_EXPLODING_PROJECTILE
        See Also:
        Constant Field Values
      • GARGBOSS_HEALING_SPHERE_SMALL

        public static final int GARGBOSS_HEALING_SPHERE_SMALL
        See Also:
        Constant Field Values
      • GARGBOSS_HEALING_SPHERE_SMALL_IMPACT

        public static final int GARGBOSS_HEALING_SPHERE_SMALL_IMPACT
        See Also:
        Constant Field Values
      • GARGBOSS_HEALING_SPHERE_MED

        public static final int GARGBOSS_HEALING_SPHERE_MED
        See Also:
        Constant Field Values
      • GARGBOSS_HEALING_SPHERE_MED_IMPACT

        public static final int GARGBOSS_HEALING_SPHERE_MED_IMPACT
        See Also:
        Constant Field Values
      • GARGBOSS_HEALING_SPHERE_LARGE

        public static final int GARGBOSS_HEALING_SPHERE_LARGE
        See Also:
        Constant Field Values
      • GARGBOSS_HEALING_SPHERE_LARGE_IMPACT

        public static final int GARGBOSS_HEALING_SPHERE_LARGE_IMPACT
        See Also:
        Constant Field Values
      • CANNONBALL_TRAVEL_GRANITE

        public static final int CANNONBALL_TRAVEL_GRANITE
        See Also:
        Constant Field Values
      • GARGBOSS_STANDARD_RANGED_PROJECTILE

        public static final int GARGBOSS_STANDARD_RANGED_PROJECTILE
        See Also:
        Constant Field Values
      • GARGBOSS_STUN_RANGED_PROJECTILE

        public static final int GARGBOSS_STUN_RANGED_PROJECTILE
        See Also:
        Constant Field Values
      • GARGBOSS_DEBRIS_SHADOW_90

        public static final int GARGBOSS_DEBRIS_SHADOW_90
        See Also:
        Constant Field Values
      • GARGBOSS_DEBRIS_SHADOW_120

        public static final int GARGBOSS_DEBRIS_SHADOW_120
        See Also:
        Constant Field Values
      • GARGBOSS_DEBRIS_SHADOW_150

        public static final int GARGBOSS_DEBRIS_SHADOW_150
        See Also:
        Constant Field Values
      • GARGBOSS_DEBRIS_SHADOW_180

        public static final int GARGBOSS_DEBRIS_SHADOW_180
        See Also:
        Constant Field Values
      • GRANITE_HAMMER_SA_SPOTANIM

        public static final int GRANITE_HAMMER_SA_SPOTANIM
        See Also:
        Constant Field Values
      • ROCK_THROWNHAMMER_LAUNCH

        public static final int ROCK_THROWNHAMMER_LAUNCH
        See Also:
        Constant Field Values
      • ROCK_THROWNHAMMER_TRAVEL

        public static final int ROCK_THROWNHAMMER_TRAVEL
        See Also:
        Constant Field Values
      • MARBLE_GARGOYLE_RANGEDSTUN_PROJECTILE

        public static final int MARBLE_GARGOYLE_RANGEDSTUN_PROJECTILE
        See Also:
        Constant Field Values
      • DRAGON_CROSSBOWBOLT_TRAVEL

        public static final int DRAGON_CROSSBOWBOLT_TRAVEL
        See Also:
        Constant Field Values
      • DRAGON_RANGED_VENOM_ATTACK

        public static final int DRAGON_RANGED_VENOM_ATTACK
        See Also:
        Constant Field Values
      • DRAGON_RANGED_CORRUPTING_ATTACK

        public static final int DRAGON_RANGED_CORRUPTING_ATTACK
        See Also:
        Constant Field Values
      • DRAGON_CORRUPTING_IMPACT

        public static final int DRAGON_CORRUPTING_IMPACT
        See Also:
        Constant Field Values
      • VORKATH_AREA_SMALL_TRAVEL

        public static final int VORKATH_AREA_SMALL_TRAVEL
        See Also:
        Constant Field Values
      • ADAMANT_DRAGON_POISONBALL

        public static final int ADAMANT_DRAGON_POISONBALL
        See Also:
        Constant Field Values
      • ADAMANT_DRAGON_POISONBANG

        public static final int ADAMANT_DRAGON_POISONBANG
        See Also:
        Constant Field Values
      • RUNE_DRAGON_ELECTOVORTEX

        public static final int RUNE_DRAGON_ELECTOVORTEX
        See Also:
        Constant Field Values
      • FOUNTAIN_OF_RUNE_WRATHRUNE

        public static final int FOUNTAIN_OF_RUNE_WRATHRUNE
        See Also:
        Constant Field Values
      • DOUBLE_BARBASSAULT_BULLET_ARROW_LAUNCH

        public static final int DOUBLE_BARBASSAULT_BULLET_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_BARBASSAULT_FIELD_ARROW_LAUNCH

        public static final int DOUBLE_BARBASSAULT_FIELD_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_BARBASSAULT_BLUNT_ARROW_LAUNCH

        public static final int DOUBLE_BARBASSAULT_BLUNT_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • DOUBLE_BARBASSAULT_BARBED_ARROW_LAUNCH

        public static final int DOUBLE_BARBASSAULT_BARBED_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • BARBASSAULT_BULLET_ARROW_TRAVEL

        public static final int BARBASSAULT_BULLET_ARROW_TRAVEL
        See Also:
        Constant Field Values
      • BARBASSAULT_FIELD_ARROW_TRAVEL

        public static final int BARBASSAULT_FIELD_ARROW_TRAVEL
        See Also:
        Constant Field Values
      • BARBASSAULT_BLUNT_ARROW_TRAVEL

        public static final int BARBASSAULT_BLUNT_ARROW_TRAVEL
        See Also:
        Constant Field Values
      • BARBASSAULT_BARBED_ARROW_TRAVEL

        public static final int BARBASSAULT_BARBED_ARROW_TRAVEL
        See Also:
        Constant Field Values
      • BARBASSAULT_BULLET_ARROW_LAUNCH

        public static final int BARBASSAULT_BULLET_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • BARBASSAULT_FIELD_ARROW_LAUNCH

        public static final int BARBASSAULT_FIELD_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • BARBASSAULT_BLUNT_ARROW_LAUNCH

        public static final int BARBASSAULT_BLUNT_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • BARBASSAULT_BARBED_ARROW_LAUNCH

        public static final int BARBASSAULT_BARBED_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • STAFF_OF_LIGHT_SPECIAL_START

        public static final int STAFF_OF_LIGHT_SPECIAL_START
        See Also:
        Constant Field Values
      • STAFF_OF_LIGHT_SPECIAL_EXTRA

        public static final int STAFF_OF_LIGHT_SPECIAL_EXTRA
        See Also:
        Constant Field Values
      • EASTER18_HANDEGG_TRAVEL_SARA

        public static final int EASTER18_HANDEGG_TRAVEL_SARA
        See Also:
        Constant Field Values
      • EASTER18_HANDEGG_TRAVEL_GUTH

        public static final int EASTER18_HANDEGG_TRAVEL_GUTH
        See Also:
        Constant Field Values
      • EASTER18_HANDEGG_TRAVEL_ZAM

        public static final int EASTER18_HANDEGG_TRAVEL_ZAM
        See Also:
        Constant Field Values
      • MYQ4_ABOMINATION_PROJ_TRAVEL

        public static final int MYQ4_ABOMINATION_PROJ_TRAVEL
        See Also:
        Constant Field Values
      • MYQ4_ABOMINATION_SPEC_TRAVEL

        public static final int MYQ4_ABOMINATION_SPEC_TRAVEL
        See Also:
        Constant Field Values
      • MYQ4_RANIS_MAGIC_IMPACT

        public static final int MYQ4_RANIS_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • MYQ4_SAFALAAN_GLOW_SPOT

        public static final int MYQ4_SAFALAAN_GLOW_SPOT
        See Also:
        Constant Field Values
      • MYQ4_SAFALAAN_BOOM_SPOT

        public static final int MYQ4_SAFALAAN_BOOM_SPOT
        See Also:
        Constant Field Values
      • SANGUINESTI_STAFF_TRAVEL

        public static final int SANGUINESTI_STAFF_TRAVEL
        See Also:
        Constant Field Values
      • SANGUINESTI_STAFF_CASTING

        public static final int SANGUINESTI_STAFF_CASTING
        See Also:
        Constant Field Values
      • SANGUINESTI_STAFF_IMPACT

        public static final int SANGUINESTI_STAFF_IMPACT
        See Also:
        Constant Field Values
      • DAWNBRINGER_CASTING_SPEC

        public static final int DAWNBRINGER_CASTING_SPEC
        See Also:
        Constant Field Values
      • DAWNBRINGER_PROJECTILE_SPEC

        public static final int DAWNBRINGER_PROJECTILE_SPEC
        See Also:
        Constant Field Values
      • DAWNBRINGER_IMPACT_SPEC

        public static final int DAWNBRINGER_IMPACT_SPEC
        See Also:
        Constant Field Values
      • TOB_XARPUS_EXHUMED_ENERGYORB

        public static final int TOB_XARPUS_EXHUMED_ENERGYORB
        See Also:
        Constant Field Values
      • TOB_XARPUS_ACIDPOOL_END_0

        public static final int TOB_XARPUS_ACIDPOOL_END_0
        See Also:
        Constant Field Values
      • TOB_XARPUS_ACIDPOOL_END_1

        public static final int TOB_XARPUS_ACIDPOOL_END_1
        See Also:
        Constant Field Values
      • TOB_XARPUS_ACIDPOOL_END_2

        public static final int TOB_XARPUS_ACIDPOOL_END_2
        See Also:
        Constant Field Values
      • TOB_XARPUS_ACIDPOOL_END_3

        public static final int TOB_XARPUS_ACIDPOOL_END_3
        See Also:
        Constant Field Values
      • TOB_NYLOCAS_RANGEDPROJECTILE_SIZE1

        public static final int TOB_NYLOCAS_RANGEDPROJECTILE_SIZE1
        See Also:
        Constant Field Values
      • TOB_NYLOCAS_RANGEDPROJECTILE_SIZEMID

        public static final int TOB_NYLOCAS_RANGEDPROJECTILE_SIZEMID
        See Also:
        Constant Field Values
      • TOB_NYLOCAS_RANGEDPROJECTILE_SIZE2

        public static final int TOB_NYLOCAS_RANGEDPROJECTILE_SIZE2
        See Also:
        Constant Field Values
      • TOB_NYLOCAS_DEATH_MELEE_STANDARD

        public static final int TOB_NYLOCAS_DEATH_MELEE_STANDARD
        See Also:
        Constant Field Values
      • TOB_NYLOCAS_DEATH_RANGED_STANDARD

        public static final int TOB_NYLOCAS_DEATH_RANGED_STANDARD
        See Also:
        Constant Field Values
      • TOB_NYLOCAS_DEATH_MAGIC_STANDARD

        public static final int TOB_NYLOCAS_DEATH_MAGIC_STANDARD
        See Also:
        Constant Field Values
      • TOB_NYLOCAS_DEATH_MELEE_DETONATE

        public static final int TOB_NYLOCAS_DEATH_MELEE_DETONATE
        See Also:
        Constant Field Values
      • TOB_NYLOCAS_DEATH_RANGED_DETONATE

        public static final int TOB_NYLOCAS_DEATH_RANGED_DETONATE
        See Also:
        Constant Field Values
      • TOB_NYLOCAS_DEATH_MAGIC_DETONATE

        public static final int TOB_NYLOCAS_DEATH_MAGIC_DETONATE
        See Also:
        Constant Field Values
      • TOB_BLOAT_FALLING_FLESH1

        public static final int TOB_BLOAT_FALLING_FLESH1
        See Also:
        Constant Field Values
      • TOB_BLOAT_FALLING_FLESH2

        public static final int TOB_BLOAT_FALLING_FLESH2
        See Also:
        Constant Field Values
      • TOB_BLOAT_FALLING_FLESH3

        public static final int TOB_BLOAT_FALLING_FLESH3
        See Also:
        Constant Field Values
      • TOB_BLOAT_FALLING_FLESH4

        public static final int TOB_BLOAT_FALLING_FLESH4
        See Also:
        Constant Field Values
      • WILD_CAVE_BOW_ARROW_TRAVEL

        public static final int WILD_CAVE_BOW_ARROW_TRAVEL
        See Also:
        Constant Field Values
      • VERZIK_PHASE1_PROJECTILE

        public static final int VERZIK_PHASE1_PROJECTILE
        See Also:
        Constant Field Values
      • VERZIK_PHASE1_IMPACTPILLAR

        public static final int VERZIK_PHASE1_IMPACTPILLAR
        See Also:
        Constant Field Values
      • VERZIK_PHASE2_LIGHTNING

        public static final int VERZIK_PHASE2_LIGHTNING
        See Also:
        Constant Field Values
      • VERZIK_PHASE2_SPAWN_ARMOUREDTANK_PROJ

        public static final int VERZIK_PHASE2_SPAWN_ARMOUREDTANK_PROJ
        See Also:
        Constant Field Values
      • VERZIK_PHASE2_BLOODGLOBULE

        public static final int VERZIK_PHASE2_BLOODGLOBULE
        See Also:
        Constant Field Values
      • VERZIK_PHASE2_POISONGLOBULE

        public static final int VERZIK_PHASE2_POISONGLOBULE
        See Also:
        Constant Field Values
      • VERZIK_PHASE2_POISONAURA

        public static final int VERZIK_PHASE2_POISONAURA
        See Also:
        Constant Field Values
      • VERZIK_PHASE2_BLOODPROJ

        public static final int VERZIK_PHASE2_BLOODPROJ
        See Also:
        Constant Field Values
      • VERZIK_PHASE2_BLOODIMPACT

        public static final int VERZIK_PHASE2_BLOODIMPACT
        See Also:
        Constant Field Values
      • VERZIK_PHASE3_RANGEPROJ

        public static final int VERZIK_PHASE3_RANGEPROJ
        See Also:
        Constant Field Values
      • VERZIK_POWERBLAST_SAFEZONE

        public static final int VERZIK_POWERBLAST_SAFEZONE
        See Also:
        Constant Field Values
      • VERZIK_POWERBLAST_PROJANIM_DOWN

        public static final int VERZIK_POWERBLAST_PROJANIM_DOWN
        See Also:
        Constant Field Values
      • VERZIK_POWERBLAST_PROTECTION

        public static final int VERZIK_POWERBLAST_PROTECTION
        See Also:
        Constant Field Values
      • VERZIK_ACIDBOMB_PROJANIM

        public static final int VERZIK_ACIDBOMB_PROJANIM
        See Also:
        Constant Field Values
      • VERZIK_ACIDBOMB_SMALL_IMPACT

        public static final int VERZIK_ACIDBOMB_SMALL_IMPACT
        See Also:
        Constant Field Values
      • TOB_SOTETSEG_SHAREDATTACK

        public static final int TOB_SOTETSEG_SHAREDATTACK
        See Also:
        Constant Field Values
      • TOB_SOTETSEG_SHAREDATTACK_IMPACT

        public static final int TOB_SOTETSEG_SHAREDATTACK_IMPACT
        See Also:
        Constant Field Values
      • INFERNO_BABYSPLITTER_MAGE_BIG

        public static final int INFERNO_BABYSPLITTER_MAGE_BIG
        See Also:
        Constant Field Values
      • INFERNO_BABYSPLITTER_MAGE_BIGGEST

        public static final int INFERNO_BABYSPLITTER_MAGE_BIGGEST
        See Also:
        Constant Field Values
      • WILD_CAVE_BOW_ARROW_LAUNCH

        public static final int WILD_CAVE_BOW_ARROW_LAUNCH
        See Also:
        Constant Field Values
      • XERIC_TELEPORT_SPOTANIM

        public static final int XERIC_TELEPORT_SPOTANIM
        See Also:
        Constant Field Values
      • MYARM_TROLL_VIAL_POURING

        public static final int MYARM_TROLL_VIAL_POURING
        See Also:
        Constant Field Values
      • MYARM_SMALLTROLL_VIAL_POURING

        public static final int MYARM_SMALLTROLL_VIAL_POURING
        See Also:
        Constant Field Values
      • MY2ARM_FLAME_TELEPORT_SPOT

        public static final int MY2ARM_FLAME_TELEPORT_SPOT
        See Also:
        Constant Field Values
      • HUMAN_DRINK_FROM_VIAL_CADAVA_SPOTANIM

        public static final int HUMAN_DRINK_FROM_VIAL_CADAVA_SPOTANIM
        See Also:
        Constant Field Values
      • MORRIGANS_JAVELIN_LAUNCH

        public static final int MORRIGANS_JAVELIN_LAUNCH
        See Also:
        Constant Field Values
      • MORRIGANS_JAVELIN_TRAVEL

        public static final int MORRIGANS_JAVELIN_TRAVEL
        See Also:
        Constant Field Values
      • ARAXXOR_RANGED_PROJECTILE

        public static final int ARAXXOR_RANGED_PROJECTILE
        See Also:
        Constant Field Values
      • ARAXXOR_MAGIC_PROJECTILE

        public static final int ARAXXOR_MAGIC_PROJECTILE
        See Also:
        Constant Field Values
      • VESTAS_SPEAR_SA_SPOTANIM

        public static final int VESTAS_SPEAR_SA_SPOTANIM
        See Also:
        Constant Field Values
      • MY2ARM_FLAME_TELEPORT_WEISS

        public static final int MY2ARM_FLAME_TELEPORT_WEISS
        See Also:
        Constant Field Values
      • DRAGON_TKNIFE_TRAVEL_SPEC_P

        public static final int DRAGON_TKNIFE_TRAVEL_SPEC_P
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDING_0

        public static final int HYDRABOSS_POOLS_LANDING_0
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDING_45

        public static final int HYDRABOSS_POOLS_LANDING_45
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDING_90

        public static final int HYDRABOSS_POOLS_LANDING_90
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDING_135

        public static final int HYDRABOSS_POOLS_LANDING_135
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDING_180

        public static final int HYDRABOSS_POOLS_LANDING_180
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDING_225

        public static final int HYDRABOSS_POOLS_LANDING_225
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDING_270

        public static final int HYDRABOSS_POOLS_LANDING_270
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDING_315

        public static final int HYDRABOSS_POOLS_LANDING_315
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDED_0

        public static final int HYDRABOSS_POOLS_LANDED_0
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDED_45

        public static final int HYDRABOSS_POOLS_LANDED_45
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDED_90

        public static final int HYDRABOSS_POOLS_LANDED_90
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDED_135

        public static final int HYDRABOSS_POOLS_LANDED_135
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDED_180

        public static final int HYDRABOSS_POOLS_LANDED_180
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDED_225

        public static final int HYDRABOSS_POOLS_LANDED_225
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDED_270

        public static final int HYDRABOSS_POOLS_LANDED_270
        See Also:
        Constant Field Values
      • HYDRABOSS_POOLS_LANDED_315

        public static final int HYDRABOSS_POOLS_LANDED_315
        See Also:
        Constant Field Values
      • HYDRABOSS_LIGHTNING_CASTER

        public static final int HYDRABOSS_LIGHTNING_CASTER
        See Also:
        Constant Field Values
      • HYDRABOSS_LIGHTNING_TRAVEL

        public static final int HYDRABOSS_LIGHTNING_TRAVEL
        See Also:
        Constant Field Values
      • DREAM_HUMIDIFY_SPELL_PROJANIM

        public static final int DREAM_HUMIDIFY_SPELL_PROJANIM
        See Also:
        Constant Field Values
      • TRAIL_MIMIC_SWEET_PURPLE

        public static final int TRAIL_MIMIC_SWEET_PURPLE
        See Also:
        Constant Field Values
      • TRAIL_MIMIC_SWEET_GREEN

        public static final int TRAIL_MIMIC_SWEET_GREEN
        See Also:
        Constant Field Values
      • TRAIL_MIMIC_EXPLOSION_GREEN

        public static final int TRAIL_MIMIC_EXPLOSION_GREEN
        See Also:
        Constant Field Values
      • TRAIL_MIMIC_EXPLOSION_RED

        public static final int TRAIL_MIMIC_EXPLOSION_RED
        See Also:
        Constant Field Values
      • TRAIL_MIMIC_EXPLOSION_BLUE

        public static final int TRAIL_MIMIC_EXPLOSION_BLUE
        See Also:
        Constant Field Values
      • HOSDUN_DRUID_WAVE_TRAVEL

        public static final int HOSDUN_DRUID_WAVE_TRAVEL
        See Also:
        Constant Field Values
      • EASTER19_EGG_DANCE_SPOT

        public static final int EASTER19_EGG_DANCE_SPOT
        See Also:
        Constant Field Values
      • HOSDUN_DRUID_WAVE_IMPACT

        public static final int HOSDUN_DRUID_WAVE_IMPACT
        See Also:
        Constant Field Values
      • HOSDUN_SPIDER_BOLT_TRAVEL

        public static final int HOSDUN_SPIDER_BOLT_TRAVEL
        See Also:
        Constant Field Values
      • HOSDUN_SPIDER_BOLT_IMPACT

        public static final int HOSDUN_SPIDER_BOLT_IMPACT
        See Also:
        Constant Field Values
      • HOSDUN_OLBERTUS_CHANGE_TO_MUTANT_SPOT_PART2_SPOTANIM

        public static final int HOSDUN_OLBERTUS_CHANGE_TO_MUTANT_SPOT_PART2_SPOTANIM
        See Also:
        Constant Field Values
      • CRYSTAL_SMALLAXE_SWOOSH_SPOTANIM

        public static final int CRYSTAL_SMALLAXE_SWOOSH_SPOTANIM
        See Also:
        Constant Field Values
      • ARROW_GLOW_PURPLE_LAUNCH

        public static final int ARROW_GLOW_PURPLE_LAUNCH
        See Also:
        Constant Field Values
      • ARROW_GLOW_PURPLE_TRAVEL

        public static final int ARROW_GLOW_PURPLE_TRAVEL
        See Also:
        Constant Field Values
      • ARROW_GLOW_ORANGE_LAUNCH

        public static final int ARROW_GLOW_ORANGE_LAUNCH
        See Also:
        Constant Field Values
      • ARROW_GLOW_ORANGE_TRAVEL

        public static final int ARROW_GLOW_ORANGE_TRAVEL
        See Also:
        Constant Field Values
      • DARK_LORD_RANGED_PROJ_01

        public static final int DARK_LORD_RANGED_PROJ_01
        See Also:
        Constant Field Values
      • DARK_LORD_RANGED_PROJ_02

        public static final int DARK_LORD_RANGED_PROJ_02
        See Also:
        Constant Field Values
      • CRYSTAL_DRAGON_MAGIC_TRAVEL

        public static final int CRYSTAL_DRAGON_MAGIC_TRAVEL
        See Also:
        Constant Field Values
      • CRYSTAL_DRAGON_MAGIC_TRAVEL_HM

        public static final int CRYSTAL_DRAGON_MAGIC_TRAVEL_HM
        See Also:
        Constant Field Values
      • CRYSTAL_DRAGON_MAGIC_IMPACT

        public static final int CRYSTAL_DRAGON_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • CRYSTAL_DRAGON_MAGIC_IMPACT_HM

        public static final int CRYSTAL_DRAGON_MAGIC_IMPACT_HM
        See Also:
        Constant Field Values
      • CRYSTAL_DARK_BEAST_RANGE_TRAVEL

        public static final int CRYSTAL_DARK_BEAST_RANGE_TRAVEL
        See Also:
        Constant Field Values
      • CRYSTAL_DARK_BEAST_RANGE_TRAVEL_HM

        public static final int CRYSTAL_DARK_BEAST_RANGE_TRAVEL_HM
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_MAGIC_TRAVEL

        public static final int CRYSTAL_HUNLLEF_MAGIC_TRAVEL
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_MAGIC_TRAVEL_HM

        public static final int CRYSTAL_HUNLLEF_MAGIC_TRAVEL_HM
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_MAGIC_IMPACT

        public static final int CRYSTAL_HUNLLEF_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_MAGIC_IMPACT_HM

        public static final int CRYSTAL_HUNLLEF_MAGIC_IMPACT_HM
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_RANGE_TRAVEL

        public static final int CRYSTAL_HUNLLEF_RANGE_TRAVEL
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_RANGE_TRAVEL_HM

        public static final int CRYSTAL_HUNLLEF_RANGE_TRAVEL_HM
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_PRAYER_TRAVEL

        public static final int CRYSTAL_HUNLLEF_PRAYER_TRAVEL
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_PRAYER_TRAVEL_HM

        public static final int CRYSTAL_HUNLLEF_PRAYER_TRAVEL_HM
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_PRAYER_IMPACT

        public static final int CRYSTAL_HUNLLEF_PRAYER_IMPACT
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_PRAYER_IMPACT_HM

        public static final int CRYSTAL_HUNLLEF_PRAYER_IMPACT_HM
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_CRYSTALS_HIT

        public static final int CRYSTAL_HUNLLEF_CRYSTALS_HIT
        See Also:
        Constant Field Values
      • CRYSTAL_HUNLLEF_CRYSTALS_HIT_HM

        public static final int CRYSTAL_HUNLLEF_CRYSTALS_HIT_HM
        See Also:
        Constant Field Values
      • CRYSTAL_STAFF_PROJECTILE

        public static final int CRYSTAL_STAFF_PROJECTILE
        See Also:
        Constant Field Values
      • CRYSTAL_STAFF_CASTING_HM

        public static final int CRYSTAL_STAFF_CASTING_HM
        See Also:
        Constant Field Values
      • CRYSTAL_STAFF_PROJECTILE_HM

        public static final int CRYSTAL_STAFF_PROJECTILE_HM
        See Also:
        Constant Field Values
      • CRYSTAL_STAFF_IMPACT_HM

        public static final int CRYSTAL_STAFF_IMPACT_HM
        See Also:
        Constant Field Values
      • ZALCANO_PENTAGRAM_BURNING

        public static final int ZALCANO_PENTAGRAM_BURNING
        See Also:
        Constant Field Values
      • ZALCANO_PENTAGRAM_EMPOWER

        public static final int ZALCANO_PENTAGRAM_EMPOWER
        See Also:
        Constant Field Values
      • STAFF_OF_BALANCE_SPECIAL_START

        public static final int STAFF_OF_BALANCE_SPECIAL_START
        See Also:
        Constant Field Values
      • STAFF_OF_BALANCE_SPECIAL_EXTRA

        public static final int STAFF_OF_BALANCE_SPECIAL_EXTRA
        See Also:
        Constant Field Values
      • BASILISK_KNIGHT_MAGIC_TRAVEL

        public static final int BASILISK_KNIGHT_MAGIC_TRAVEL
        See Also:
        Constant Field Values
      • BASILISK_KNIGHT_MAGIC_IMPACT

        public static final int BASILISK_KNIGHT_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • JORMUNGAND_MAGIC_TRAVEL

        public static final int JORMUNGAND_MAGIC_TRAVEL
        See Also:
        Constant Field Values
      • JORMUNGAND_MAGIC_IMPACT

        public static final int JORMUNGAND_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • SLAYER_BASILISK_KNIGHT_ZAP

        public static final int SLAYER_BASILISK_KNIGHT_ZAP
        See Also:
        Constant Field Values
      • SLAYER_BASILISK_KNIGHT_ZAP_FREE

        public static final int SLAYER_BASILISK_KNIGHT_ZAP_FREE
        See Also:
        Constant Field Values
      • HUMAN_JORMUNGAND_FREED_SPOTANIM

        public static final int HUMAN_JORMUNGAND_FREED_SPOTANIM
        See Also:
        Constant Field Values
      • BASILISK_KNIGHT_ENTOMB_TRAVEL

        public static final int BASILISK_KNIGHT_ENTOMB_TRAVEL
        See Also:
        Constant Field Values
      • SARADOMIN_SPECIAL_SPOTANIM_GOLD

        public static final int SARADOMIN_SPECIAL_SPOTANIM_GOLD
        See Also:
        Constant Field Values
      • ZAMORAK_SPECIAL_SPOTANIM_GOLD

        public static final int ZAMORAK_SPECIAL_SPOTANIM_GOLD
        See Also:
        Constant Field Values
      • ARMADYL_SPECIAL_SPOTANIM_GOLD

        public static final int ARMADYL_SPECIAL_SPOTANIM_GOLD
        See Also:
        Constant Field Values
      • BANDOS_SPECIAL_SPOTANIM_GOLD

        public static final int BANDOS_SPECIAL_SPOTANIM_GOLD
        See Also:
        Constant Field Values
      • LEAGUE_TWISTED_RELIC_UNLOCK_SPOT

        public static final int LEAGUE_TWISTED_RELIC_UNLOCK_SPOT
        See Also:
        Constant Field Values
      • LEAGUE_TWISTED_CHALK_CIRCLE

        public static final int LEAGUE_TWISTED_CHALK_CIRCLE
        See Also:
        Constant Field Values
      • LEAGUE_TWISTED_CHALK_CIRCLE_STATIC

        public static final int LEAGUE_TWISTED_CHALK_CIRCLE_STATIC
        See Also:
        Constant Field Values
      • LEAGUE_TWISTED_PLAYER_BOOK_GET

        public static final int LEAGUE_TWISTED_PLAYER_BOOK_GET
        See Also:
        Constant Field Values
      • LEAGUE_TWISTED_PLAYER_BOOK_PORTAL

        public static final int LEAGUE_TWISTED_PLAYER_BOOK_PORTAL
        See Also:
        Constant Field Values
      • LEAGUE_TWISTED_PLAYER_TELEPORT

        public static final int LEAGUE_TWISTED_PLAYER_TELEPORT
        See Also:
        Constant Field Values
      • LEAGUE_TROPHY_GLINT_SPOTANIM

        public static final int LEAGUE_TROPHY_GLINT_SPOTANIM
        See Also:
        Constant Field Values
      • LEAGUE_TROPHY_GLINT_LONG_SPOTANIM

        public static final int LEAGUE_TROPHY_GLINT_LONG_SPOTANIM
        See Also:
        Constant Field Values
      • LEAGUE_TROPHY_DRAGON_FIREBREATH_SPOTANIM

        public static final int LEAGUE_TROPHY_DRAGON_FIREBREATH_SPOTANIM
        See Also:
        Constant Field Values
      • NIGHTMARE_STAFF_VOLATILE_HIT_SPOTANIM

        public static final int NIGHTMARE_STAFF_VOLATILE_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • NIGHTMARE_STAFF_VOLATILE_CAST_SPOTANIM

        public static final int NIGHTMARE_STAFF_VOLATILE_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • NIGHTMARE_STAFF_ELDRITCH_HIT_SPOTANIM

        public static final int NIGHTMARE_STAFF_ELDRITCH_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • NIGHTMARE_STAFF_ELDRITCH_CAST_SPOTANIM

        public static final int NIGHTMARE_STAFF_ELDRITCH_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • NIGHTMARE_RANGED_TRAVEL

        public static final int NIGHTMARE_RANGED_TRAVEL
        See Also:
        Constant Field Values
      • NIGHTMARE_TOTEM_SPELL_TRAVEL

        public static final int NIGHTMARE_TOTEM_SPELL_TRAVEL
        See Also:
        Constant Field Values
      • NIGHTMARE_GARDEN_TOTEM_SPELL_IMPACT

        public static final int NIGHTMARE_GARDEN_TOTEM_SPELL_IMPACT
        See Also:
        Constant Field Values
      • NIGHTMARE_PARASITE_TRAVEL

        public static final int NIGHTMARE_PARASITE_TRAVEL
        See Also:
        Constant Field Values
      • NIGHTMARE_PARASITE_MAGIC_TRAVEL

        public static final int NIGHTMARE_PARASITE_MAGIC_TRAVEL
        See Also:
        Constant Field Values
      • NIGHTMARE_PARASITE_MAGIC_IMPACT

        public static final int NIGHTMARE_PARASITE_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • NIGHTMARE_PARASITE_DRAIN_TRAVEL

        public static final int NIGHTMARE_PARASITE_DRAIN_TRAVEL
        See Also:
        Constant Field Values
      • NIGHTMARE_PARASITE_HEAL_TRAVEL

        public static final int NIGHTMARE_PARASITE_HEAL_TRAVEL
        See Also:
        Constant Field Values
      • NIGHTMARE_PARASITE_RANGED_TRAVEL

        public static final int NIGHTMARE_PARASITE_RANGED_TRAVEL
        See Also:
        Constant Field Values
      • NIGHTMARE_HUSK_MAGIC_TRAVEL

        public static final int NIGHTMARE_HUSK_MAGIC_TRAVEL
        See Also:
        Constant Field Values
      • NIGHTMARE_HUSK_MAGIC_IMPACT

        public static final int NIGHTMARE_HUSK_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • NIGHTMARE_HUSK_RANGED_TRAVEL

        public static final int NIGHTMARE_HUSK_RANGED_TRAVEL
        See Also:
        Constant Field Values
      • NIGHTMARE_PARASITE_VOMIT

        public static final int NIGHTMARE_PARASITE_VOMIT
        See Also:
        Constant Field Values
      • NIGHTMARE_PARASITE_VOMIT_WEAK

        public static final int NIGHTMARE_PARASITE_VOMIT_WEAK
        See Also:
        Constant Field Values
      • NIGHTMARE_TRANCE_TRAVEL

        public static final int NIGHTMARE_TRANCE_TRAVEL
        See Also:
        Constant Field Values
      • NIGHTMARE_IMPACT_BLAST_SPOTANIM

        public static final int NIGHTMARE_IMPACT_BLAST_SPOTANIM
        See Also:
        Constant Field Values
      • BLOOD_BLAST_IMPACT_SMALL

        public static final int BLOOD_BLAST_IMPACT_SMALL
        See Also:
        Constant Field Values
      • ELDRITCH_SMOKE_TRAVEL_BACK

        public static final int ELDRITCH_SMOKE_TRAVEL_BACK
        See Also:
        Constant Field Values
      • VANSTROM_BLOODVELD_BURST

        public static final int VANSTROM_BLOODVELD_BURST
        See Also:
        Constant Field Values
      • VANSTROM_BLOODVELD_SPAWN

        public static final int VANSTROM_BLOODVELD_SPAWN
        See Also:
        Constant Field Values
      • VANSTROM_ENRAGE_POWERUP

        public static final int VANSTROM_ENRAGE_POWERUP
        See Also:
        Constant Field Values
      • HALLOWED_STATUE_LIGHTNING_START_STRIKE

        public static final int HALLOWED_STATUE_LIGHTNING_START_STRIKE
        See Also:
        Constant Field Values
      • HALLOWED_STATUE_LIGHTNING_STRIKE

        public static final int HALLOWED_STATUE_LIGHTNING_STRIKE
        See Also:
        Constant Field Values
      • HALLOWED_STATUE_LIGHTNING_END_STRIKE

        public static final int HALLOWED_STATUE_LIGHTNING_END_STRIKE
        See Also:
        Constant Field Values
      • HALLOWED_TELEPAD_TELEGRAPH_FORWARD

        public static final int HALLOWED_TELEPAD_TELEGRAPH_FORWARD
        See Also:
        Constant Field Values
      • HALLOWED_TELEPAD_TELEGRAPH_BACKWARD

        public static final int HALLOWED_TELEPAD_TELEGRAPH_BACKWARD
        See Also:
        Constant Field Values
      • HALLOWED_TELEPAD_ACTIVATE_FORWARD

        public static final int HALLOWED_TELEPAD_ACTIVATE_FORWARD
        See Also:
        Constant Field Values
      • HALLOWED_TELEPAD_ACTIVATE_BACKWARD

        public static final int HALLOWED_TELEPAD_ACTIVATE_BACKWARD
        See Also:
        Constant Field Values
      • HALLOWED_TELEPAD_ACTIVATE_FORWARD_REV

        public static final int HALLOWED_TELEPAD_ACTIVATE_FORWARD_REV
        See Also:
        Constant Field Values
      • HALLOWED_TELEPAD_ACTIVATE_BACKWARD_REV

        public static final int HALLOWED_TELEPAD_ACTIVATE_BACKWARD_REV
        See Also:
        Constant Field Values
      • VYRELORD_DRAKAN_DESPAWN

        public static final int VYRELORD_DRAKAN_DESPAWN
        See Also:
        Constant Field Values
      • VYRELORD_DRAKAN_IMPRISON

        public static final int VYRELORD_DRAKAN_IMPRISON
        See Also:
        Constant Field Values
      • VYRELORD_TRAPPED_DESPAWN

        public static final int VYRELORD_TRAPPED_DESPAWN
        See Also:
        Constant Field Values
      • DRAKAN_INCINERATE_DEATH

        public static final int DRAKAN_INCINERATE_DEATH
        See Also:
        Constant Field Values
      • SUPERIOR_WYRM_RANGE_PROJ

        public static final int SUPERIOR_WYRM_RANGE_PROJ
        See Also:
        Constant Field Values
      • HALLOWED_TELEPAD_READY_FORWARD

        public static final int HALLOWED_TELEPAD_READY_FORWARD
        See Also:
        Constant Field Values
      • HALLOWED_TELEPAD_READY_BACKWARD

        public static final int HALLOWED_TELEPAD_READY_BACKWARD
        See Also:
        Constant Field Values
      • LEAGUE_TRAILBLAZER_HOME_TELEPORT_SPOTANIM_2

        public static final int LEAGUE_TRAILBLAZER_HOME_TELEPORT_SPOTANIM_2
        See Also:
        Constant Field Values
      • LEAGUE_TRAILBLAZER_HOME_TELEPORT_SPOTANIM_3

        public static final int LEAGUE_TRAILBLAZER_HOME_TELEPORT_SPOTANIM_3
        See Also:
        Constant Field Values
      • LEAGUE_TRAILBLAZER_HOME_TELEPORT_SPOTANIM_4

        public static final int LEAGUE_TRAILBLAZER_HOME_TELEPORT_SPOTANIM_4
        See Also:
        Constant Field Values
      • LEAGUE_TRAILBLAZER_HOME_TELEPORT_SPOTANIM_5

        public static final int LEAGUE_TRAILBLAZER_HOME_TELEPORT_SPOTANIM_5
        See Also:
        Constant Field Values
      • LEAGUE_TRAILBLAZER_HOME_TELEPORT_SPOTANIM_6

        public static final int LEAGUE_TRAILBLAZER_HOME_TELEPORT_SPOTANIM_6
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_LAST_RECALL_TELEPORT_DISAPPEAR_SPOTANIM

        public static final int TRAILBLAZER_LEAGUE_LAST_RECALL_TELEPORT_DISAPPEAR_SPOTANIM
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_LAST_RECALL_TELEPORT_REAPPEAR_SPOTANIM

        public static final int TRAILBLAZER_LEAGUE_LAST_RECALL_TELEPORT_REAPPEAR_SPOTANIM
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_ASGARNIA

        public static final int TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_ASGARNIA
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_FREMENNIK

        public static final int TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_FREMENNIK
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_KANDARIN

        public static final int TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_KANDARIN
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_KARAMJA

        public static final int TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_KARAMJA
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_KHARIDIAN_DESERT

        public static final int TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_KHARIDIAN_DESERT
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_MISTHALIN

        public static final int TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_MISTHALIN
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_MORYTANIA

        public static final int TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_MORYTANIA
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_TIRANNWN

        public static final int TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_TIRANNWN
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_WILDERNESS

        public static final int TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_WILDERNESS
        See Also:
        Constant Field Values
      • LEAGUE_TRAILBLAZER_RELIC_UNLOCK_SPOT

        public static final int LEAGUE_TRAILBLAZER_RELIC_UNLOCK_SPOT
        See Also:
        Constant Field Values
      • TEMPOROSS_HARPOONFISH_PROJECTILE_CRYSTALLISED

        public static final int TEMPOROSS_HARPOONFISH_PROJECTILE_CRYSTALLISED
        See Also:
        Constant Field Values
      • TEMPOROSS_HARPOONFISH_PROJECTILE_IMPACT

        public static final int TEMPOROSS_HARPOONFISH_PROJECTILE_IMPACT
        See Also:
        Constant Field Values
      • TEMPOROSS_TORRENT_PROJECTILE

        public static final int TEMPOROSS_TORRENT_PROJECTILE
        See Also:
        Constant Field Values
      • CAMDOZAAL_FISH_OFFERING_GUPPY

        public static final int CAMDOZAAL_FISH_OFFERING_GUPPY
        See Also:
        Constant Field Values
      • CAMDOZAAL_FISH_OFFERING_CAVEFISH

        public static final int CAMDOZAAL_FISH_OFFERING_CAVEFISH
        See Also:
        Constant Field Values
      • CAMDOZAAL_FISH_OFFERING_TETRA

        public static final int CAMDOZAAL_FISH_OFFERING_TETRA
        See Also:
        Constant Field Values
      • CAMDOZAAL_FISH_OFFERING_CATFISH

        public static final int CAMDOZAAL_FISH_OFFERING_CATFISH
        See Also:
        Constant Field Values
      • WARD_OF_ARCEUUS_CAST_SPOTANIM

        public static final int WARD_OF_ARCEUUS_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • MARK_OF_DARKNESS_CAST_SPOTANIM

        public static final int MARK_OF_DARKNESS_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • MARK_OF_DARKNESS_HIT_SPOTANIM

        public static final int MARK_OF_DARKNESS_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • DEATH_CHARGE_CAST_SPOTANIM

        public static final int DEATH_CHARGE_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • DEATH_CHARGE_END_SPOTANIM

        public static final int DEATH_CHARGE_END_SPOTANIM
        See Also:
        Constant Field Values
      • GHOSTLY_GRASP_CAST_SPOTANIM

        public static final int GHOSTLY_GRASP_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • GHOSTLY_GRASP_HIT_SPOTANIM

        public static final int GHOSTLY_GRASP_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • GHOSTLY_GRASP_MISS_SPOTANIM

        public static final int GHOSTLY_GRASP_MISS_SPOTANIM
        See Also:
        Constant Field Values
      • SKELETAL_GRASP_CAST_SPOTANIM

        public static final int SKELETAL_GRASP_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • SKELETAL_GRASP_HIT_SPOTANIM

        public static final int SKELETAL_GRASP_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • SKELETAL_GRASP_MISS_SPOTANIM

        public static final int SKELETAL_GRASP_MISS_SPOTANIM
        See Also:
        Constant Field Values
      • UNDEAD_GRASP_CAST_SPOTANIM

        public static final int UNDEAD_GRASP_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • UNDEAD_GRASP_HIT_SPOTANIM

        public static final int UNDEAD_GRASP_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • UNDEAD_GRASP_MISS_SPOTANIM

        public static final int UNDEAD_GRASP_MISS_SPOTANIM
        See Also:
        Constant Field Values
      • INFERIOR_DEMONBANE_CAST_SPOTANIM

        public static final int INFERIOR_DEMONBANE_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • INFERIOR_DEMONBANE_HIT_SPOTANIM

        public static final int INFERIOR_DEMONBANE_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • SUPERIOR_DEMONBANE_CAST_SPOTANIM

        public static final int SUPERIOR_DEMONBANE_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • SUPERIOR_DEMONBANE_HIT_SPOTANIM

        public static final int SUPERIOR_DEMONBANE_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • DARK_DEMONBANE_CAST_SPOTANIM

        public static final int DARK_DEMONBANE_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • DARK_DEMONBANE_HIT_SPOTANIM

        public static final int DARK_DEMONBANE_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • DEMONIC_OFFERING_CAST_SPOTANIM

        public static final int DEMONIC_OFFERING_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • SINISTER_OFFERING_CAST_SPOTANIM

        public static final int SINISTER_OFFERING_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • RESURRECT_GHOST_CAST_SPOTANIM

        public static final int RESURRECT_GHOST_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • RESURRECT_SKELETON_CAST_SPOTANIM

        public static final int RESURRECT_SKELETON_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • RESURRECT_ZOMBIE_CAST_SPOTANIM

        public static final int RESURRECT_ZOMBIE_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • VILE_VIGOUR_CAST_SPOTANIM

        public static final int VILE_VIGOUR_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • LESSER_CORRUPTION_CAST_SPOTANIM

        public static final int LESSER_CORRUPTION_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • GREATER_CORRUPTION_CAST_SPOTANIM

        public static final int GREATER_CORRUPTION_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • LESSER_CORRUPTION_HIT_SPOTANIM

        public static final int LESSER_CORRUPTION_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • GREATER_CORRUPTION_HIT_SPOTANIM

        public static final int GREATER_CORRUPTION_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • SHADOW_VEIL_CAST_SPOTANIM

        public static final int SHADOW_VEIL_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • DARK_LURE_CAST_SPOTANIM

        public static final int DARK_LURE_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • DARK_LURE_TRAVEL_PROJANIM

        public static final int DARK_LURE_TRAVEL_PROJANIM
        See Also:
        Constant Field Values
      • MARK_OF_DARKNESS_END_SPOTANIM

        public static final int MARK_OF_DARKNESS_END_SPOTANIM
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_TRAVEL_FAERDHINEN

        public static final int SP_ATTACK_ARROW_TRAVEL_FAERDHINEN
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_LAUNCH_FAERDHINEN

        public static final int SP_ATTACK_ARROW_LAUNCH_FAERDHINEN
        See Also:
        Constant Field Values
      • GARGBOSS_DEBRIS_SHADOW_210

        public static final int GARGBOSS_DEBRIS_SHADOW_210
        See Also:
        Constant Field Values
      • GARGBOSS_DEBRIS_SHADOW_240

        public static final int GARGBOSS_DEBRIS_SHADOW_240
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_SOUTH_DARKRED

        public static final int DRAGON_HALBERD_SPECIAL_SOUTH_DARKRED
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_NORTH_DARKRED

        public static final int DRAGON_HALBERD_SPECIAL_NORTH_DARKRED
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_EAST_DARKRED

        public static final int DRAGON_HALBERD_SPECIAL_EAST_DARKRED
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_WEST_DARKRED

        public static final int DRAGON_HALBERD_SPECIAL_WEST_DARKRED
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_SOUTH_BLUE

        public static final int DRAGON_HALBERD_SPECIAL_SOUTH_BLUE
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_NORTH_BLUE

        public static final int DRAGON_HALBERD_SPECIAL_NORTH_BLUE
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_EAST_BLUE

        public static final int DRAGON_HALBERD_SPECIAL_EAST_BLUE
        See Also:
        Constant Field Values
      • DRAGON_HALBERD_SPECIAL_WEST_BLUE

        public static final int DRAGON_HALBERD_SPECIAL_WEST_BLUE
        See Also:
        Constant Field Values
      • SANGUINESTI_STAFF_TRAVEL_JUSTICIAR

        public static final int SANGUINESTI_STAFF_TRAVEL_JUSTICIAR
        See Also:
        Constant Field Values
      • SANGUINESTI_STAFF_CASTING_JUSTICIAR

        public static final int SANGUINESTI_STAFF_CASTING_JUSTICIAR
        See Also:
        Constant Field Values
      • SANGUINESTI_STAFF_IMPACT_JUSTICIAR

        public static final int SANGUINESTI_STAFF_IMPACT_JUSTICIAR
        See Also:
        Constant Field Values
      • SANGUINESTI_STAFF_HEAL_JUSTICIAR

        public static final int SANGUINESTI_STAFF_HEAL_JUSTICIAR
        See Also:
        Constant Field Values
      • RESURRECT_GHOST_IMPACT_SPOTANIM

        public static final int RESURRECT_GHOST_IMPACT_SPOTANIM
        See Also:
        Constant Field Values
      • RESURRECT_SKELETON_IMPACT_SPOTANIM

        public static final int RESURRECT_SKELETON_IMPACT_SPOTANIM
        See Also:
        Constant Field Values
      • RESURRECT_ZOMBIE_IMPACT_SPOTANIM

        public static final int RESURRECT_ZOMBIE_IMPACT_SPOTANIM
        See Also:
        Constant Field Values
      • XAMPHUR_GRASP_HIT_SPOTANIM

        public static final int XAMPHUR_GRASP_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • XAMPHUR_GRASP_MISS_SPOTANIM

        public static final int XAMPHUR_GRASP_MISS_SPOTANIM
        See Also:
        Constant Field Values
      • XAMPHUR_DEMONBANE_CAST_SPOTANIM

        public static final int XAMPHUR_DEMONBANE_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • XAMPHUR_DEMONBANE_HIT_SPOTANIM

        public static final int XAMPHUR_DEMONBANE_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • XAMPHUR_PURSUING_HAND_SPOTANIM_LEFT

        public static final int XAMPHUR_PURSUING_HAND_SPOTANIM_LEFT
        See Also:
        Constant Field Values
      • XAMPHUR_PURSUING_HAND_SPOTANIM_RIGHT

        public static final int XAMPHUR_PURSUING_HAND_SPOTANIM_RIGHT
        See Also:
        Constant Field Values
      • XAMPHUR_MOD_HIT_SPOTANIM

        public static final int XAMPHUR_MOD_HIT_SPOTANIM
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_INFINITE

        public static final int SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_INFINITE
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_INFINITE

        public static final int SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_INFINITE
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_ITHELL

        public static final int SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_ITHELL
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_ITHELL

        public static final int SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_ITHELL
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_IORWERTH

        public static final int SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_IORWERTH
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_IORWERTH

        public static final int SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_IORWERTH
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_TRAHAEARN

        public static final int SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_TRAHAEARN
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_TRAHAEARN

        public static final int SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_TRAHAEARN
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_CADARN

        public static final int SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_CADARN
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_CADARN

        public static final int SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_CADARN
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_CRWYS

        public static final int SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_CRWYS
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_CRWYS

        public static final int SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_CRWYS
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_AMLODD

        public static final int SP_ATTACK_ARROW_TRAVEL_FAERDHINEN_AMLODD
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_AMLODD

        public static final int SP_ATTACK_ARROW_LAUNCH_FAERDHINEN_AMLODD
        See Also:
        Constant Field Values
      • GARGBOSS_DEBRIS_SHADOW_270

        public static final int GARGBOSS_DEBRIS_SHADOW_270
        See Also:
        Constant Field Values
      • GARGBOSS_DEBRIS_SHADOW_300

        public static final int GARGBOSS_DEBRIS_SHADOW_300
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_1

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_1
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_2

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_2
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_3

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_3
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_4

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_4
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_5

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_5
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_6

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_6
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_1

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_1
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_2

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_2
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_3

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_3
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_4

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_4
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_5

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_5
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_6

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_6
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_1_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_1_RED
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_2_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_2_RED
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_3_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_3_RED
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_4_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_4_RED
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_5_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_5_RED
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_6_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_6_RED
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_1_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_1_RED
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_2_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_2_RED
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_3_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_3_RED
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_4_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_4_RED
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_5_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_5_RED
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_6_RED

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_6_RED
        See Also:
        Constant Field Values
      • TOBQUEST_HESPORI_RANGE_PROJ

        public static final int TOBQUEST_HESPORI_RANGE_PROJ
        See Also:
        Constant Field Values
      • TOBQUEST_HESPORI_MAGIC_PROJ

        public static final int TOBQUEST_HESPORI_MAGIC_PROJ
        See Also:
        Constant Field Values
      • TOBQUEST_HESPORI_MAGIC_IMPACT

        public static final int TOBQUEST_HESPORI_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • TOBQUEST_HESPORI_VINE_PROJ

        public static final int TOBQUEST_HESPORI_VINE_PROJ
        See Also:
        Constant Field Values
      • TOBQUEST_HESPORI_VINE_IMPACT

        public static final int TOBQUEST_HESPORI_VINE_IMPACT
        See Also:
        Constant Field Values
      • SIGIL_OF_THE_FORMIDABLE_FIGHTER

        public static final int SIGIL_OF_THE_FORMIDABLE_FIGHTER
        See Also:
        Constant Field Values
      • SIGIL_OF_THE_MENACING_MAGE

        public static final int SIGIL_OF_THE_MENACING_MAGE
        See Also:
        Constant Field Values
      • SIGIL_OF_THE_FERAL_FIGHTER

        public static final int SIGIL_OF_THE_FERAL_FIGHTER
        See Also:
        Constant Field Values
      • SIGIL_OF_THE_RUTHLESS_RANGER

        public static final int SIGIL_OF_THE_RUTHLESS_RANGER
        See Also:
        Constant Field Values
      • SIGIL_OF_RAMPAGE_BUFF_01

        public static final int SIGIL_OF_RAMPAGE_BUFF_01
        See Also:
        Constant Field Values
      • SIGIL_OF_RAMPAGE_BUFF_02

        public static final int SIGIL_OF_RAMPAGE_BUFF_02
        See Also:
        Constant Field Values
      • SIGIL_OF_RAMPAGE_BUFF_03

        public static final int SIGIL_OF_RAMPAGE_BUFF_03
        See Also:
        Constant Field Values
      • SIGIL_OF_RAMPAGE_BUFF_04

        public static final int SIGIL_OF_RAMPAGE_BUFF_04
        See Also:
        Constant Field Values
      • SIGIL_OF_RAMPAGE_BUFF_05

        public static final int SIGIL_OF_RAMPAGE_BUFF_05
        See Also:
        Constant Field Values
      • SIGIL_OF_SUPREME_STAMINA

        public static final int SIGIL_OF_SUPREME_STAMINA
        See Also:
        Constant Field Values
      • SIGIL_OF_THE_LAST_RECALL_DISAPPEAR

        public static final int SIGIL_OF_THE_LAST_RECALL_DISAPPEAR
        See Also:
        Constant Field Values
      • SIGIL_OF_THE_LAST_RECALL_REAPPEAR

        public static final int SIGIL_OF_THE_LAST_RECALL_REAPPEAR
        See Also:
        Constant Field Values
      • SIGIL_OF_THE_GUARDIAN_ANGEL

        public static final int SIGIL_OF_THE_GUARDIAN_ANGEL
        See Also:
        Constant Field Values
      • SIGIL_OF_SPECIALISED_STRIKES

        public static final int SIGIL_OF_SPECIALISED_STRIKES
        See Also:
        Constant Field Values
      • HW21_SPOTANIM_SHAKE_BOTTLE

        public static final int HW21_SPOTANIM_SHAKE_BOTTLE
        See Also:
        Constant Field Values
      • NEX_SMOKE_ATTACK_IMPACT

        public static final int NEX_SMOKE_ATTACK_IMPACT
        See Also:
        Constant Field Values
      • NEX_BLOOD_ATTACK_IMPACT

        public static final int NEX_BLOOD_ATTACK_IMPACT
        See Also:
        Constant Field Values
      • SPELL_BLOOD_SIPHON_IMPACT

        public static final int SPELL_BLOOD_SIPHON_IMPACT
        See Also:
        Constant Field Values
      • NEX_FINALE_ATTACK_IMPACT

        public static final int NEX_FINALE_ATTACK_IMPACT
        See Also:
        Constant Field Values
      • NEX_SPOT_LEECH_PROJANIM_DEFENCE

        public static final int NEX_SPOT_LEECH_PROJANIM_DEFENCE
        See Also:
        Constant Field Values
      • NEX_SPOT_LEECH_IMPACT_SPOTANIM_DEFENCE

        public static final int NEX_SPOT_LEECH_IMPACT_SPOTANIM_DEFENCE
        See Also:
        Constant Field Values
      • NEX_MUSHROOM_CLOUD_PROJANIM

        public static final int NEX_MUSHROOM_CLOUD_PROJANIM
        See Also:
        Constant Field Values
      • NEX_MUSHROOM_CLOUD_SPOTANIM

        public static final int NEX_MUSHROOM_CLOUD_SPOTANIM
        See Also:
        Constant Field Values
      • NEX_MUSHROOM_CLOUD_SPOTANIM_SMALL

        public static final int NEX_MUSHROOM_CLOUD_SPOTANIM_SMALL
        See Also:
        Constant Field Values
      • CANNONBALL_TRAVEL_LEAGUE

        public static final int CANNONBALL_TRAVEL_LEAGUE
        See Also:
        Constant Field Values
      • CANNONBALL_TRAVEL_GRANITE_LEAGUE

        public static final int CANNONBALL_TRAVEL_GRANITE_LEAGUE
        See Also:
        Constant Field Values
      • LEAGUE_3_RELIC_UNLOCK_SPOT

        public static final int LEAGUE_3_RELIC_UNLOCK_SPOT
        See Also:
        Constant Field Values
      • LEAGUE_3_UNLOCK_SPOTANIM_SKILL

        public static final int LEAGUE_3_UNLOCK_SPOTANIM_SKILL
        See Also:
        Constant Field Values
      • LEAGUE_3_UNLOCK_SPOTANIM_PVM

        public static final int LEAGUE_3_UNLOCK_SPOTANIM_PVM
        See Also:
        Constant Field Values
      • LEAGUE_3_UNLOCK_SPOTANIM_QUEST

        public static final int LEAGUE_3_UNLOCK_SPOTANIM_QUEST
        See Also:
        Constant Field Values
      • LEAGUE03_TROPHY_DRAGON_FIREBREATH_SPOTANIM

        public static final int LEAGUE03_TROPHY_DRAGON_FIREBREATH_SPOTANIM
        See Also:
        Constant Field Values
      • LEAGUE03_HOME_TELEPORT_SPOTANIM_1

        public static final int LEAGUE03_HOME_TELEPORT_SPOTANIM_1
        See Also:
        Constant Field Values
      • LEAGUE03_HOME_TELEPORT_SPOTANIM_2

        public static final int LEAGUE03_HOME_TELEPORT_SPOTANIM_2
        See Also:
        Constant Field Values
      • LEAGUE03_HOME_TELEPORT_SPOTANIM_3

        public static final int LEAGUE03_HOME_TELEPORT_SPOTANIM_3
        See Also:
        Constant Field Values
      • LEAGUE03_HOME_TELEPORT_SPOTANIM_4

        public static final int LEAGUE03_HOME_TELEPORT_SPOTANIM_4
        See Also:
        Constant Field Values
      • LEAGUE03_HOME_TELEPORT_SPOTANIM_5

        public static final int LEAGUE03_HOME_TELEPORT_SPOTANIM_5
        See Also:
        Constant Field Values
      • LEAGUE03_HOME_TELEPORT_SPOTANIM_6

        public static final int LEAGUE03_HOME_TELEPORT_SPOTANIM_6
        See Also:
        Constant Field Values
      • LEAGUE3_AREA_TELEPORT_SPOTANIM

        public static final int LEAGUE3_AREA_TELEPORT_SPOTANIM
        See Also:
        Constant Field Values
      • LEAGUE3_AREA_TELEPORT_SPOTANIM_REVERSE

        public static final int LEAGUE3_AREA_TELEPORT_SPOTANIM_REVERSE
        See Also:
        Constant Field Values
      • REVENANT_SUPERIOR_STANDARD_ATTACK

        public static final int REVENANT_SUPERIOR_STANDARD_ATTACK
        See Also:
        Constant Field Values
      • REVENANT_SUPERIOR_SPECIAL_2_IMPACT

        public static final int REVENANT_SUPERIOR_SPECIAL_2_IMPACT
        See Also:
        Constant Field Values
      • REVENANT_SUPERIOR_BARRAGE_IMPACT

        public static final int REVENANT_SUPERIOR_BARRAGE_IMPACT
        See Also:
        Constant Field Values
      • LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM

        public static final int LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM
        See Also:
        Constant Field Values
      • LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM2

        public static final int LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM2
        See Also:
        Constant Field Values
      • LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM3

        public static final int LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM3
        See Also:
        Constant Field Values
      • LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM4

        public static final int LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM4
        See Also:
        Constant Field Values
      • LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM5

        public static final int LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM5
        See Also:
        Constant Field Values
      • LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM6

        public static final int LOTG_PLAYER_TO_GOBLIN_GOBLIN_ANIM6
        See Also:
        Constant Field Values
      • LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM

        public static final int LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM
        See Also:
        Constant Field Values
      • LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM2

        public static final int LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM2
        See Also:
        Constant Field Values
      • LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM3

        public static final int LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM3
        See Also:
        Constant Field Values
      • LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM4

        public static final int LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM4
        See Also:
        Constant Field Values
      • LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM5

        public static final int LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM5
        See Also:
        Constant Field Values
      • LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM6

        public static final int LOTG_GOBLIN_TO_PLAYER_GOBLIN_ANIM6
        See Also:
        Constant Field Values
      • LOTG_ZANIK_LIGHT_VORTEX_ONE

        public static final int LOTG_ZANIK_LIGHT_VORTEX_ONE
        See Also:
        Constant Field Values
      • LOTG_ZANIK_LIGHT_VORTEX_TWO

        public static final int LOTG_ZANIK_LIGHT_VORTEX_TWO
        See Also:
        Constant Field Values
      • LOTG_BONE_SHARDS_PROJECTILE

        public static final int LOTG_BONE_SHARDS_PROJECTILE
        See Also:
        Constant Field Values
      • LOTG_DOUBLE_COIL_SPOTANIM

        public static final int LOTG_DOUBLE_COIL_SPOTANIM
        See Also:
        Constant Field Values
      • MAGIC_SPELL_DOUBLE_COIL_IMPACT_SPOTANIM

        public static final int MAGIC_SPELL_DOUBLE_COIL_IMPACT_SPOTANIM
        See Also:
        Constant Field Values
      • LOTG_RAISE_UNDEAD_SPOTANIM

        public static final int LOTG_RAISE_UNDEAD_SPOTANIM
        See Also:
        Constant Field Values
      • LOTG_LIGHT_BOW_SPOTANIM

        public static final int LOTG_LIGHT_BOW_SPOTANIM
        See Also:
        Constant Field Values
      • LOTG_LIGHT_BOW_PROJECTILE

        public static final int LOTG_LIGHT_BOW_PROJECTILE
        See Also:
        Constant Field Values
      • LOTG_CLAW_OUT_OF_GROUND_DUST_SPOTANIM

        public static final int LOTG_CLAW_OUT_OF_GROUND_DUST_SPOTANIM
        See Also:
        Constant Field Values
      • TELEPORT_OTHER_CASTING_CYAN

        public static final int TELEPORT_OTHER_CASTING_CYAN
        See Also:
        Constant Field Values
      • PYRAMID_WATERSTRIKE_TRAVEL

        public static final int PYRAMID_WATERSTRIKE_TRAVEL
        See Also:
        Constant Field Values
      • SHADOW_BARRAGE_IMPACT_FAST

        public static final int SHADOW_BARRAGE_IMPACT_FAST
        See Also:
        Constant Field Values
      • GOTR_PORTAL_BEAM_COSMIC

        public static final int GOTR_PORTAL_BEAM_COSMIC
        See Also:
        Constant Field Values
      • GOTR_PORTAL_BEAM_NATURE

        public static final int GOTR_PORTAL_BEAM_NATURE
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_NORMAL_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_NORMAL_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_NORMAL_BLUE_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_NORMAL_BLUE_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_NORMAL_RED_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_NORMAL_RED_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_NORMAL_WHITE_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_NORMAL_WHITE_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_NORMAL_PURPLE_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_NORMAL_PURPLE_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_NORMAL_GREEN_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_NORMAL_GREEN_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_OAK_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_OAK_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_WILLOW_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_WILLOW_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_MAPLE_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_MAPLE_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_YEW_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_YEW_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_BLISTERWOOD_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_BLISTERWOOD_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_MAGIC_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_MAGIC_SPOTANIM
        See Also:
        Constant Field Values
      • GOTR_ABYSSAL_LANTERN_REDWOOD_SPOTANIM

        public static final int GOTR_ABYSSAL_LANTERN_REDWOOD_SPOTANIM
        See Also:
        Constant Field Values
      • SHADOW_BARRAGE_IMPACT_MED

        public static final int SHADOW_BARRAGE_IMPACT_MED
        See Also:
        Constant Field Values
      • GARGBOSS_DEBRIS_SHADOW_60

        public static final int GARGBOSS_DEBRIS_SHADOW_60
        See Also:
        Constant Field Values
      • FX_WEAPON_SLAM_WITH_BUBBLES

        public static final int FX_WEAPON_SLAM_WITH_BUBBLES
        See Also:
        Constant Field Values
      • TUMEKENS_SHADOW_CASTING

        public static final int TUMEKENS_SHADOW_CASTING
        See Also:
        Constant Field Values
      • KERIS_PARTISAN_SPECIAL01

        public static final int KERIS_PARTISAN_SPECIAL01
        See Also:
        Constant Field Values
      • CRONDIS_COLUMN_TRAP_ANIM

        public static final int CRONDIS_COLUMN_TRAP_ANIM
        See Also:
        Constant Field Values
      • CRONDIS_COLUMN_TRAP_ANIM_2

        public static final int CRONDIS_COLUMN_TRAP_ANIM_2
        See Also:
        Constant Field Values
      • CRONDIS_COLUMN_TRAP_ANIM_3

        public static final int CRONDIS_COLUMN_TRAP_ANIM_3
        See Also:
        Constant Field Values
      • TOA_PATH_APMEKEN_GAIN_SIGHT

        public static final int TOA_PATH_APMEKEN_GAIN_SIGHT
        See Also:
        Constant Field Values
      • TOA_PATH_APMEKEN_LOSE_SIGHT

        public static final int TOA_PATH_APMEKEN_LOSE_SIGHT
        See Also:
        Constant Field Values
      • TOA_PATH_APMEKEN_SIGHT_WARNING

        public static final int TOA_PATH_APMEKEN_SIGHT_WARNING
        See Also:
        Constant Field Values
      • TOA_PATH_APMEKEN_SIGHT_WARNING02

        public static final int TOA_PATH_APMEKEN_SIGHT_WARNING02
        See Also:
        Constant Field Values
      • TOA_PATH_APMEKEN_SIGHT_FLOOR

        public static final int TOA_PATH_APMEKEN_SIGHT_FLOOR
        See Also:
        Constant Field Values
      • TOA_PATH_APMEKEN_GAIN_CURSED

        public static final int TOA_PATH_APMEKEN_GAIN_CURSED
        See Also:
        Constant Field Values
      • TOA_PATH_APMEKEN_RUBBLE

        public static final int TOA_PATH_APMEKEN_RUBBLE
        See Also:
        Constant Field Values
      • KEPHRI_INDICATE_PLAYER_FOR_DUNG

        public static final int KEPHRI_INDICATE_PLAYER_FOR_DUNG
        See Also:
        Constant Field Values
      • KEPHRI_KAMIKAZE_SCARAB_EXPLODE

        public static final int KEPHRI_KAMIKAZE_SCARAB_EXPLODE
        See Also:
        Constant Field Values
      • TOA_KEPHRI_MAGE_INTEGRATE

        public static final int TOA_KEPHRI_MAGE_INTEGRATE
        See Also:
        Constant Field Values
      • TOA_SCARAB_RANGED_PROJECTILE01

        public static final int TOA_SCARAB_RANGED_PROJECTILE01
        See Also:
        Constant Field Values
      • TOA_SCARAB_RANGED_IMPACT01

        public static final int TOA_SCARAB_RANGED_IMPACT01
        See Also:
        Constant Field Values
      • TOA_SCARAB_RANGED_PROJECTILE02

        public static final int TOA_SCARAB_RANGED_PROJECTILE02
        See Also:
        Constant Field Values
      • TOA_SCARAB_RANGED_IMPACT02

        public static final int TOA_SCARAB_RANGED_IMPACT02
        See Also:
        Constant Field Values
      • SPOTANIM_DUNGBALL_EXPLOSION01

        public static final int SPOTANIM_DUNGBALL_EXPLOSION01
        See Also:
        Constant Field Values
      • VFX_SCARAB_EXPLOSION01B

        public static final int VFX_SCARAB_EXPLOSION01B
        See Also:
        Constant Field Values
      • VFX_SCARAB_EXPLOSION02B

        public static final int VFX_SCARAB_EXPLOSION02B
        See Also:
        Constant Field Values
      • VFX_SCARAB_EXPLOSION03B

        public static final int VFX_SCARAB_EXPLOSION03B
        See Also:
        Constant Field Values
      • VFX_SCARAB_EXPLOSION04B

        public static final int VFX_SCARAB_EXPLOSION04B
        See Also:
        Constant Field Values
      • ZEBAK_MELEE_PROJANIM_INITIAL

        public static final int ZEBAK_MELEE_PROJANIM_INITIAL
        See Also:
        Constant Field Values
      • ZEBAK_MAGE_PROJANIM_INITIAL

        public static final int ZEBAK_MAGE_PROJANIM_INITIAL
        See Also:
        Constant Field Values
      • ZEBAK_MAGE_PROJANIM_INITIAL_ENRAGED

        public static final int ZEBAK_MAGE_PROJANIM_INITIAL_ENRAGED
        See Also:
        Constant Field Values
      • ZEBAK_RANGE_PROJANIM_INITIAL

        public static final int ZEBAK_RANGE_PROJANIM_INITIAL
        See Also:
        Constant Field Values
      • ZEBAK_RANGE_PROJANIM_INITIAL_ENRAGED

        public static final int ZEBAK_RANGE_PROJANIM_INITIAL_ENRAGED
        See Also:
        Constant Field Values
      • ZEBAK_MELEE_PROJANIM_SPLIT

        public static final int ZEBAK_MELEE_PROJANIM_SPLIT
        See Also:
        Constant Field Values
      • ZEBAK_MAGE_PROJANIM_SPLIT

        public static final int ZEBAK_MAGE_PROJANIM_SPLIT
        See Also:
        Constant Field Values
      • ZEBAK_RANGE_PROJANIM_SPLIT

        public static final int ZEBAK_RANGE_PROJANIM_SPLIT
        See Also:
        Constant Field Values
      • SPOTANIM_ZEBAK_RANGED01

        public static final int SPOTANIM_ZEBAK_RANGED01
        See Also:
        Constant Field Values
      • ZEBAK_RANGED_FRAGMENT01

        public static final int ZEBAK_RANGED_FRAGMENT01
        See Also:
        Constant Field Values
      • ZEBAK_RANGED_FRAGMENT02

        public static final int ZEBAK_RANGED_FRAGMENT02
        See Also:
        Constant Field Values
      • ZEBAK_RANGED_FRAGMENT03

        public static final int ZEBAK_RANGED_FRAGMENT03
        See Also:
        Constant Field Values
      • ZEBAK_RANGED_FRAGMENT04

        public static final int ZEBAK_RANGED_FRAGMENT04
        See Also:
        Constant Field Values
      • ZEBAK_WATERJUG_SPLASH_TRAVEL

        public static final int ZEBAK_WATERJUG_SPLASH_TRAVEL
        See Also:
        Constant Field Values
      • ZEBAK_VOMIT_PROJECTILE0

        public static final int ZEBAK_VOMIT_PROJECTILE0
        See Also:
        Constant Field Values
      • FX_WARDENS02_BLOODWAVE01

        public static final int FX_WARDENS02_BLOODWAVE01
        See Also:
        Constant Field Values
      • FX_WARDENS02_BLOODWAVE02

        public static final int FX_WARDENS02_BLOODWAVE02
        See Also:
        Constant Field Values
      • TOA_WARDENS_PRAYER_MELEE_TRAVEL

        public static final int TOA_WARDENS_PRAYER_MELEE_TRAVEL
        See Also:
        Constant Field Values
      • TOA_WARDENS_PRAYER_MELEE_IMPACT

        public static final int TOA_WARDENS_PRAYER_MELEE_IMPACT
        See Also:
        Constant Field Values
      • TOA_WARDENS_PRAYER_RANGED_TRAVEL

        public static final int TOA_WARDENS_PRAYER_RANGED_TRAVEL
        See Also:
        Constant Field Values
      • TOA_WARDENS_PRAYER_RANGED_IMPACT

        public static final int TOA_WARDENS_PRAYER_RANGED_IMPACT
        See Also:
        Constant Field Values
      • TOA_WARDENS_PRAYER_MAGIC_TRAVEL

        public static final int TOA_WARDENS_PRAYER_MAGIC_TRAVEL
        See Also:
        Constant Field Values
      • TOA_WARDENS_PRAYER_MAGIC_IMPACT

        public static final int TOA_WARDENS_PRAYER_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • TOA_WARDENS_ENTOMB_TRAVEL

        public static final int TOA_WARDENS_ENTOMB_TRAVEL
        See Also:
        Constant Field Values
      • TOA_WARDENS_ENTOMB_MISS

        public static final int TOA_WARDENS_ENTOMB_MISS
        See Also:
        Constant Field Values
      • TOA_WARDENS_MAGIC_IMPACT

        public static final int TOA_WARDENS_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS01_MAGIC01_ACTIVATE01

        public static final int SPOTANIM_WARDENS01_MAGIC01_ACTIVATE01
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS01_MAGIC02_ACTIVATE01

        public static final int SPOTANIM_WARDENS01_MAGIC02_ACTIVATE01
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS01_EXPLOSION01_EXPLODE01

        public static final int SPOTANIM_WARDENS01_EXPLOSION01_EXPLODE01
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS01_EXPLOSION01_IDLE01

        public static final int SPOTANIM_WARDENS01_EXPLOSION01_IDLE01
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS01_WAKEUP02

        public static final int SPOTANIM_WARDENS01_WAKEUP02
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS01_IDLE05

        public static final int SPOTANIM_WARDENS01_IDLE05
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS01_UNDERTILE01_EXPLODE01

        public static final int SPOTANIM_WARDENS01_UNDERTILE01_EXPLODE01
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS01_UNDERTILE01_EXPLODE02

        public static final int SPOTANIM_WARDENS01_UNDERTILE01_EXPLODE02
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS01_UNDERTILE01_EXPLODE03

        public static final int SPOTANIM_WARDENS01_UNDERTILE01_EXPLODE03
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS01_UNDERTILE01_EXPLODE04

        public static final int SPOTANIM_WARDENS01_UNDERTILE01_EXPLODE04
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS_TILES01

        public static final int SPOTANIM_WARDENS_TILES01
        See Also:
        Constant Field Values
      • SPOTANIM_AMASCUT01_SUCKING01

        public static final int SPOTANIM_AMASCUT01_SUCKING01
        See Also:
        Constant Field Values
      • SPOTANIM_AMASCUT01_SUCKING01_FLASH01

        public static final int SPOTANIM_AMASCUT01_SUCKING01_FLASH01
        See Also:
        Constant Field Values
      • SPOTANIM_AMASCUT01_SUCKING01_ENRAGED01

        public static final int SPOTANIM_AMASCUT01_SUCKING01_ENRAGED01
        See Also:
        Constant Field Values
      • SPOTANIM_AMASCUT01_SUCKING01_GLOW01

        public static final int SPOTANIM_AMASCUT01_SUCKING01_GLOW01
        See Also:
        Constant Field Values
      • SPOTANIM_AMASCUT01_SUCKING01_GLOW02

        public static final int SPOTANIM_AMASCUT01_SUCKING01_GLOW02
        See Also:
        Constant Field Values
      • SPOTANIM_AMASCUT01_STRIKE01

        public static final int SPOTANIM_AMASCUT01_STRIKE01
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS01_DRONESTRIKE01_FIRE01

        public static final int SPOTANIM_WARDENS01_DRONESTRIKE01_FIRE01
        See Also:
        Constant Field Values
      • SPOTANIM_AMASCUT01_STRIKE01_HIGHLIGHT01

        public static final int SPOTANIM_AMASCUT01_STRIKE01_HIGHLIGHT01
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS_PHASE01_BALL01

        public static final int SPOTANIM_WARDENS_PHASE01_BALL01
        See Also:
        Constant Field Values
      • SPOTANIM_WARDENS_PHASE01_BALL02

        public static final int SPOTANIM_WARDENS_PHASE01_BALL02
        See Also:
        Constant Field Values
      • PROJECTILE_WARDEN_TUMEKEN_CORE

        public static final int PROJECTILE_WARDEN_TUMEKEN_CORE
        See Also:
        Constant Field Values
      • PROJECTILE_WARDEN_ELIDINIS_CORE

        public static final int PROJECTILE_WARDEN_ELIDINIS_CORE
        See Also:
        Constant Field Values
      • PROJECTILE_WARDEN_RANGED01

        public static final int PROJECTILE_WARDEN_RANGED01
        See Also:
        Constant Field Values
      • TOA_BABOON_RANGED_TRAVEL_1

        public static final int TOA_BABOON_RANGED_TRAVEL_1
        See Also:
        Constant Field Values
      • TOA_BABOON_RANGED_TRAVEL_2

        public static final int TOA_BABOON_RANGED_TRAVEL_2
        See Also:
        Constant Field Values
      • TOA_BABOON_MAGIC_TRAVEL_1

        public static final int TOA_BABOON_MAGIC_TRAVEL_1
        See Also:
        Constant Field Values
      • TOA_BABOON_MAGIC_TRAVEL_2

        public static final int TOA_BABOON_MAGIC_TRAVEL_2
        See Also:
        Constant Field Values
      • SPOTANIM_MANDRILL_EXPLODE

        public static final int SPOTANIM_MANDRILL_EXPLODE
        See Also:
        Constant Field Values
      • TOA_BABA_ROCK_FALL_FASTER

        public static final int TOA_BABA_ROCK_FALL_FASTER
        See Also:
        Constant Field Values
      • TOA_BABA_ROCK_FALL_FASTEST

        public static final int TOA_BABA_ROCK_FALL_FASTEST
        See Also:
        Constant Field Values
      • AKKHA_ENRAGE_ORB_IMPACT

        public static final int AKKHA_ENRAGE_ORB_IMPACT
        See Also:
        Constant Field Values
      • INFERNO_ZUK_PROJECTILE_SMALL

        public static final int INFERNO_ZUK_PROJECTILE_SMALL
        See Also:
        Constant Field Values
      • DESERTTREASURE_CRACKS_FLOOR_SPOTANIM_QUICK

        public static final int DESERTTREASURE_CRACKS_FLOOR_SPOTANIM_QUICK
        See Also:
        Constant Field Values
      • GA_BEAST_ROCK_FALL_FASTER

        public static final int GA_BEAST_ROCK_FALL_FASTER
        See Also:
        Constant Field Values
      • GA_BEAST_ROCK_FALL_FASTEST

        public static final int GA_BEAST_ROCK_FALL_FASTEST
        See Also:
        Constant Field Values
      • WILD_FALLOFF_METEOR_BLAST_RED

        public static final int WILD_FALLOFF_METEOR_BLAST_RED
        See Also:
        Constant Field Values
      • VORKATH_AREA_TRAVEL_SMALL

        public static final int VORKATH_AREA_TRAVEL_SMALL
        See Also:
        Constant Field Values
      • WEAPON_SPEEDRUNNING01_STOPWATCH01_FX01

        public static final int WEAPON_SPEEDRUNNING01_STOPWATCH01_FX01
        See Also:
        Constant Field Values
      • SPOTANIM_SPEEDRUN_HOME_TELEPORT

        public static final int SPOTANIM_SPEEDRUN_HOME_TELEPORT
        See Also:
        Constant Field Values
      • SPOTANIM_SPEEDRUN_HOME_TELEPORT_5

        public static final int SPOTANIM_SPEEDRUN_HOME_TELEPORT_5
        See Also:
        Constant Field Values
      • SPOTANIM_SPEEDRUN_HOME_TELEPORT_6

        public static final int SPOTANIM_SPEEDRUN_HOME_TELEPORT_6
        See Also:
        Constant Field Values
      • SPOTANIM_SPEEDRUN_HOME_TELEPORT_RETURN

        public static final int SPOTANIM_SPEEDRUN_HOME_TELEPORT_RETURN
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_5_AVERNIC

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_5_AVERNIC
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_6_AVERNIC

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_6_AVERNIC
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_5_AVERNIC

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_5_AVERNIC
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_6_AVERNIC

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_6_AVERNIC
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_5_RED_AVERNIC

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_5_RED_AVERNIC
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_6_RED_AVERNIC

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_SPOTANIM_TIER_6_RED_AVERNIC
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_5_RED_AVERNIC

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_5_RED_AVERNIC
        See Also:
        Constant Field Values
      • COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_6_RED_AVERNIC

        public static final int COMBAT_ACHIEVEMENTS_TELEPORT_REAPPEAR_SPOTANIM_TIER_6_RED_AVERNIC
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_LAUNCH_CARD01

        public static final int SP_ATTACK_ARROW_LAUNCH_CARD01
        See Also:
        Constant Field Values
      • SP_ATTACK_ARROW_TRAVEL_CARD01

        public static final int SP_ATTACK_ARROW_TRAVEL_CARD01
        See Also:
        Constant Field Values
      • WILD_CAVE_BOW_ARROW_TRAVEL02

        public static final int WILD_CAVE_BOW_ARROW_TRAVEL02
        See Also:
        Constant Field Values
      • WILD_CAVE_BOW_ARROW_LAUNCH02

        public static final int WILD_CAVE_BOW_ARROW_LAUNCH02
        See Also:
        Constant Field Values
      • GUB_XMAS_2006_SNOWBALLGOLDEN_THROW_PROJ_ANIM

        public static final int GUB_XMAS_2006_SNOWBALLGOLDEN_THROW_PROJ_ANIM
        See Also:
        Constant Field Values
      • TELEPORT_OTHER_IMPACT_DARK

        public static final int TELEPORT_OTHER_IMPACT_DARK
        See Also:
        Constant Field Values
      • QUEST_LUNAR_SPELLBOOK_ENERGY_EXCHANGE_SPOT_ANIM_LOW

        public static final int QUEST_LUNAR_SPELLBOOK_ENERGY_EXCHANGE_SPOT_ANIM_LOW
        See Also:
        Constant Field Values
      • ARROW_VENATOR01_LAUNCH01

        public static final int ARROW_VENATOR01_LAUNCH01
        See Also:
        Constant Field Values
      • ARROW_VENATOR01_LAUNCH01_NOGLOW

        public static final int ARROW_VENATOR01_LAUNCH01_NOGLOW
        See Also:
        Constant Field Values
      • ARROW_VENATOR01_TRAVEL01

        public static final int ARROW_VENATOR01_TRAVEL01
        See Also:
        Constant Field Values
      • ARROW_VENATOR01_TRAVEL01_NOGLOW

        public static final int ARROW_VENATOR01_TRAVEL01_NOGLOW
        See Also:
        Constant Field Values
      • DREAM_HUMIDIFY_SPELL_SPOTANIM_NORAIN

        public static final int DREAM_HUMIDIFY_SPELL_SPOTANIM_NORAIN
        See Also:
        Constant Field Values
      • GARGBOSS_DEBRIS_SHADOW_60_SMALL

        public static final int GARGBOSS_DEBRIS_SHADOW_60_SMALL
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SMOKE_MAGIC_01

        public static final int VFX_MAHJARRAT_SMOKE_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SMOKE_MAGIC_02

        public static final int VFX_MAHJARRAT_SMOKE_MAGIC_02
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SMOKE_IMPACT

        public static final int VFX_MAHJARRAT_SMOKE_IMPACT
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SHADOW_MAGIC_01

        public static final int VFX_MAHJARRAT_SHADOW_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SHADOW_MAGIC_02

        public static final int VFX_MAHJARRAT_SHADOW_MAGIC_02
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SHADOW_IMPACT

        public static final int VFX_MAHJARRAT_SHADOW_IMPACT
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_BLOOD_MAGIC_01

        public static final int VFX_MAHJARRAT_BLOOD_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_BLOOD_MAGIC_02

        public static final int VFX_MAHJARRAT_BLOOD_MAGIC_02
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_BLOOD_IMPACT

        public static final int VFX_MAHJARRAT_BLOOD_IMPACT
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_ICE_MAGIC_01

        public static final int VFX_MAHJARRAT_ICE_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_ICE_MAGIC_02

        public static final int VFX_MAHJARRAT_ICE_MAGIC_02
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_ICE_IMPACT

        public static final int VFX_MAHJARRAT_ICE_IMPACT
        See Also:
        Constant Field Values
      • DT2_WIGHT_CURSE_CASTING

        public static final int DT2_WIGHT_CURSE_CASTING
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SHAPESHIFT_MUSPAH_01

        public static final int VFX_MAHJARRAT_SHAPESHIFT_MUSPAH_01
        See Also:
        Constant Field Values
      • VFX_MUSPAH_ATTACK_MAGIC_01

        public static final int VFX_MUSPAH_ATTACK_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_MUSPAH_ATTACK_MELEE_01

        public static final int VFX_MUSPAH_ATTACK_MELEE_01
        See Also:
        Constant Field Values
      • VFX_MUSPAH_ATTACK_SUMMON_01

        public static final int VFX_MUSPAH_ATTACK_SUMMON_01
        See Also:
        Constant Field Values
      • VFX_MUSPAH_ATTACK_EXPLOSION_01

        public static final int VFX_MUSPAH_ATTACK_EXPLOSION_01
        See Also:
        Constant Field Values
      • VFX_MUSPAH_ATTACK_EXPLOSION_02

        public static final int VFX_MUSPAH_ATTACK_EXPLOSION_02
        See Also:
        Constant Field Values
      • VFX_MUSPAH_SPIKE_SPAWN_01

        public static final int VFX_MUSPAH_SPIKE_SPAWN_01
        See Also:
        Constant Field Values
      • VFX_MUSPAH_SPIKE_DESPAWN_01

        public static final int VFX_MUSPAH_SPIKE_DESPAWN_01
        See Also:
        Constant Field Values
      • VFX_MUSPAH_SPIKE_SPAWN_02

        public static final int VFX_MUSPAH_SPIKE_SPAWN_02
        See Also:
        Constant Field Values
      • PROJECTILE_MUSPAH_ATTACK_MAGIC_01

        public static final int PROJECTILE_MUSPAH_ATTACK_MAGIC_01
        See Also:
        Constant Field Values
      • IMPACT_MUSPAH_ATTACK_MAGIC_01

        public static final int IMPACT_MUSPAH_ATTACK_MAGIC_01
        See Also:
        Constant Field Values
      • PROJECTILE_MUSPAH_ATTACK_RANGED_01

        public static final int PROJECTILE_MUSPAH_ATTACK_RANGED_01
        See Also:
        Constant Field Values
      • PROJECTILE_MUSPAH_ATTACK_EXPLODE_03

        public static final int PROJECTILE_MUSPAH_ATTACK_EXPLODE_03
        See Also:
        Constant Field Values
      • PROJECTILE_MUSPAH_ATTACK_EXPLODE_03_DARK

        public static final int PROJECTILE_MUSPAH_ATTACK_EXPLODE_03_DARK
        See Also:
        Constant Field Values
      • VFX_MUSPAH_TELEPORT_DISAPPEAR_01

        public static final int VFX_MUSPAH_TELEPORT_DISAPPEAR_01
        See Also:
        Constant Field Values
      • VFX_MUSPAH_TELEPORT_ATTACK_01

        public static final int VFX_MUSPAH_TELEPORT_ATTACK_01
        See Also:
        Constant Field Values
      • VFX_MUSPAH_TELEPORT_APPEAR_01

        public static final int VFX_MUSPAH_TELEPORT_APPEAR_01
        See Also:
        Constant Field Values
      • VFX_MUSPAH_SPIKE_WARNING_01

        public static final int VFX_MUSPAH_SPIKE_WARNING_01
        See Also:
        Constant Field Values
      • VFX_MUSPAH_SPIKE_WARNING_02

        public static final int VFX_MUSPAH_SPIKE_WARNING_02
        See Also:
        Constant Field Values
      • SPELLS_VETION01_SPECIAL

        public static final int SPELLS_VETION01_SPECIAL
        See Also:
        Constant Field Values
      • SPELLS_VETION01_TRAVEL02

        public static final int SPELLS_VETION01_TRAVEL02
        See Also:
        Constant Field Values
      • SPELLS_THAMMARON01_TRAVEL01

        public static final int SPELLS_THAMMARON01_TRAVEL01
        See Also:
        Constant Field Values
      • FX_VETION_ATTACK_MAGIC_01

        public static final int FX_VETION_ATTACK_MAGIC_01
        See Also:
        Constant Field Values
      • FX_VETION_ATTACK_MAGIC_02

        public static final int FX_VETION_ATTACK_MAGIC_02
        See Also:
        Constant Field Values
      • FX_VETION_ATTACK_MAGIC_IMPACT_01

        public static final int FX_VETION_ATTACK_MAGIC_IMPACT_01
        See Also:
        Constant Field Values
      • FX_VETION_ATTACK_MAGIC_IMPACT_02

        public static final int FX_VETION_ATTACK_MAGIC_IMPACT_02
        See Also:
        Constant Field Values
      • FX_CALLISTO_RANGED_SPOTANIM

        public static final int FX_CALLISTO_RANGED_SPOTANIM
        See Also:
        Constant Field Values
      • FX_CALLISTO_RANGED_PROJECTILE

        public static final int FX_CALLISTO_RANGED_PROJECTILE
        See Also:
        Constant Field Values
      • FX_CALLISTO_RANGED_IMPACT

        public static final int FX_CALLISTO_RANGED_IMPACT
        See Also:
        Constant Field Values
      • FX_CALLISTO_ENRAGE_SMALL

        public static final int FX_CALLISTO_ENRAGE_SMALL
        See Also:
        Constant Field Values
      • FX_WEBWEAVER01_LAUNCH_SPOTANIM

        public static final int FX_WEBWEAVER01_LAUNCH_SPOTANIM
        See Also:
        Constant Field Values
      • FX_WEBWEAVER01_IMPACT_SPOTANIM

        public static final int FX_WEBWEAVER01_IMPACT_SPOTANIM
        See Also:
        Constant Field Values
      • FX_VENENATIS_RANGED_PROJECTILE

        public static final int FX_VENENATIS_RANGED_PROJECTILE
        See Also:
        Constant Field Values
      • FX_VENENATIS_RANGED_IMPACT

        public static final int FX_VENENATIS_RANGED_IMPACT
        See Also:
        Constant Field Values
      • FX_VENENATIS_MAGIC_PROJECTILE

        public static final int FX_VENENATIS_MAGIC_PROJECTILE
        See Also:
        Constant Field Values
      • FX_VENENATIS_MAGIC_IMPACT

        public static final int FX_VENENATIS_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • FX_VENENATIS_WEB_PROJECTILE

        public static final int FX_VENENATIS_WEB_PROJECTILE
        See Also:
        Constant Field Values
      • FX_VENENATIS_WEB_IMPACT

        public static final int FX_VENENATIS_WEB_IMPACT
        See Also:
        Constant Field Values
      • FX_DAGGER01_CANDLE01_SPECIAL

        public static final int FX_DAGGER01_CANDLE01_SPECIAL
        See Also:
        Constant Field Values
      • FX_EMOTE_PARTY01_ACTIVE

        public static final int FX_EMOTE_PARTY01_ACTIVE
        See Also:
        Constant Field Values
      • FORESTRY_POH_BEES_ATTACK

        public static final int FORESTRY_POH_BEES_ATTACK
        See Also:
        Constant Field Values
      • MAKEOVER_CHANGING_BOOTH_APPEAR

        public static final int MAKEOVER_CHANGING_BOOTH_APPEAR
        See Also:
        Constant Field Values
      • MAKEOVER_CHANGING_BOOTH_IDLE

        public static final int MAKEOVER_CHANGING_BOOTH_IDLE
        See Also:
        Constant Field Values
      • ICE_BARRAGE_IMPACT_LONG

        public static final int ICE_BARRAGE_IMPACT_LONG
        See Also:
        Constant Field Values
      • ICE_BARRAGE_IMPACT_SHORT

        public static final int ICE_BARRAGE_IMPACT_SHORT
        See Also:
        Constant Field Values
      • ICE_BARRAGE_IMPACT4_LONG

        public static final int ICE_BARRAGE_IMPACT4_LONG
        See Also:
        Constant Field Values
      • SHADOW_BARRAGE_IMPACT_LARGE

        public static final int SHADOW_BARRAGE_IMPACT_LARGE
        See Also:
        Constant Field Values
      • GARGBOSS_DEBRIS_SHADOW_90_SMALL

        public static final int GARGBOSS_DEBRIS_SHADOW_90_SMALL
        See Also:
        Constant Field Values
      • INFERNO_ZUK_PROJECTILE_MID

        public static final int INFERNO_ZUK_PROJECTILE_MID
        See Also:
        Constant Field Values
      • INFERNO_ZUK_PROJECTILE_MID_SHORT

        public static final int INFERNO_ZUK_PROJECTILE_MID_SHORT
        See Also:
        Constant Field Values
      • POISON_VIAL_TRAVEL_WIGHT

        public static final int POISON_VIAL_TRAVEL_WIGHT
        See Also:
        Constant Field Values
      • POISON_VIAL_LAUNCH_WIGHT

        public static final int POISON_VIAL_LAUNCH_WIGHT
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_HAZEEL

        public static final int VFX_MAHJARRAT_TELEPORT_HAZEEL
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_KHAZARD

        public static final int VFX_MAHJARRAT_TELEPORT_KHAZARD
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_JHALLAN

        public static final int VFX_MAHJARRAT_TELEPORT_JHALLAN
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_KHAZARD_COMBAT

        public static final int VFX_MAHJARRAT_TELEPORT_KHAZARD_COMBAT
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_ENAKHRA

        public static final int VFX_MAHJARRAT_TELEPORT_ENAKHRA
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_AZZANADRA

        public static final int VFX_MAHJARRAT_TELEPORT_AZZANADRA
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_AKTHANAKOS

        public static final int VFX_MAHJARRAT_TELEPORT_AKTHANAKOS
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_SLISKE

        public static final int VFX_MAHJARRAT_TELEPORT_SLISKE
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_ATTACK_SUMMON_02

        public static final int VFX_MAHJARRAT_ATTACK_SUMMON_02
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SMOKE_MAGIC_03

        public static final int VFX_MAHJARRAT_SMOKE_MAGIC_03
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SHADOW_MAGIC_03

        public static final int VFX_MAHJARRAT_SHADOW_MAGIC_03
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_BLOOD_MAGIC_03

        public static final int VFX_MAHJARRAT_BLOOD_MAGIC_03
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_ICE_MAGIC_03

        public static final int VFX_MAHJARRAT_ICE_MAGIC_03
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_WIGHT_A

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_WIGHT_A
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_WIGHT_B

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_WIGHT_B
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA_WIGHT

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA_WIGHT
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_PERSTEN

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_PERSTEN
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_ASSASSIN

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_ASSASSIN
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_KASONDE

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_KASONDE
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA_TALL

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA_TALL
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_SMOKE

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_SMOKE
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_BLOOD

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_BLOOD
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_ICE

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_ICE
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_SHADOW

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_SHADOW
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_WIGHT_A_QUICK

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_WIGHT_A_QUICK
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_WIGHT_B_QUICK

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_WIGHT_B_QUICK
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA_WIGHT_QUICK

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA_WIGHT_QUICK
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_PERSTEN_QUICK

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_PERSTEN_QUICK
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_ASSASSIN_QUICK

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_ASSASSIN_QUICK
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_KASONDE_QUICK

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_KASONDE_QUICK
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA_QUICK

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA_QUICK
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA_QUICK_TALL

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_KETLA_QUICK_TALL
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_SMOKE_QUICK

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_SMOKE_QUICK
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_BLOOD_QUICK

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_BLOOD_QUICK
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_ICE_QUICK

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_ICE_QUICK
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_SHADOW_QUICK

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_SHADOW_QUICK
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SMOKE_IMPACT_SMALL

        public static final int VFX_MAHJARRAT_SMOKE_IMPACT_SMALL
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_ITEM_SPAWN

        public static final int VFX_MAHJARRAT_TELEPORT_ITEM_SPAWN
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_ITEM_IDLE

        public static final int VFX_MAHJARRAT_TELEPORT_ITEM_IDLE
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_ITEM_END

        public static final int VFX_MAHJARRAT_TELEPORT_ITEM_END
        See Also:
        Constant Field Values
      • VFX_ELDER_HORN_TELEPORT_END

        public static final int VFX_ELDER_HORN_TELEPORT_END
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SLISKE_REVEAL

        public static final int VFX_MAHJARRAT_SLISKE_REVEAL
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SLISKE_REVEAL02

        public static final int VFX_MAHJARRAT_SLISKE_REVEAL02
        See Also:
        Constant Field Values
      • ANCIENT_AXE_SPECIAL_SPOTANIM

        public static final int ANCIENT_AXE_SPECIAL_SPOTANIM
        See Also:
        Constant Field Values
      • SPOTANIM_DUKE_VENT_01_SPAWN_01

        public static final int SPOTANIM_DUKE_VENT_01_SPAWN_01
        See Also:
        Constant Field Values
      • SPOTANIM_DUKE_VENT_01_IDLE_01

        public static final int SPOTANIM_DUKE_VENT_01_IDLE_01
        See Also:
        Constant Field Values
      • SPOTANIM_DUKE_VENT_01_DESPAWN_01

        public static final int SPOTANIM_DUKE_VENT_01_DESPAWN_01
        See Also:
        Constant Field Values
      • VFX_DUKE_SUCELLUS_ATTACK_MAGIC_PROJECTILE_01

        public static final int VFX_DUKE_SUCELLUS_ATTACK_MAGIC_PROJECTILE_01
        See Also:
        Constant Field Values
      • VFX_DUKE_SUCELLUS_ATTACK_MAGIC_PROJECTILE_IMPACT_01

        public static final int VFX_DUKE_SUCELLUS_ATTACK_MAGIC_PROJECTILE_IMPACT_01
        See Also:
        Constant Field Values
      • SPOTANIM_NPC_DUKE_SUCELLUS01_ATTACK_MELEE_CHIP_01

        public static final int SPOTANIM_NPC_DUKE_SUCELLUS01_ATTACK_MELEE_CHIP_01
        See Also:
        Constant Field Values
      • SPOTANIM_NPC_DUKE_SUCELLUS01_ATTACK_MELEE_MAIN_01

        public static final int SPOTANIM_NPC_DUKE_SUCELLUS01_ATTACK_MELEE_MAIN_01
        See Also:
        Constant Field Values
      • VFX_DUKE_SUCELLUS_ATTACK_MELEE_SPOTANIM_NPC_01

        public static final int VFX_DUKE_SUCELLUS_ATTACK_MELEE_SPOTANIM_NPC_01
        See Also:
        Constant Field Values
      • VFX_DUKE_SUCELLUS_ATTACK_MELEE_SPOTANIM_TILE_01

        public static final int VFX_DUKE_SUCELLUS_ATTACK_MELEE_SPOTANIM_TILE_01
        See Also:
        Constant Field Values
      • VFX_DUKE_SUCELLUS_ATTACK_MELEE_SPOTANIM_TILE_02

        public static final int VFX_DUKE_SUCELLUS_ATTACK_MELEE_SPOTANIM_TILE_02
        See Also:
        Constant Field Values
      • VFX_DUKE_SUCELLUS_ATTACK_MELEE_SPOTANIM_TILE_03

        public static final int VFX_DUKE_SUCELLUS_ATTACK_MELEE_SPOTANIM_TILE_03
        See Also:
        Constant Field Values
      • VFX_DUKE_SUCELLUS_ATTACK_MELEE_SPOTANIM_TILE_04

        public static final int VFX_DUKE_SUCELLUS_ATTACK_MELEE_SPOTANIM_TILE_04
        See Also:
        Constant Field Values
      • PROJ_WHISPERER_01_RANGED_01

        public static final int PROJ_WHISPERER_01_RANGED_01
        See Also:
        Constant Field Values
      • PROJ_WHISPERER_01_MAGIC_01

        public static final int PROJ_WHISPERER_01_MAGIC_01
        See Also:
        Constant Field Values
      • SPOTANIM_WATER_SPLASH_01

        public static final int SPOTANIM_WATER_SPLASH_01
        See Also:
        Constant Field Values
      • SPOTANIM_WATER_SPLASH_02

        public static final int SPOTANIM_WATER_SPLASH_02
        See Also:
        Constant Field Values
      • SPOTANIM_WATER_SPLASH_03

        public static final int SPOTANIM_WATER_SPLASH_03
        See Also:
        Constant Field Values
      • SPOTANIM_WATER_SPLASH_04

        public static final int SPOTANIM_WATER_SPLASH_04
        See Also:
        Constant Field Values
      • SPOTANIM_WATER_SPLASH_05

        public static final int SPOTANIM_WATER_SPLASH_05
        See Also:
        Constant Field Values
      • SPOTANIM_WHISPERER_TENTACLE_01_SPAWN_01

        public static final int SPOTANIM_WHISPERER_TENTACLE_01_SPAWN_01
        See Also:
        Constant Field Values
      • SPOTANIM_WHISPERER_TENTACLE_01_IDLE_01

        public static final int SPOTANIM_WHISPERER_TENTACLE_01_IDLE_01
        See Also:
        Constant Field Values
      • SPOTANIM_WHISPERER_TENTACLE_01_ATTACK_02

        public static final int SPOTANIM_WHISPERER_TENTACLE_01_ATTACK_02
        See Also:
        Constant Field Values
      • SPOTANIM_WHISPERER_TENTACLE_01_DEATH_01

        public static final int SPOTANIM_WHISPERER_TENTACLE_01_DEATH_01
        See Also:
        Constant Field Values
      • PROJANIM_WHISPERER_EGG_01_LARVAE_01

        public static final int PROJANIM_WHISPERER_EGG_01_LARVAE_01
        See Also:
        Constant Field Values
      • PROJANIM_WHISPERER_GHOST_SPAWN_01

        public static final int PROJANIM_WHISPERER_GHOST_SPAWN_01
        See Also:
        Constant Field Values
      • PROJANIM_WHISPERER_GHOST_SPAWN_02

        public static final int PROJANIM_WHISPERER_GHOST_SPAWN_02
        See Also:
        Constant Field Values
      • NPC_WHISPERER_EGG_SPAWN

        public static final int NPC_WHISPERER_EGG_SPAWN
        See Also:
        Constant Field Values
      • NPC_WHISPERER_EGG_SQUASH_NORMAL

        public static final int NPC_WHISPERER_EGG_SQUASH_NORMAL
        See Also:
        Constant Field Values
      • NPC_WHISPERER_EGG_VANISH_NORMAL

        public static final int NPC_WHISPERER_EGG_VANISH_NORMAL
        See Also:
        Constant Field Values
      • NPC_WHISPERER_EGG_HATCH_NORMAL

        public static final int NPC_WHISPERER_EGG_HATCH_NORMAL
        See Also:
        Constant Field Values
      • NPC_WHISPERER_EGG_SQUASH_SHADOW

        public static final int NPC_WHISPERER_EGG_SQUASH_SHADOW
        See Also:
        Constant Field Values
      • NPC_WHISPERER_EGG_VANISH_SHADOW

        public static final int NPC_WHISPERER_EGG_VANISH_SHADOW
        See Also:
        Constant Field Values
      • NPC_WHISPERER_EGG_HATCH_SHADOW

        public static final int NPC_WHISPERER_EGG_HATCH_SHADOW
        See Also:
        Constant Field Values
      • WHISPERER_ENTANGLE_IMPACT

        public static final int WHISPERER_ENTANGLE_IMPACT
        See Also:
        Constant Field Values
      • WHISPERER_ENTANGLE_TRAVEL

        public static final int WHISPERER_ENTANGLE_TRAVEL
        See Also:
        Constant Field Values
      • WHISPERER_IMPACT_SOUL_SPOTANIM

        public static final int WHISPERER_IMPACT_SOUL_SPOTANIM
        See Also:
        Constant Field Values
      • WHISPERER_IMPACT_SOUL_SPOTANIM_SHADOW

        public static final int WHISPERER_IMPACT_SOUL_SPOTANIM_SHADOW
        See Also:
        Constant Field Values
      • VFX_WHISPERER_01_ATTACK_SCREECH_01_END

        public static final int VFX_WHISPERER_01_ATTACK_SCREECH_01_END
        See Also:
        Constant Field Values
      • PROJANIM_BRAIN_01_IMPACT_01

        public static final int PROJANIM_BRAIN_01_IMPACT_01
        See Also:
        Constant Field Values
      • PROJANIM_BRAIN_01_IMPACT_02

        public static final int PROJANIM_BRAIN_01_IMPACT_02
        See Also:
        Constant Field Values
      • SPOTANIM_BRAIN_01_FALLING_BREAK_01

        public static final int SPOTANIM_BRAIN_01_FALLING_BREAK_01
        See Also:
        Constant Field Values
      • SPOTANIM_BRAIN_01_FALLING_BREAK_02

        public static final int SPOTANIM_BRAIN_01_FALLING_BREAK_02
        See Also:
        Constant Field Values
      • SPOTANIM_BRAIN_01_FALLING_STAY_01

        public static final int SPOTANIM_BRAIN_01_FALLING_STAY_01
        See Also:
        Constant Field Values
      • SPOTANIM_BRAIN_01_FALLING_STAY_02

        public static final int SPOTANIM_BRAIN_01_FALLING_STAY_02
        See Also:
        Constant Field Values
      • SPOTANIM_BRAIN_01_FALLING_STAY_03

        public static final int SPOTANIM_BRAIN_01_FALLING_STAY_03
        See Also:
        Constant Field Values
      • SPOTANIM_BRAIN_01_FALLING_STAY_04

        public static final int SPOTANIM_BRAIN_01_FALLING_STAY_04
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_RANGED_01

        public static final int VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_RANGED_01
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_MELEE_01

        public static final int VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_MELEE_01
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_MAGIC_01

        public static final int VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_RANGED_02

        public static final int VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_RANGED_02
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_MELEE_02

        public static final int VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_MELEE_02
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_MAGIC_02

        public static final int VFX_LEVIATHAN_01_PROJECTILE_SPOTANIM_MAGIC_02
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_RANGED_01

        public static final int VFX_LEVIATHAN_01_PROJECTILE_RANGED_01
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_MELEE_01

        public static final int VFX_LEVIATHAN_01_PROJECTILE_MELEE_01
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_MAGIC_01

        public static final int VFX_LEVIATHAN_01_PROJECTILE_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_IMPACT_RANGED_01

        public static final int VFX_LEVIATHAN_01_PROJECTILE_IMPACT_RANGED_01
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_IMPACT_MELEE_01

        public static final int VFX_LEVIATHAN_01_PROJECTILE_IMPACT_MELEE_01
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_01_PROJECTILE_IMPACT_MAGIC_01

        public static final int VFX_LEVIATHAN_01_PROJECTILE_IMPACT_MAGIC_01
        See Also:
        Constant Field Values
      • SPOTANIM_LEVIATHAN_EXPLODE

        public static final int SPOTANIM_LEVIATHAN_EXPLODE
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_EXPLOSION_01

        public static final int VFX_LEVIATHAN_EXPLOSION_01
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_EXPLOSION_02

        public static final int VFX_LEVIATHAN_EXPLOSION_02
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_EXPLOSION_03

        public static final int VFX_LEVIATHAN_EXPLOSION_03
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_EXPLOSION_04

        public static final int VFX_LEVIATHAN_EXPLOSION_04
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_EXPLOSION_05

        public static final int VFX_LEVIATHAN_EXPLOSION_05
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_EXPLOSION_06

        public static final int VFX_LEVIATHAN_EXPLOSION_06
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_EXPLOSION_07

        public static final int VFX_LEVIATHAN_EXPLOSION_07
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_EXPLOSION_08

        public static final int VFX_LEVIATHAN_EXPLOSION_08
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_360_GROUND

        public static final int VFX_LEVIATHAN_360_GROUND
        See Also:
        Constant Field Values
      • VFX_LEVIATHAN_360_LIGHTNING

        public static final int VFX_LEVIATHAN_360_LIGHTNING
        See Also:
        Constant Field Values
      • SPOTANIM_LEVIATHAN_EXPLODE_02

        public static final int SPOTANIM_LEVIATHAN_EXPLODE_02
        See Also:
        Constant Field Values
      • LEVIATHAN_TORNADO_SPOTANIM

        public static final int LEVIATHAN_TORNADO_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_VARDORVIS_SPIKE_SPAWN_02

        public static final int VFX_VARDORVIS_SPIKE_SPAWN_02
        See Also:
        Constant Field Values
      • VFX_VARDORVIS_SPIKE_WARNING_01

        public static final int VFX_VARDORVIS_SPIKE_WARNING_01
        See Also:
        Constant Field Values
      • VFX_VARDORVIS_SPIKE_WARNING_02

        public static final int VFX_VARDORVIS_SPIKE_WARNING_02
        See Also:
        Constant Field Values
      • VFX_VARDORVIS_SPIKE_COMBINED

        public static final int VFX_VARDORVIS_SPIKE_COMBINED
        See Also:
        Constant Field Values
      • VARDORVIS_SPIKE_DESPAWN_SHORT

        public static final int VARDORVIS_SPIKE_DESPAWN_SHORT
        See Also:
        Constant Field Values
      • VARDORVIS_SPIKE_DESPAWN_MED

        public static final int VARDORVIS_SPIKE_DESPAWN_MED
        See Also:
        Constant Field Values
      • VARDORVIS_SPIKE_DESPAWN_TALL

        public static final int VARDORVIS_SPIKE_DESPAWN_TALL
        See Also:
        Constant Field Values
      • VARDORVIS_SPIKE_SPAWN_SHORT

        public static final int VARDORVIS_SPIKE_SPAWN_SHORT
        See Also:
        Constant Field Values
      • VARDORVIS_SPIKE_SPAWN_MED

        public static final int VARDORVIS_SPIKE_SPAWN_MED
        See Also:
        Constant Field Values
      • VARDORVIS_SPIKE_SPAWN_TALL

        public static final int VARDORVIS_SPIKE_SPAWN_TALL
        See Also:
        Constant Field Values
      • VFX_VARDORVIS_HEAD_PROJECTILE_MAGIC_01

        public static final int VFX_VARDORVIS_HEAD_PROJECTILE_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_VARDORVIS_HEAD_PROJECTILE_RANGED_01

        public static final int VFX_VARDORVIS_HEAD_PROJECTILE_RANGED_01
        See Also:
        Constant Field Values
      • VFX_PLAYER_VARDORVIS_SPORES_SPAWN

        public static final int VFX_PLAYER_VARDORVIS_SPORES_SPAWN
        See Also:
        Constant Field Values
      • VFX_PLAYER_VARDORVIS_SPORES_IDLE

        public static final int VFX_PLAYER_VARDORVIS_SPORES_IDLE
        See Also:
        Constant Field Values
      • VFX_PLAYER_VARDORVIS_SPORES_DESPAWN

        public static final int VFX_PLAYER_VARDORVIS_SPORES_DESPAWN
        See Also:
        Constant Field Values
      • STRANGLER_ENTANGLE_IMPACT

        public static final int STRANGLER_ENTANGLE_IMPACT
        See Also:
        Constant Field Values
      • DT2_WIGHT_KETLA_RANGED_TRAVEL

        public static final int DT2_WIGHT_KETLA_RANGED_TRAVEL
        See Also:
        Constant Field Values
      • DT2_WIGHT_SKULL_SPOTANIM

        public static final int DT2_WIGHT_SKULL_SPOTANIM
        See Also:
        Constant Field Values
      • DT2_WIGHT_KETLA_FOCUS_SHOT

        public static final int DT2_WIGHT_KETLA_FOCUS_SHOT
        See Also:
        Constant Field Values
      • DT2_WIGHT_KETLA_DODGE_TRAVEL

        public static final int DT2_WIGHT_KETLA_DODGE_TRAVEL
        See Also:
        Constant Field Values
      • PURSUER_MAGIC_TRAVEL_SHORT

        public static final int PURSUER_MAGIC_TRAVEL_SHORT
        See Also:
        Constant Field Values
      • DT2_WIGHT_PERSTEN_TRAVEL

        public static final int DT2_WIGHT_PERSTEN_TRAVEL
        See Also:
        Constant Field Values
      • DT2_WIGHT_PERSTEN_IMPACT

        public static final int DT2_WIGHT_PERSTEN_IMPACT
        See Also:
        Constant Field Values
      • FAIRY_FLOWER_RING_SHORT

        public static final int FAIRY_FLOWER_RING_SHORT
        See Also:
        Constant Field Values
      • NIGHTMARE_INFECTION_SPOTANIM_DESPAWN

        public static final int NIGHTMARE_INFECTION_SPOTANIM_DESPAWN
        See Also:
        Constant Field Values
      • DT2_WIGHT_KETLA_FOCUS_SHOT_IMPACT

        public static final int DT2_WIGHT_KETLA_FOCUS_SHOT_IMPACT
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_KASONDE_SHORT

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_KASONDE_SHORT
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_HUMAN_TELEPORT_KASONDE_QUICK_SHORT

        public static final int VFX_MAHJARRAT_HUMAN_TELEPORT_KASONDE_QUICK_SHORT
        See Also:
        Constant Field Values
      • VFX_VARDORVIS_01_HEAD_01_SCREAM_MAGIC_01

        public static final int VFX_VARDORVIS_01_HEAD_01_SCREAM_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_VARDORVIS_01_HEAD_01_SCREAM_RANGED_01

        public static final int VFX_VARDORVIS_01_HEAD_01_SCREAM_RANGED_01
        See Also:
        Constant Field Values
      • VFX_VARDORVIS_HEAD_PROJECTILE_IMPACT_MAGIC_01

        public static final int VFX_VARDORVIS_HEAD_PROJECTILE_IMPACT_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_VARDORVIS_HEAD_PROJECTILE_IMPACT_RANGED_01

        public static final int VFX_VARDORVIS_HEAD_PROJECTILE_IMPACT_RANGED_01
        See Also:
        Constant Field Values
      • VFX_DM_BOSS_TRANSPARENT

        public static final int VFX_DM_BOSS_TRANSPARENT
        See Also:
        Constant Field Values
      • SIGIL_OF_THE_ETERNAL_JEWELLER

        public static final int SIGIL_OF_THE_ETERNAL_JEWELLER
        See Also:
        Constant Field Values
      • POG_TERROR_BIRD_PROJ_ANIM

        public static final int POG_TERROR_BIRD_PROJ_ANIM
        See Also:
        Constant Field Values
      • POG_ORGANIC_TELEPORT_SPOTANIM

        public static final int POG_ORGANIC_TELEPORT_SPOTANIM
        See Also:
        Constant Field Values
      • POG_ORGANIC_TELEPORT_REVERSED_SPOTANIM

        public static final int POG_ORGANIC_TELEPORT_REVERSED_SPOTANIM
        See Also:
        Constant Field Values
      • POG_HAZELMERE_SEEDPOD_TELEPORT_SPOT

        public static final int POG_HAZELMERE_SEEDPOD_TELEPORT_SPOT
        See Also:
        Constant Field Values
      • POG_HAZELMERE_SEEDPOD_TELEPORT_IN

        public static final int POG_HAZELMERE_SEEDPOD_TELEPORT_IN
        See Also:
        Constant Field Values
      • VFX_WARPED_SCEPTRE_CAST

        public static final int VFX_WARPED_SCEPTRE_CAST
        See Also:
        Constant Field Values
      • VFX_WARPED_SCEPTRE_PROJECTILE_IMPACT

        public static final int VFX_WARPED_SCEPTRE_PROJECTILE_IMPACT
        See Also:
        Constant Field Values
      • VFX_WARPED_SCEPTRE_PROJECTILE_PROJECTILE

        public static final int VFX_WARPED_SCEPTRE_PROJECTILE_PROJECTILE
        See Also:
        Constant Field Values
      • HW23_EMOTE_BAT_SPOTANIM

        public static final int HW23_EMOTE_BAT_SPOTANIM
        See Also:
        Constant Field Values
      • FORESTRY_POACHER_SAPLING_SPAWN

        public static final int FORESTRY_POACHER_SAPLING_SPAWN
        See Also:
        Constant Field Values
      • FORESTRY_CAMPFIRE_SMOKE_01

        public static final int FORESTRY_CAMPFIRE_SMOKE_01
        See Also:
        Constant Field Values
      • FORESTRY_CAMPFIRE_SMOKE_02

        public static final int FORESTRY_CAMPFIRE_SMOKE_02
        See Also:
        Constant Field Values
      • FORESTRY_CAMPFIRE_SMOKE_03

        public static final int FORESTRY_CAMPFIRE_SMOKE_03
        See Also:
        Constant Field Values
      • FORESTRY_CAMPFIRE_SMOKE_04

        public static final int FORESTRY_CAMPFIRE_SMOKE_04
        See Also:
        Constant Field Values
      • GATHERING_EVENT_WOODCUTTING_LEPRECHAUN_RAINBOW_POWER

        public static final int GATHERING_EVENT_WOODCUTTING_LEPRECHAUN_RAINBOW_POWER
        See Also:
        Constant Field Values
      • FORESTRY_CAMPFIRE_BURNING_SPOTANIM

        public static final int FORESTRY_CAMPFIRE_BURNING_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_A_1_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_A_1_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_A_2_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_A_2_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_A_3_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_A_3_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_A_4_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_A_4_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_B_1_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_B_1_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_B_2_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_B_2_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_B_3_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_B_3_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_B_4_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_B_4_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_C_1_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_C_1_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_C_2_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_C_2_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_C_3_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_C_3_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_C_4_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_C_4_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_D_1_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_D_1_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_D_2_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_D_2_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_D_3_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_D_3_SPOTANIM
        See Also:
        Constant Field Values
      • GATHERING_EVENT_ENCHANTED_RITUAL_D_4_SPOTANIM

        public static final int GATHERING_EVENT_ENCHANTED_RITUAL_D_4_SPOTANIM
        See Also:
        Constant Field Values
      • TOXIC_BLOWPIPE_SPECIALATTACK_LEAGUE04

        public static final int TOXIC_BLOWPIPE_SPECIALATTACK_LEAGUE04
        See Also:
        Constant Field Values
      • EXECUTIONERS_TAXE_TRAVEL

        public static final int EXECUTIONERS_TAXE_TRAVEL
        See Also:
        Constant Field Values
      • EXECUTIONERS_TAXE_LAUNCH

        public static final int EXECUTIONERS_TAXE_LAUNCH
        See Also:
        Constant Field Values
      • TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_KOUREND

        public static final int TRAILBLAZER_LEAGUE_AREA_UNLOCK_EMOTE_SPOTANIM_KOUREND
        See Also:
        Constant Field Values
      • LEAGUE_4_RELIC_UNLOCK_SPOT

        public static final int LEAGUE_4_RELIC_UNLOCK_SPOT
        See Also:
        Constant Field Values
      • LEAGUE4_AREA_TELEPORT_SPOTANIM

        public static final int LEAGUE4_AREA_TELEPORT_SPOTANIM
        See Also:
        Constant Field Values
      • TRAILBLAZER_VENGEANCE_SPOTANIM_01

        public static final int TRAILBLAZER_VENGEANCE_SPOTANIM_01
        See Also:
        Constant Field Values
      • TRAILBLAZER_UNDYING_RETRIBUTION_SPOTANIM_01

        public static final int TRAILBLAZER_UNDYING_RETRIBUTION_SPOTANIM_01
        See Also:
        Constant Field Values
      • TRAILBLAZER_UNDYING_RETRIBUTION_SPOTANIM_02

        public static final int TRAILBLAZER_UNDYING_RETRIBUTION_SPOTANIM_02
        See Also:
        Constant Field Values
      • SPOTANIM_CASTLOWLVLALCHEMY_FIRE

        public static final int SPOTANIM_CASTLOWLVLALCHEMY_FIRE
        See Also:
        Constant Field Values
      • SPOTANIM_CASTHIGHLVLALCHEMY_FIRE

        public static final int SPOTANIM_CASTHIGHLVLALCHEMY_FIRE
        See Also:
        Constant Field Values
      • TRAILBLAZER_DEATH_SPOTANIM

        public static final int TRAILBLAZER_DEATH_SPOTANIM
        See Also:
        Constant Field Values
      • TRAILBLAZER_SPAWN_SPOTANIM

        public static final int TRAILBLAZER_SPAWN_SPOTANIM
        See Also:
        Constant Field Values
      • TRAILBLAZER_SUMMON_GUARDIAN_PLAYER_01_SPOTANIM_01

        public static final int TRAILBLAZER_SUMMON_GUARDIAN_PLAYER_01_SPOTANIM_01
        See Also:
        Constant Field Values
      • TRAILBLAZER_GUARDIAN_01_ATTACK_MAGIC_01_SPOTANIM_01

        public static final int TRAILBLAZER_GUARDIAN_01_ATTACK_MAGIC_01_SPOTANIM_01
        See Also:
        Constant Field Values
      • TRAILBLAZER_GUARDIAN_01_ATTACK_MAGIC_01_PROJANIM_01

        public static final int TRAILBLAZER_GUARDIAN_01_ATTACK_MAGIC_01_PROJANIM_01
        See Also:
        Constant Field Values
      • TRAILBLAZER_GUARDIAN_01_ATTACK_MAGIC_01_IMPACTANIM_01

        public static final int TRAILBLAZER_GUARDIAN_01_ATTACK_MAGIC_01_IMPACTANIM_01
        See Also:
        Constant Field Values
      • TRAILBLAZER_GUARDIAN_01_ATTACK_RANGED_01_PROJANIM_01

        public static final int TRAILBLAZER_GUARDIAN_01_ATTACK_RANGED_01_PROJANIM_01
        See Also:
        Constant Field Values
      • TRAILBLAZER_GUARDIAN_01_ATTACK_RANGED_01_IMPACTANIM_01

        public static final int TRAILBLAZER_GUARDIAN_01_ATTACK_RANGED_01_IMPACTANIM_01
        See Also:
        Constant Field Values
      • RELICS_EXECUTIONER_PROJANIM_01

        public static final int RELICS_EXECUTIONER_PROJANIM_01
        See Also:
        Constant Field Values
      • LEAGUE_4_HOME_TELEPORT_SPOTANIM_3

        public static final int LEAGUE_4_HOME_TELEPORT_SPOTANIM_3
        See Also:
        Constant Field Values
      • LEAGUE_4_HOME_TELEPORT_SPOTANIM_4

        public static final int LEAGUE_4_HOME_TELEPORT_SPOTANIM_4
        See Also:
        Constant Field Values
      • LEAGUE_4_HOME_TELEPORT_SPOTANIM_5

        public static final int LEAGUE_4_HOME_TELEPORT_SPOTANIM_5
        See Also:
        Constant Field Values
      • LEAGUE_4_DINHS_BULWARK_GLOW_BLOCK

        public static final int LEAGUE_4_DINHS_BULWARK_GLOW_BLOCK
        See Also:
        Constant Field Values
      • LEAGUE_4_DINHS_BULWARK_GLOW_IDLE

        public static final int LEAGUE_4_DINHS_BULWARK_GLOW_IDLE
        See Also:
        Constant Field Values
      • LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_ASGARNIA

        public static final int LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_ASGARNIA
        See Also:
        Constant Field Values
      • LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_FREMENNIK

        public static final int LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_FREMENNIK
        See Also:
        Constant Field Values
      • LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_KANDARIN

        public static final int LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_KANDARIN
        See Also:
        Constant Field Values
      • LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_KARAMJA

        public static final int LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_KARAMJA
        See Also:
        Constant Field Values
      • LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_KHARIDIAN_DESERT

        public static final int LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_KHARIDIAN_DESERT
        See Also:
        Constant Field Values
      • LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_MISTHALIN

        public static final int LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_MISTHALIN
        See Also:
        Constant Field Values
      • LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_MORYTANIA

        public static final int LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_MORYTANIA
        See Also:
        Constant Field Values
      • LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_TIRANNWN

        public static final int LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_TIRANNWN
        See Also:
        Constant Field Values
      • LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_WILDERNESS

        public static final int LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_WILDERNESS
        See Also:
        Constant Field Values
      • LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_KOUREND

        public static final int LEAGUE_4_AREA_UNLOCK_EMOTE_SPOTANIM_KOUREND
        See Also:
        Constant Field Values
      • RELICS_EXECUTIONER_ATTACK_SPOTANIM

        public static final int RELICS_EXECUTIONER_ATTACK_SPOTANIM
        See Also:
        Constant Field Values
      • BATTLESTAFF_RAT_BONE_CRAFTING_SPOTANIM

        public static final int BATTLESTAFF_RAT_BONE_CRAFTING_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_RAT_BOSS_ATTACK_MAGIC_01

        public static final int VFX_RAT_BOSS_ATTACK_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_RAT_BOSS_FEEDING_ATTACK_MAGIC_01

        public static final int VFX_RAT_BOSS_FEEDING_ATTACK_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_RAT_BOSS_PROJ_MAGIC_01

        public static final int VFX_RAT_BOSS_PROJ_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_RAT_BOSS_PROJ_MAGIC_IMPACT_01

        public static final int VFX_RAT_BOSS_PROJ_MAGIC_IMPACT_01
        See Also:
        Constant Field Values
      • VFX_RAT_BOSS_PROJ_RANGED_01

        public static final int VFX_RAT_BOSS_PROJ_RANGED_01
        See Also:
        Constant Field Values
      • VFX_RAT_BOSS_PROJ_RANGED_IMPACT_01

        public static final int VFX_RAT_BOSS_PROJ_RANGED_IMPACT_01
        See Also:
        Constant Field Values
      • VFX_RAT_BOSS_FALLING_DEBRIS_01

        public static final int VFX_RAT_BOSS_FALLING_DEBRIS_01
        See Also:
        Constant Field Values
      • VFX_WEAPON_STAFF_RAT01_SPOTANIM

        public static final int VFX_WEAPON_STAFF_RAT01_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_WEAPON_STAFF_RAT01_IMPACT_01

        public static final int VFX_WEAPON_STAFF_RAT01_IMPACT_01
        See Also:
        Constant Field Values
      • SPELLS_RATBONE01_TRAVEL01

        public static final int SPELLS_RATBONE01_TRAVEL01
        See Also:
        Constant Field Values
      • ARMOURED_ZOMBIE_TAXE_TRAVEL

        public static final int ARMOURED_ZOMBIE_TAXE_TRAVEL
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_LUCIEN

        public static final int VFX_MAHJARRAT_TELEPORT_LUCIEN
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_LUCIEN_NOSTAFF

        public static final int VFX_MAHJARRAT_TELEPORT_LUCIEN_NOSTAFF
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_TELEPORT_ZEMOUREGAL

        public static final int VFX_MAHJARRAT_TELEPORT_ZEMOUREGAL
        See Also:
        Constant Field Values
      • DOV_DIMINTHEIS_RECEIVE_SHIELD_SPOTANIM

        public static final int DOV_DIMINTHEIS_RECEIVE_SHIELD_SPOTANIM
        See Also:
        Constant Field Values
      • COA_PLAYER_GRAPPLE_SPOT

        public static final int COA_PLAYER_GRAPPLE_SPOT
        See Also:
        Constant Field Values
      • HUNTING_MOTH_SUNLIGHT_OUT_SPOT_ANIM_NO_TRAIL

        public static final int HUNTING_MOTH_SUNLIGHT_OUT_SPOT_ANIM_NO_TRAIL
        See Also:
        Constant Field Values
      • HUNTING_MOTH_MOONLIGHT_OUT_SPOT_ANIM_NO_TRAIL

        public static final int HUNTING_MOTH_MOONLIGHT_OUT_SPOT_ANIM_NO_TRAIL
        See Also:
        Constant Field Values
      • HUNTING_MOTH_SUNLIGHT_OUT_SPOT_ANIM

        public static final int HUNTING_MOTH_SUNLIGHT_OUT_SPOT_ANIM
        See Also:
        Constant Field Values
      • HUNTING_MOTH_MOONLIGHT_OUT_SPOT_ANIM

        public static final int HUNTING_MOTH_MOONLIGHT_OUT_SPOT_ANIM
        See Also:
        Constant Field Values
      • NPC_COLOSSI_COLOSSI_01_LAND

        public static final int NPC_COLOSSI_COLOSSI_01_LAND
        See Also:
        Constant Field Values
      • NPC_COLOSSI_COLOSSI_TRIPLEATTACK_01_TELEGRAPH

        public static final int NPC_COLOSSI_COLOSSI_TRIPLEATTACK_01_TELEGRAPH
        See Also:
        Constant Field Values
      • NPC_COLOSSI_COLOSSI_TRIPLEATTACK_01_TELEGRAPH_SHORTER

        public static final int NPC_COLOSSI_COLOSSI_TRIPLEATTACK_01_TELEGRAPH_SHORTER
        See Also:
        Constant Field Values
      • SPOTANIM_COLOSSI_FINALBOSS_01_MELEE

        public static final int SPOTANIM_COLOSSI_FINALBOSS_01_MELEE
        See Also:
        Constant Field Values
      • SPOTANIM_COLOSSI_FINALBOSS_02_MELEE

        public static final int SPOTANIM_COLOSSI_FINALBOSS_02_MELEE
        See Also:
        Constant Field Values
      • SPOTANIM_COLOSSI_FINALBOSS_03_MELEE

        public static final int SPOTANIM_COLOSSI_FINALBOSS_03_MELEE
        See Also:
        Constant Field Values
      • SPOTANIM_COLOSSI_FINALBOSS_04_MELEE

        public static final int SPOTANIM_COLOSSI_FINALBOSS_04_MELEE
        See Also:
        Constant Field Values
      • NPC_COLOSSI_JAVELIN_01_SPEARHEAD

        public static final int NPC_COLOSSI_JAVELIN_01_SPEARHEAD
        See Also:
        Constant Field Values
      • NPC_COLOSSI_JAVELIN_01_ARTILLERY_SLOW

        public static final int NPC_COLOSSI_JAVELIN_01_ARTILLERY_SLOW
        See Also:
        Constant Field Values
      • NPC_COLOSSI_JAVELIN_01_ARTILLERY_FAST

        public static final int NPC_COLOSSI_JAVELIN_01_ARTILLERY_FAST
        See Also:
        Constant Field Values
      • NPC_COLOSSI_JAVELIN_01_ARTILLERY_FIRE

        public static final int NPC_COLOSSI_JAVELIN_01_ARTILLERY_FIRE
        See Also:
        Constant Field Values
      • NPC_COLOSSI_JAVELIN_01_SPEARHEAD_FIRE_SLOW

        public static final int NPC_COLOSSI_JAVELIN_01_SPEARHEAD_FIRE_SLOW
        See Also:
        Constant Field Values
      • NPC_COLOSSI_JAVELIN_01_SPEARHEAD_FIRE_FAST

        public static final int NPC_COLOSSI_JAVELIN_01_SPEARHEAD_FIRE_FAST
        See Also:
        Constant Field Values
      • NPC_COLOSSI_SHOCKWAVE_01_CLAPATTACK

        public static final int NPC_COLOSSI_SHOCKWAVE_01_CLAPATTACK
        See Also:
        Constant Field Values
      • NPC_COLOSSI_FINALBOSS_01_DEATH

        public static final int NPC_COLOSSI_FINALBOSS_01_DEATH
        See Also:
        Constant Field Values
      • VFX_MANTICORE_01_PROJECTILE_MAGIC_01

        public static final int VFX_MANTICORE_01_PROJECTILE_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_MANTICORE_01_PROJECTILE_IMPACT_MAGIC_01

        public static final int VFX_MANTICORE_01_PROJECTILE_IMPACT_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_MANTICORE_01_PROJECTILE_RANGED_01

        public static final int VFX_MANTICORE_01_PROJECTILE_RANGED_01
        See Also:
        Constant Field Values
      • VFX_MANTICORE_01_PROJECTILE_IMPACT_RANGED_01

        public static final int VFX_MANTICORE_01_PROJECTILE_IMPACT_RANGED_01
        See Also:
        Constant Field Values
      • VFX_MANTICORE_01_PROJECTILE_MELEE_01

        public static final int VFX_MANTICORE_01_PROJECTILE_MELEE_01
        See Also:
        Constant Field Values
      • VFX_MANTICORE_01_PROJECTILE_IMPACT_MELEE_01

        public static final int VFX_MANTICORE_01_PROJECTILE_IMPACT_MELEE_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_TOTEM_PROJECTILE_01

        public static final int VFX_COLOSSEUM_TOTEM_PROJECTILE_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_TOTEM_IMPACT_01

        public static final int VFX_COLOSSEUM_TOTEM_IMPACT_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_01

        public static final int VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_02

        public static final int VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_02
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_03

        public static final int VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_03
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_04

        public static final int VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_04
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_01

        public static final int VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_02

        public static final int VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_02
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_03

        public static final int VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_03
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_04

        public static final int VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_04
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_ATTACK_01_IMPACT_01

        public static final int VFX_COLOSSEUM_CRYSTAL_ATTACK_01_IMPACT_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_SUNFIRE_LIGHTNING_01_BEAM_01

        public static final int VFX_COLOSSEUM_SUNFIRE_LIGHTNING_01_BEAM_01
        See Also:
        Constant Field Values
      • VFX_COLOSSI_STAB_DUST_01

        public static final int VFX_COLOSSI_STAB_DUST_01
        See Also:
        Constant Field Values
      • VFX_COLOSSI_STAB_DUST_02

        public static final int VFX_COLOSSI_STAB_DUST_02
        See Also:
        Constant Field Values
      • VFX_COLOSSI_STAB_DUST_03

        public static final int VFX_COLOSSI_STAB_DUST_03
        See Also:
        Constant Field Values
      • VFX_COLOSSI_STAB_DUST_04

        public static final int VFX_COLOSSI_STAB_DUST_04
        See Also:
        Constant Field Values
      • VFX_COLOSSI_STAB_DUST_05

        public static final int VFX_COLOSSI_STAB_DUST_05
        See Also:
        Constant Field Values
      • VFX_COLOSSI_STAB_DUST_06

        public static final int VFX_COLOSSI_STAB_DUST_06
        See Also:
        Constant Field Values
      • VFX_COLOSSI_STAB_DUST_07

        public static final int VFX_COLOSSI_STAB_DUST_07
        See Also:
        Constant Field Values
      • VFX_COLOSSI_STAB_DUST_08

        public static final int VFX_COLOSSI_STAB_DUST_08
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_BEE_JAR_IMPACT_01

        public static final int VFX_COLOSSEUM_BEE_JAR_IMPACT_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_BEE_JAR_TRAVEL

        public static final int VFX_COLOSSEUM_BEE_JAR_TRAVEL
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HOT_SAND_02_PROJECTILE_01

        public static final int VFX_COLOSSEUM_HOT_SAND_02_PROJECTILE_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HOT_SAND_02_PROJECTILE_02

        public static final int VFX_COLOSSEUM_HOT_SAND_02_PROJECTILE_02
        See Also:
        Constant Field Values
      • VFX_DOOM_SCORPION_01_PLAYER_DEATH_01

        public static final int VFX_DOOM_SCORPION_01_PLAYER_DEATH_01
        See Also:
        Constant Field Values
      • VFX_DOOM_SCORPION_ATTACK_IMPACT_01

        public static final int VFX_DOOM_SCORPION_ATTACK_IMPACT_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HUMAN_EXPLOSION_01

        public static final int VFX_COLOSSEUM_HUMAN_EXPLOSION_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HUMAN_EXPLOSION_02

        public static final int VFX_COLOSSEUM_HUMAN_EXPLOSION_02
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HUMAN_EXPLOSION_03

        public static final int VFX_COLOSSEUM_HUMAN_EXPLOSION_03
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HUMAN_EXPLOSION_04

        public static final int VFX_COLOSSEUM_HUMAN_EXPLOSION_04
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HUMAN_EXPLOSION_05

        public static final int VFX_COLOSSEUM_HUMAN_EXPLOSION_05
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HUMAN_EXPLOSION_06

        public static final int VFX_COLOSSEUM_HUMAN_EXPLOSION_06
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HUMAN_EXPLOSION_07

        public static final int VFX_COLOSSEUM_HUMAN_EXPLOSION_07
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HUMAN_EXPLOSION_08

        public static final int VFX_COLOSSEUM_HUMAN_EXPLOSION_08
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_MANTICORE_EXPLOSION_01

        public static final int VFX_COLOSSEUM_MANTICORE_EXPLOSION_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_COLOSSI_EXPLOSION_01

        public static final int VFX_COLOSSEUM_COLOSSI_EXPLOSION_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_MINOTAUR_EXPLOSION_01

        public static final int VFX_COLOSSEUM_MINOTAUR_EXPLOSION_01
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_FINALBOSS_EXPLOSION_01

        public static final int VFX_COLOSSEUM_FINALBOSS_EXPLOSION_01
        See Also:
        Constant Field Values
      • VFX_GLAIVE_CHARGED_SPECIAL

        public static final int VFX_GLAIVE_CHARGED_SPECIAL
        See Also:
        Constant Field Values
      • VFX_GLAIVE_UNCHARGED_SPECIAL

        public static final int VFX_GLAIVE_UNCHARGED_SPECIAL
        See Also:
        Constant Field Values
      • PROJANIM_GLAIVE_01_SPECIAL

        public static final int PROJANIM_GLAIVE_01_SPECIAL
        See Also:
        Constant Field Values
      • PROJANIM_GLAIVE_02_SPECIAL

        public static final int PROJANIM_GLAIVE_02_SPECIAL
        See Also:
        Constant Field Values
      • PROJANIM_GLAIVE_01_REGULAR

        public static final int PROJANIM_GLAIVE_01_REGULAR
        See Also:
        Constant Field Values
      • PROJANIM_GLAIVE_02_REGULAR

        public static final int PROJANIM_GLAIVE_02_REGULAR
        See Also:
        Constant Field Values
      • VFX_GLAIVE_01_IMPACT_SPECIAL_01

        public static final int VFX_GLAIVE_01_IMPACT_SPECIAL_01
        See Also:
        Constant Field Values
      • VFX_GLAIVE_01_IMPACT_REGULAR_01

        public static final int VFX_GLAIVE_01_IMPACT_REGULAR_01
        See Also:
        Constant Field Values
      • VFX_GLAIVE_02_IMPACT_SPECIAL_01

        public static final int VFX_GLAIVE_02_IMPACT_SPECIAL_01
        See Also:
        Constant Field Values
      • VFX_GLAIVE_CHARGED_REGULAR

        public static final int VFX_GLAIVE_CHARGED_REGULAR
        See Also:
        Constant Field Values
      • SPOTANIM_WHISTLE_QUETZAL_BACKPACK01

        public static final int SPOTANIM_WHISTLE_QUETZAL_BACKPACK01
        See Also:
        Constant Field Values
      • SPOTANIM_WHISTLE_QUETZAL_FEMALE01

        public static final int SPOTANIM_WHISTLE_QUETZAL_FEMALE01
        See Also:
        Constant Field Values
      • SPOTANIM_WHISTLE_QUETZAL_FEMALE02

        public static final int SPOTANIM_WHISTLE_QUETZAL_FEMALE02
        See Also:
        Constant Field Values
      • SPOTANIM_WHISTLE_QUETZAL_FEMALE03

        public static final int SPOTANIM_WHISTLE_QUETZAL_FEMALE03
        See Also:
        Constant Field Values
      • SPOTANIM_WHISTLE_QUETZAL_FEMALE04

        public static final int SPOTANIM_WHISTLE_QUETZAL_FEMALE04
        See Also:
        Constant Field Values
      • SPOTANIM_WHISTLE_QUETZAL_FEMALE05

        public static final int SPOTANIM_WHISTLE_QUETZAL_FEMALE05
        See Also:
        Constant Field Values
      • SPOTANIM_WHISTLE_QUETZAL_MALE01

        public static final int SPOTANIM_WHISTLE_QUETZAL_MALE01
        See Also:
        Constant Field Values
      • SPOTANIM_WHISTLE_QUETZAL_MALE02

        public static final int SPOTANIM_WHISTLE_QUETZAL_MALE02
        See Also:
        Constant Field Values
      • SPOTANIM_WHISTLE_QUETZAL_MALE03

        public static final int SPOTANIM_WHISTLE_QUETZAL_MALE03
        See Also:
        Constant Field Values
      • SPOTANIM_WHISTLE_QUETZAL_MALE04

        public static final int SPOTANIM_WHISTLE_QUETZAL_MALE04
        See Also:
        Constant Field Values
      • SPOTANIM_WHISTLE_QUETZAL_MALE05

        public static final int SPOTANIM_WHISTLE_QUETZAL_MALE05
        See Also:
        Constant Field Values
      • PMOON_BOSS_FLOOR_SYMBOL_SPAWN_SPOT

        public static final int PMOON_BOSS_FLOOR_SYMBOL_SPAWN_SPOT
        See Also:
        Constant Field Values
      • PMOON_BOSS_FLOOR_SYMBOL_IDLE_SPOT

        public static final int PMOON_BOSS_FLOOR_SYMBOL_IDLE_SPOT
        See Also:
        Constant Field Values
      • PMOON_BOSS_FLOOR_SYMBOL_END_SPOT

        public static final int PMOON_BOSS_FLOOR_SYMBOL_END_SPOT
        See Also:
        Constant Field Values
      • VFX_DJINN_BLOOD_POOL_IDLE

        public static final int VFX_DJINN_BLOOD_POOL_IDLE
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_TEMPEST_SPAWN

        public static final int VFX_DJINN_BLUE_TEMPEST_SPAWN
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_TEMPEST_IDLE

        public static final int VFX_DJINN_BLUE_TEMPEST_IDLE
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_TEMPEST_DESPAWN

        public static final int VFX_DJINN_BLUE_TEMPEST_DESPAWN
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_MAGIC_PLAYER_SPOTANIM_01

        public static final int VFX_DJINN_BLUE_MAGIC_PLAYER_SPOTANIM_01
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_MAGIC_PLAYER_SPOTANIM_01_REVERSE

        public static final int VFX_DJINN_BLUE_MAGIC_PLAYER_SPOTANIM_01_REVERSE
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_MAGIC_PROJECTILE_01

        public static final int VFX_DJINN_BLUE_MAGIC_PROJECTILE_01
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_MAGIC_PLAYER_SPOTANIM_02

        public static final int VFX_DJINN_BLUE_MAGIC_PLAYER_SPOTANIM_02
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_ICE_BLOCK_SPAWN_01

        public static final int VFX_DJINN_BLUE_ICE_BLOCK_SPAWN_01
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_ICE_BLOCK_IDLE_01

        public static final int VFX_DJINN_BLUE_ICE_BLOCK_IDLE_01
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_ICE_BLOCK_IDLE_02

        public static final int VFX_DJINN_BLUE_ICE_BLOCK_IDLE_02
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_ICE_BLOCK_CRACKING_01

        public static final int VFX_DJINN_BLUE_ICE_BLOCK_CRACKING_01
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_ICE_BLOCK_IDLE_03

        public static final int VFX_DJINN_BLUE_ICE_BLOCK_IDLE_03
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_ICE_BLOCK_EXPLODE_01

        public static final int VFX_DJINN_BLUE_ICE_BLOCK_EXPLODE_01
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_ICE_BLOCK_EXPLODE_02

        public static final int VFX_DJINN_BLUE_ICE_BLOCK_EXPLODE_02
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_MAGIC_PROJECTILE_02

        public static final int VFX_DJINN_BLUE_MAGIC_PROJECTILE_02
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_MAGIC_PROJECTILE_03

        public static final int VFX_DJINN_BLUE_MAGIC_PROJECTILE_03
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_MAGIC_IMPACT_01

        public static final int VFX_DJINN_BLUE_MAGIC_IMPACT_01
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_MAGIC_IMPACT_02

        public static final int VFX_DJINN_BLUE_MAGIC_IMPACT_02
        See Also:
        Constant Field Values
      • VFX_DJINN_ICE_FLOOR_SPAWN_01

        public static final int VFX_DJINN_ICE_FLOOR_SPAWN_01
        See Also:
        Constant Field Values
      • VFX_DJINN_ICE_FLOOR_IDLE_01

        public static final int VFX_DJINN_ICE_FLOOR_IDLE_01
        See Also:
        Constant Field Values
      • VFX_DJINN_ICE_FLOOR_ATTACK_01

        public static final int VFX_DJINN_ICE_FLOOR_ATTACK_01
        See Also:
        Constant Field Values
      • VFX_DJINN_ECLIPSE_MOON_SPOTANIM_START

        public static final int VFX_DJINN_ECLIPSE_MOON_SPOTANIM_START
        See Also:
        Constant Field Values
      • VFX_DJINN_ECLIPSE_MOON_SPOTANIM_END

        public static final int VFX_DJINN_ECLIPSE_MOON_SPOTANIM_END
        See Also:
        Constant Field Values
      • PMOON_BOSS_OVERLAY_LINGER_30

        public static final int PMOON_BOSS_OVERLAY_LINGER_30
        See Also:
        Constant Field Values
      • PMOON_BOSS_OVERLAY_LINGER_60

        public static final int PMOON_BOSS_OVERLAY_LINGER_60
        See Also:
        Constant Field Values
      • GARGBOSS_RAIN_SHADOW_90

        public static final int GARGBOSS_RAIN_SHADOW_90
        See Also:
        Constant Field Values
      • VFX_DJINN_ECLIPSE_MOON_SPOTANIM_01

        public static final int VFX_DJINN_ECLIPSE_MOON_SPOTANIM_01
        See Also:
        Constant Field Values
      • VFX_DJINN_ECLIPSE_MOON_SPOTANIM_02

        public static final int VFX_DJINN_ECLIPSE_MOON_SPOTANIM_02
        See Also:
        Constant Field Values
      • VFX_DJINN_BLOOD_MOON_PROJANIM_01

        public static final int VFX_DJINN_BLOOD_MOON_PROJANIM_01
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_MOON_PROJANIM_01

        public static final int VFX_DJINN_BLUE_MOON_PROJANIM_01
        See Also:
        Constant Field Values
      • VFX_DJINN_ECLIPSE_MOON_PROJANIM_01

        public static final int VFX_DJINN_ECLIPSE_MOON_PROJANIM_01
        See Also:
        Constant Field Values
      • VFX_DJINN_BLOOD_MOON_SPOTANIM_MAGIC

        public static final int VFX_DJINN_BLOOD_MOON_SPOTANIM_MAGIC
        See Also:
        Constant Field Values
      • VFX_DJINN_BLUE_MOON_SPOTANIM_MAGIC

        public static final int VFX_DJINN_BLUE_MOON_SPOTANIM_MAGIC
        See Also:
        Constant Field Values
      • VFX_DJINN_ECLIPSE_MOON_SPOTANIM_MAGIC

        public static final int VFX_DJINN_ECLIPSE_MOON_SPOTANIM_MAGIC
        See Also:
        Constant Field Values
      • PMOON_BOSS_FAKE_BLUE_MAGIC

        public static final int PMOON_BOSS_FAKE_BLUE_MAGIC
        See Also:
        Constant Field Values
      • PMOON_BOSS_FAKE_ECLIPSE_MAGIC

        public static final int PMOON_BOSS_FAKE_ECLIPSE_MAGIC
        See Also:
        Constant Field Values
      • PMOON_BOSS_FAKE_BLUE_FADEOUT

        public static final int PMOON_BOSS_FAKE_BLUE_FADEOUT
        See Also:
        Constant Field Values
      • PMOON_BOSS_FAKE_ECLIPSE_DEATH

        public static final int PMOON_BOSS_FAKE_ECLIPSE_DEATH
        See Also:
        Constant Field Values
      • PMOON_BOSS_FAKE_BLOOD_DEATH

        public static final int PMOON_BOSS_FAKE_BLOOD_DEATH
        See Also:
        Constant Field Values
      • PMOON_BOSS_FAKE_BLUE_DEATH

        public static final int PMOON_BOSS_FAKE_BLUE_DEATH
        See Also:
        Constant Field Values
      • SPECIAL_SPELL_SPEAR_SPOTANIM

        public static final int SPECIAL_SPELL_SPEAR_SPOTANIM
        See Also:
        Constant Field Values
      • SPECIAL_DUAL_MACUAHUITL_SPOTANIM

        public static final int SPECIAL_DUAL_MACUAHUITL_SPOTANIM
        See Also:
        Constant Field Values
      • SPECIAL_ATLATL_SPOTANIM

        public static final int SPECIAL_ATLATL_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_ATLATL_PROJECTILE_01

        public static final int VFX_ATLATL_PROJECTILE_01
        See Also:
        Constant Field Values
      • SPECIAL_ATLATL_CAST_SPOTANIM

        public static final int SPECIAL_ATLATL_CAST_SPOTANIM
        See Also:
        Constant Field Values
      • SPECIAL_ATLATL_IMPACT_SPOTANIM

        public static final int SPECIAL_ATLATL_IMPACT_SPOTANIM
        See Also:
        Constant Field Values
      • ANTELOPE_SUN_LEAP_PROJ1

        public static final int ANTELOPE_SUN_LEAP_PROJ1
        See Also:
        Constant Field Values
      • ANTELOPE_SUN_LEAP_PROJ2

        public static final int ANTELOPE_SUN_LEAP_PROJ2
        See Also:
        Constant Field Values
      • ANTELOPE_MOON_LEAP_PROJ1

        public static final int ANTELOPE_MOON_LEAP_PROJ1
        See Also:
        Constant Field Values
      • ANTELOPE_MOON_LEAP_PROJ2

        public static final int ANTELOPE_MOON_LEAP_PROJ2
        See Also:
        Constant Field Values
      • SPOTANIM_ELDER_MAUL_SPECIAL

        public static final int SPOTANIM_ELDER_MAUL_SPECIAL
        See Also:
        Constant Field Values
      • SPOTANIM_ELDER_MAUL_SPECIAL_IMPACT

        public static final int SPOTANIM_ELDER_MAUL_SPECIAL_IMPACT
        See Also:
        Constant Field Values
      • VFX_HUMAN_SCORCHING_BOW_SPECIAL_ATTACK_01

        public static final int VFX_HUMAN_SCORCHING_BOW_SPECIAL_ATTACK_01
        See Also:
        Constant Field Values
      • VFX_SCORCHING_BOW_PROJECTILE

        public static final int VFX_SCORCHING_BOW_PROJECTILE
        See Also:
        Constant Field Values
      • VFX_SCORCHING_BOW_SPOTANIM

        public static final int VFX_SCORCHING_BOW_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_SCORCHING_BOW_END_SPOTANIM

        public static final int VFX_SCORCHING_BOW_END_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_IGNITE_STAFF_01_1X1

        public static final int VFX_IGNITE_STAFF_01_1X1
        See Also:
        Constant Field Values
      • VFX_IGNITE_STAFF_01_2X2

        public static final int VFX_IGNITE_STAFF_01_2X2
        See Also:
        Constant Field Values
      • VFX_IGNITE_STAFF_01_3X3

        public static final int VFX_IGNITE_STAFF_01_3X3
        See Also:
        Constant Field Values
      • VFX_BURNING_CLAWS_SPEC_02

        public static final int VFX_BURNING_CLAWS_SPEC_02
        See Also:
        Constant Field Values
      • LUC2_TO_ASH_SPOT_MAGE_SMALL

        public static final int LUC2_TO_ASH_SPOT_MAGE_SMALL
        See Also:
        Constant Field Values
      • LUC2_TO_ASH_SPOT_MAGE_LARGE

        public static final int LUC2_TO_ASH_SPOT_MAGE_LARGE
        See Also:
        Constant Field Values
      • LUC2_MOVARIO_DARTS_PROJ

        public static final int LUC2_MOVARIO_DARTS_PROJ
        See Also:
        Constant Field Values
      • LUC2_MOVARIO_DART_LAUNCH_SPOT

        public static final int LUC2_MOVARIO_DART_LAUNCH_SPOT
        See Also:
        Constant Field Values
      • DRAGON_HASTA_SPEC_SPOTANIM

        public static final int DRAGON_HASTA_SPEC_SPOTANIM
        See Also:
        Constant Field Values
      • LUC2_HAZELMERE_CRYSTAL_MAP_SPOT_01

        public static final int LUC2_HAZELMERE_CRYSTAL_MAP_SPOT_01
        See Also:
        Constant Field Values
      • LUC2_HAZELMERE_CRYSTAL_MAP_SPOT_02

        public static final int LUC2_HAZELMERE_CRYSTAL_MAP_SPOT_02
        See Also:
        Constant Field Values
      • LUC2_HAZELMERE_CRYSTAL_MAP_SPOT_03

        public static final int LUC2_HAZELMERE_CRYSTAL_MAP_SPOT_03
        See Also:
        Constant Field Values
      • LUC2_HAZELMERE_CRYSTAL_PROJ_01

        public static final int LUC2_HAZELMERE_CRYSTAL_PROJ_01
        See Also:
        Constant Field Values
      • LUC2_HAZELMERE_CRYSTAL_PROJ_02

        public static final int LUC2_HAZELMERE_CRYSTAL_PROJ_02
        See Also:
        Constant Field Values
      • LUC2_HAZELMERE_CRYSTAL_PROJ_03

        public static final int LUC2_HAZELMERE_CRYSTAL_PROJ_03
        See Also:
        Constant Field Values
      • WGS_HAZELMERE_NPC_CRYSTAL_SPOT

        public static final int WGS_HAZELMERE_NPC_CRYSTAL_SPOT
        See Also:
        Constant Field Values
      • LUC2_HAZELMERE_CRYSTAL_IMPACT_SPOT

        public static final int LUC2_HAZELMERE_CRYSTAL_IMPACT_SPOT
        See Also:
        Constant Field Values
      • LUC2_HAZELMERE_INCINERATION_SPOT

        public static final int LUC2_HAZELMERE_INCINERATION_SPOT
        See Also:
        Constant Field Values
      • SPOTANIM_WEAPON_SWORD_OSMUMTEN_SPECIAL

        public static final int SPOTANIM_WEAPON_SWORD_OSMUMTEN_SPECIAL
        See Also:
        Constant Field Values
      • LUC2_HAZELMERE_SEED_SPOT

        public static final int LUC2_HAZELMERE_SEED_SPOT
        See Also:
        Constant Field Values
      • LUC2_POTION_TRAY_DROP_SPOTANIM_PART_ONE

        public static final int LUC2_POTION_TRAY_DROP_SPOTANIM_PART_ONE
        See Also:
        Constant Field Values
      • LUC2_POTION_TRAY_DROP_SPOTANIM_PART_TWO

        public static final int LUC2_POTION_TRAY_DROP_SPOTANIM_PART_TWO
        See Also:
        Constant Field Values
      • LUC2_JAS_GLOW_DRAGONKIN_SIZE

        public static final int LUC2_JAS_GLOW_DRAGONKIN_SIZE
        See Also:
        Constant Field Values
      • WGS_SHINING_LIGHT_ON_SEED_SPOTANIM

        public static final int WGS_SHINING_LIGHT_ON_SEED_SPOTANIM
        See Also:
        Constant Field Values
      • WGS_SHINING_LIGHT_ON_SEED_PROJANIM

        public static final int WGS_SHINING_LIGHT_ON_SEED_PROJANIM
        See Also:
        Constant Field Values
      • LUC2_SHATTERED_HALBERD_SPOTANIM

        public static final int LUC2_SHATTERED_HALBERD_SPOTANIM
        See Also:
        Constant Field Values
      • LUC2_SHATTERED_WHIP_SPOTANIM

        public static final int LUC2_SHATTERED_WHIP_SPOTANIM
        See Also:
        Constant Field Values
      • LUC2_UNDEAD_DEMON_FIREBALL_IMPACT_SPOT

        public static final int LUC2_UNDEAD_DEMON_FIREBALL_IMPACT_SPOT
        See Also:
        Constant Field Values
      • WGS_UNDEAD_DEMON_SUMMON_SPOTANIM

        public static final int WGS_UNDEAD_DEMON_SUMMON_SPOTANIM
        See Also:
        Constant Field Values
      • LUC2_UNDEAD_DEMON_DEATH_SPOT

        public static final int LUC2_UNDEAD_DEMON_DEATH_SPOT
        See Also:
        Constant Field Values
      • LUC2_UNDEAD_DEMON_SHIELD_SPOT

        public static final int LUC2_UNDEAD_DEMON_SHIELD_SPOT
        See Also:
        Constant Field Values
      • LUC2_UNDEAD_DEMON_SHIELD_RESTORE_SPOT

        public static final int LUC2_UNDEAD_DEMON_SHIELD_RESTORE_SPOT
        See Also:
        Constant Field Values
      • LUC2_UNDEAD_DEMON_MELEE_SPOT

        public static final int LUC2_UNDEAD_DEMON_MELEE_SPOT
        See Also:
        Constant Field Values
      • LUC2_UNDEAD_DEMON_EXPLOSION_FIRE_SPOT

        public static final int LUC2_UNDEAD_DEMON_EXPLOSION_FIRE_SPOT
        See Also:
        Constant Field Values
      • LUC2_UNDEAD_DEMON_FIREBALL_PROJ

        public static final int LUC2_UNDEAD_DEMON_FIREBALL_PROJ
        See Also:
        Constant Field Values
      • LUC2_UNDEAD_DEMON_FIREBALL_IMPACT

        public static final int LUC2_UNDEAD_DEMON_FIREBALL_IMPACT
        See Also:
        Constant Field Values
      • LUC2_UNDEAD_DEMON_FIREBALL_LARGE_PROJ

        public static final int LUC2_UNDEAD_DEMON_FIREBALL_LARGE_PROJ
        See Also:
        Constant Field Values
      • LUC2_UNDEAD_DEMON_FIREBALL_LARGE_IMPACT

        public static final int LUC2_UNDEAD_DEMON_FIREBALL_LARGE_IMPACT
        See Also:
        Constant Field Values
      • LUC2_RIB_BONE_SHARD_PROJECTILE

        public static final int LUC2_RIB_BONE_SHARD_PROJECTILE
        See Also:
        Constant Field Values
      • LUC2_RIB_BONE_SHARD_SPOTANIM

        public static final int LUC2_RIB_BONE_SHARD_SPOTANIM
        See Also:
        Constant Field Values
      • LUC2_LUCIEN_RAISE_DEAD_SPOTANIM

        public static final int LUC2_LUCIEN_RAISE_DEAD_SPOTANIM
        See Also:
        Constant Field Values
      • LUC2_LUCIEN_LIGHTNING_PROJ

        public static final int LUC2_LUCIEN_LIGHTNING_PROJ
        See Also:
        Constant Field Values
      • LUC2_LUCIEN_LIGHTNING_IMPACT

        public static final int LUC2_LUCIEN_LIGHTNING_IMPACT
        See Also:
        Constant Field Values
      • LUC2_LUCIEN_RAISE_UNDEAD_PROJ

        public static final int LUC2_LUCIEN_RAISE_UNDEAD_PROJ
        See Also:
        Constant Field Values
      • VFX_SKELETON_UPDATE_THRALL_SPAWN_01

        public static final int VFX_SKELETON_UPDATE_THRALL_SPAWN_01
        See Also:
        Constant Field Values
      • LUC2_LUCIEN_LIGHTNING_SPOT

        public static final int LUC2_LUCIEN_LIGHTNING_SPOT
        See Also:
        Constant Field Values
      • WGS_PLAYER_ELECTROCUTED_SPOT

        public static final int WGS_PLAYER_ELECTROCUTED_SPOT
        See Also:
        Constant Field Values
      • WGS_THAERSK_POTION_SPOT

        public static final int WGS_THAERSK_POTION_SPOT
        See Also:
        Constant Field Values
      • LUC2_CHASM_CUTSCENE_PLAYER_LIGHT_SPOT

        public static final int LUC2_CHASM_CUTSCENE_PLAYER_LIGHT_SPOT
        See Also:
        Constant Field Values
      • LUC2_CHASM_CUTSCENE_PLAYER_LIGHT_SPOT_REVERSE

        public static final int LUC2_CHASM_CUTSCENE_PLAYER_LIGHT_SPOT_REVERSE
        See Also:
        Constant Field Values
      • WGS_SHATTERED_HALBERD_SPOTANIM

        public static final int WGS_SHATTERED_HALBERD_SPOTANIM
        See Also:
        Constant Field Values
      • WGAS_SHATTERED_WHIP_SPOTANIM

        public static final int WGAS_SHATTERED_WHIP_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_WATER_ATTACK01_SPOTANIM

        public static final int VFX_BALANCE_ELEMENTAL_WATER_ATTACK01_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_WATER_ATTACK01_PROJANIM

        public static final int VFX_BALANCE_ELEMENTAL_WATER_ATTACK01_PROJANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_WATER_ATTACK01_IMPACTANIM

        public static final int VFX_BALANCE_ELEMENTAL_WATER_ATTACK01_IMPACTANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_FIRE_ATTACK01_PROJANIM

        public static final int VFX_BALANCE_ELEMENTAL_FIRE_ATTACK01_PROJANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_FIRE_ATTACK01_IMPACTANIM

        public static final int VFX_BALANCE_ELEMENTAL_FIRE_ATTACK01_IMPACTANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_WATER_ATTACK_SPECIAL01_SPOTANIM

        public static final int VFX_BALANCE_ELEMENTAL_WATER_ATTACK_SPECIAL01_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_WATER_ATTACK_SPECIAL01_PROJANIM

        public static final int VFX_BALANCE_ELEMENTAL_WATER_ATTACK_SPECIAL01_PROJANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_WATER_ATTACK_SPECIAL01_IMPACTANIM

        public static final int VFX_BALANCE_ELEMENTAL_WATER_ATTACK_SPECIAL01_IMPACTANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_AIR_ATTACK_SPECIAL01_SPOTANIM

        public static final int VFX_BALANCE_ELEMENTAL_AIR_ATTACK_SPECIAL01_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_AIR_ATTACK_SPECIAL01_PROJANIM

        public static final int VFX_BALANCE_ELEMENTAL_AIR_ATTACK_SPECIAL01_PROJANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_AIR_ATTACK_SPECIAL01_IMPACTANIM

        public static final int VFX_BALANCE_ELEMENTAL_AIR_ATTACK_SPECIAL01_IMPACTANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_FIRE_ATTACK_SPECIAL01_SPOTANIM

        public static final int VFX_BALANCE_ELEMENTAL_FIRE_ATTACK_SPECIAL01_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_FIRE_ATTACK_SPECIAL01_PROJANIM

        public static final int VFX_BALANCE_ELEMENTAL_FIRE_ATTACK_SPECIAL01_PROJANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL_FIRE_ATTACK_SPECIAL01_IMPACTANIM

        public static final int VFX_BALANCE_ELEMENTAL_FIRE_ATTACK_SPECIAL01_IMPACTANIM
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL02_SPAWN01_PART01

        public static final int VFX_BALANCE_ELEMENTAL02_SPAWN01_PART01
        See Also:
        Constant Field Values
      • VFX_BALANCE_ELEMENTAL02_DEATH_PART02

        public static final int VFX_BALANCE_ELEMENTAL02_DEATH_PART02
        See Also:
        Constant Field Values
      • WGS_LUCIEN_POWERING_UP_SPOT

        public static final int WGS_LUCIEN_POWERING_UP_SPOT
        See Also:
        Constant Field Values
      • LUC2_HAZELMERE_TELESCOPE_SPOTANIM

        public static final int LUC2_HAZELMERE_TELESCOPE_SPOTANIM
        See Also:
        Constant Field Values
      • WGS_HAZELMERE_TELEPORT_SPOTANIM

        public static final int WGS_HAZELMERE_TELEPORT_SPOTANIM
        See Also:
        Constant Field Values
      • WGS_HAZELMERE_TELEPORT_IN_SPOTANIM

        public static final int WGS_HAZELMERE_TELEPORT_IN_SPOTANIM
        See Also:
        Constant Field Values
      • WGS_DARK_SQUALL_SHAPESHIFT_PART01

        public static final int WGS_DARK_SQUALL_SHAPESHIFT_PART01
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SUMMON_LUCIEN

        public static final int VFX_MAHJARRAT_SUMMON_LUCIEN
        See Also:
        Constant Field Values
      • VFX_MAHJARRAT_SUMMON_ZEMOUREGAL

        public static final int VFX_MAHJARRAT_SUMMON_ZEMOUREGAL
        See Also:
        Constant Field Values
      • WATERSURGE_CASTING_FAST

        public static final int WATERSURGE_CASTING_FAST
        See Also:
        Constant Field Values
      • EARTHSURGE_CASTING_FAST

        public static final int EARTHSURGE_CASTING_FAST
        See Also:
        Constant Field Values
      • VFX_SCORCHING_BOW_IMPACT_01

        public static final int VFX_SCORCHING_BOW_IMPACT_01
        See Also:
        Constant Field Values
      • SPOTANIM_DMM_2024_REWARD_TELEPORT

        public static final int SPOTANIM_DMM_2024_REWARD_TELEPORT
        See Also:
        Constant Field Values
      • SPOTANIM_DMM_2024_HOME_TELEPORT_01

        public static final int SPOTANIM_DMM_2024_HOME_TELEPORT_01
        See Also:
        Constant Field Values
      • SPOTANIM_DMM_2024_HOME_TELEPORT_02

        public static final int SPOTANIM_DMM_2024_HOME_TELEPORT_02
        See Also:
        Constant Field Values
      • SPOTANIM_DMM_2024_HOME_TELEPORT_03

        public static final int SPOTANIM_DMM_2024_HOME_TELEPORT_03
        See Also:
        Constant Field Values
      • SPOTANIM_DMM_2024_HOME_TELEPORT_04

        public static final int SPOTANIM_DMM_2024_HOME_TELEPORT_04
        See Also:
        Constant Field Values
      • SPOTANIM_DMM_2024_HOME_TELEPORT_05

        public static final int SPOTANIM_DMM_2024_HOME_TELEPORT_05
        See Also:
        Constant Field Values
      • WGS_SUROK_SURGE_EARTH01

        public static final int WGS_SUROK_SURGE_EARTH01
        See Also:
        Constant Field Values
      • WGS_SUROK_SURGE_WATER01

        public static final int WGS_SUROK_SURGE_WATER01
        See Also:
        Constant Field Values
      • MORRIGANS_JAVELIN_SPOTANIM

        public static final int MORRIGANS_JAVELIN_SPOTANIM
        See Also:
        Constant Field Values
      • MORRIGANS_JAVELIN_PROJANIM

        public static final int MORRIGANS_JAVELIN_PROJANIM
        See Also:
        Constant Field Values
      • MORRIGANS_TAXE_SPOTANIM

        public static final int MORRIGANS_TAXE_SPOTANIM
        See Also:
        Constant Field Values
      • MORRIGANS_TAXE_PROJANIM

        public static final int MORRIGANS_TAXE_PROJANIM
        See Also:
        Constant Field Values
      • ARAXYTE_EXPLOSIVE_SPIDER_EXPLOSION

        public static final int ARAXYTE_EXPLOSIVE_SPIDER_EXPLOSION
        See Also:
        Constant Field Values
      • ARAXYTE_ACID_SPIDER_EXPLOSION

        public static final int ARAXYTE_ACID_SPIDER_EXPLOSION
        See Also:
        Constant Field Values
      • ARAXYTE_ACID_SPIDER_EGG

        public static final int ARAXYTE_ACID_SPIDER_EGG
        See Also:
        Constant Field Values
      • ARAXYTE_EXPLOSIVE_SPIDER_EGG

        public static final int ARAXYTE_EXPLOSIVE_SPIDER_EGG
        See Also:
        Constant Field Values
      • ARAXYTE_MIRRORBACK_SPIDER_EGG

        public static final int ARAXYTE_MIRRORBACK_SPIDER_EGG
        See Also:
        Constant Field Values
      • VFX_NOXIOUS_HALBERD_SPEC

        public static final int VFX_NOXIOUS_HALBERD_SPEC
        See Also:
        Constant Field Values
      • VFX_HUMAN_CRAFT_RANCOR_01

        public static final int VFX_HUMAN_CRAFT_RANCOR_01
        See Also:
        Constant Field Values
      • VFX_HUMAN_CRAFT_RANCOR_START

        public static final int VFX_HUMAN_CRAFT_RANCOR_START
        See Also:
        Constant Field Values
      • VFX_HUMAN_CRAFT_RANCOR_END

        public static final int VFX_HUMAN_CRAFT_RANCOR_END
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_BLOCK_PROJECTILE_IMPACT_01

        public static final int VFX_AMOXLIATL_ICE_BLOCK_PROJECTILE_IMPACT_01
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_BLOCK_PROJECTILE_01

        public static final int VFX_AMOXLIATL_ICE_BLOCK_PROJECTILE_01
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_APPEAR_01

        public static final int VFX_AMOXLIATL_ICE_APPEAR_01
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_DISAPPEAR_01

        public static final int VFX_AMOXLIATL_ICE_DISAPPEAR_01
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_FLOOR_SPAWN_01

        public static final int VFX_AMOXLIATL_ICE_FLOOR_SPAWN_01
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_FLOOR_IDLE_01

        public static final int VFX_AMOXLIATL_ICE_FLOOR_IDLE_01
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_FLOOR_ATTACK_01

        public static final int VFX_AMOXLIATL_ICE_FLOOR_ATTACK_01
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_FLOOR_COMBINED_01

        public static final int VFX_AMOXLIATL_ICE_FLOOR_COMBINED_01
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_FLOOR_SINGLE_01

        public static final int VFX_AMOXLIATL_ICE_FLOOR_SINGLE_01
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_BLOCK_SPAWN_01

        public static final int VFX_AMOXLIATL_ICE_BLOCK_SPAWN_01
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_BLOCK_IDLE_01

        public static final int VFX_AMOXLIATL_ICE_BLOCK_IDLE_01
        See Also:
        Constant Field Values
      • VFX_AMOXLIATL_ICE_BLOCK_EXPLODE_01

        public static final int VFX_AMOXLIATL_ICE_BLOCK_EXPLODE_01
        See Also:
        Constant Field Values
      • VFX_FROST_NAGUA_PROJ_IMPACT

        public static final int VFX_FROST_NAGUA_PROJ_IMPACT
        See Also:
        Constant Field Values
      • VFX_MINOTAUR_PROJECTILE_MAGIC_01

        public static final int VFX_MINOTAUR_PROJECTILE_MAGIC_01
        See Also:
        Constant Field Values
      • VFX_MINOTAUR_PROJECTILE_IMPACT_MAGIC_01

        public static final int VFX_MINOTAUR_PROJECTILE_IMPACT_MAGIC_01
        See Also:
        Constant Field Values
      • ZEBAK_ROAR_WAVE_DUST_SHORT

        public static final int ZEBAK_ROAR_WAVE_DUST_SHORT
        See Also:
        Constant Field Values
      • VFX_MACHINERY_ALCHEMY01_AGITATOR01

        public static final int VFX_MACHINERY_ALCHEMY01_AGITATOR01
        See Also:
        Constant Field Values
      • VFX_MACHINERY_ALCHEMY01_ALEMBIC01

        public static final int VFX_MACHINERY_ALCHEMY01_ALEMBIC01
        See Also:
        Constant Field Values
      • WYRM_AGILITY_TERMITE_DESPAWN

        public static final int WYRM_AGILITY_TERMITE_DESPAWN
        See Also:
        Constant Field Values
      • VFX_HUEY_ATTACK_MELEE_SPOTANIM_01

        public static final int VFX_HUEY_ATTACK_MELEE_SPOTANIM_01
        See Also:
        Constant Field Values
      • VFX_HUEY_ATTACK_MELEE_PROJANIM_01

        public static final int VFX_HUEY_ATTACK_MELEE_PROJANIM_01
        See Also:
        Constant Field Values
      • VFX_HUEY_ATTACK_MELEE_IMPACTANIM_01

        public static final int VFX_HUEY_ATTACK_MELEE_IMPACTANIM_01
        See Also:
        Constant Field Values
      • VFX_HUEY_ATTACK_RANGED_SPOTANIM_01

        public static final int VFX_HUEY_ATTACK_RANGED_SPOTANIM_01
        See Also:
        Constant Field Values
      • VFX_HUEY_ATTACK_RANGED_PROJANIM_01

        public static final int VFX_HUEY_ATTACK_RANGED_PROJANIM_01
        See Also:
        Constant Field Values
      • VFX_HUEY_ATTACK_RANGED_IMPACTANIM_01

        public static final int VFX_HUEY_ATTACK_RANGED_IMPACTANIM_01
        See Also:
        Constant Field Values
      • VFX_HUEY_ATTACK_MAGIC_SPOTANIM_01

        public static final int VFX_HUEY_ATTACK_MAGIC_SPOTANIM_01
        See Also:
        Constant Field Values
      • VFX_HUEY_ATTACK_MAGIC_PROJANIM_01

        public static final int VFX_HUEY_ATTACK_MAGIC_PROJANIM_01
        See Also:
        Constant Field Values
      • VFX_HUEY_ATTACK_MAGIC_IMPACTANIM_01

        public static final int VFX_HUEY_ATTACK_MAGIC_IMPACTANIM_01
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SOUTH

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SOUTH
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_WEST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_WEST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_NORTH

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_NORTH
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_EAST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_EAST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SOUTHEAST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SOUTHEAST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SOUTHWEST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SOUTHWEST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_NORTHWEST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_NORTHWEST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_NORTHEAST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_NORTHEAST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_SOUTH

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_SOUTH
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_WEST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_WEST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_NORTH

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_NORTH
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_EAST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_EAST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_SOUTHEAST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_SOUTHEAST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_SOUTHWEST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_SOUTHWEST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_NORTHWEST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_NORTHWEST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_NORTHEAST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_SECOND_LAYER_NORTHEAST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_SOUTH

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_SOUTH
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_WEST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_WEST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_NORTH

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_NORTH
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_EAST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_EAST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_SOUTHEAST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_SOUTHEAST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_SOUTHWEST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_SOUTHWEST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_NORTHWEST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_NORTHWEST
        See Also:
        Constant Field Values
      • VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_NORTHEAST

        public static final int VFX_HUEY_TAIL_SLAM_SHOCKWAVE_IMPACT_NORTHEAST
        See Also:
        Constant Field Values
      • VFX_HUEYCOATL_PRAYER_02

        public static final int VFX_HUEYCOATL_PRAYER_02
        See Also:
        Constant Field Values
      • LEAGUE_TROPHY_GLINT_SPOTANIM_SILENT

        public static final int LEAGUE_TROPHY_GLINT_SPOTANIM_SILENT
        See Also:
        Constant Field Values
      • PUMPKIN_DARKGREEN_TRAVEL

        public static final int PUMPKIN_DARKGREEN_TRAVEL
        See Also:
        Constant Field Values
      • PUMPKIN_POWDERGREY_TRAVEL

        public static final int PUMPKIN_POWDERGREY_TRAVEL
        See Also:
        Constant Field Values
      • LUC2_UNDEAD_ACCURACY_DEBUFF

        public static final int LUC2_UNDEAD_ACCURACY_DEBUFF
        See Also:
        Constant Field Values
      • COA_THROWAXE_ARRAV_SHORT

        public static final int COA_THROWAXE_ARRAV_SHORT
        See Also:
        Constant Field Values
      • COA_THROWAXE_ARRAV_BACKCATCH

        public static final int COA_THROWAXE_ARRAV_BACKCATCH
        See Also:
        Constant Field Values
      • COA_THROWAXE_ARRAV_BACKCATCH_IMPACT

        public static final int COA_THROWAXE_ARRAV_BACKCATCH_IMPACT
        See Also:
        Constant Field Values
      • SHARATHTEERK_ATTACK_SUMMON_01_SPOTANIM

        public static final int SHARATHTEERK_ATTACK_SUMMON_01_SPOTANIM
        See Also:
        Constant Field Values
      • SHARATHTEERK_ATTACK_SUMMON_01_IMPACTANIM

        public static final int SHARATHTEERK_ATTACK_SUMMON_01_IMPACTANIM
        See Also:
        Constant Field Values
      • COA_ELIAS_BIND_SPOTANIM_01

        public static final int COA_ELIAS_BIND_SPOTANIM_01
        See Also:
        Constant Field Values
      • SHARATHTEERK_ELIAS_BIND_IMPACTANIM_01

        public static final int SHARATHTEERK_ELIAS_BIND_IMPACTANIM_01
        See Also:
        Constant Field Values
      • SHARATHTEERK_ELIAS_BIND_IMPACTANIM_02

        public static final int SHARATHTEERK_ELIAS_BIND_IMPACTANIM_02
        See Also:
        Constant Field Values
      • MAHJARRAT_ZEMOUREGAL_ELIAS_BIND_IMPACTANIM_01

        public static final int MAHJARRAT_ZEMOUREGAL_ELIAS_BIND_IMPACTANIM_01
        See Also:
        Constant Field Values
      • MAHJARRAT_ZEMOUREGAL_ELIAS_BIND_IMPACTANIM_02

        public static final int MAHJARRAT_ZEMOUREGAL_ELIAS_BIND_IMPACTANIM_02
        See Also:
        Constant Field Values
      • TOA_WARDENS_PRAYER_MAGIC_TRAVEL_SMALL

        public static final int TOA_WARDENS_PRAYER_MAGIC_TRAVEL_SMALL
        See Also:
        Constant Field Values
      • VERZIK_POWERBLAST_SAFEZONE_QUICK

        public static final int VERZIK_POWERBLAST_SAFEZONE_QUICK
        See Also:
        Constant Field Values
      • FX_KHOPESH_LIGHTNING_SPECIAL_EXTRA

        public static final int FX_KHOPESH_LIGHTNING_SPECIAL_EXTRA
        See Also:
        Constant Field Values
      • FX_KHOPESH_LIGHTNING_BASIC

        public static final int FX_KHOPESH_LIGHTNING_BASIC
        See Also:
        Constant Field Values
      • FX_KHOPESH_LIGHTNING_SPECIAL

        public static final int FX_KHOPESH_LIGHTNING_SPECIAL
        See Also:
        Constant Field Values
      • ECHO_DAGBOSS_POISON_PROJ

        public static final int ECHO_DAGBOSS_POISON_PROJ
        See Also:
        Constant Field Values
      • ECHO_DAGBOSS_POISON_SPLASH

        public static final int ECHO_DAGBOSS_POISON_SPLASH
        See Also:
        Constant Field Values
      • NEX_SMOKE_ATTACK_PROJ_BIG

        public static final int NEX_SMOKE_ATTACK_PROJ_BIG
        See Also:
        Constant Field Values
      • GG_DUSK_LIGHTNING_ENRAGED_START

        public static final int GG_DUSK_LIGHTNING_ENRAGED_START
        See Also:
        Constant Field Values
      • ECHO_HUNLLEF_ANTIPRAYER_TRAVEL

        public static final int ECHO_HUNLLEF_ANTIPRAYER_TRAVEL
        See Also:
        Constant Field Values
      • ECHO_HUNLLEF_ANTIPRAYER_IMPACT

        public static final int ECHO_HUNLLEF_ANTIPRAYER_IMPACT
        See Also:
        Constant Field Values
      • LEAGUE_5_RELIC_UNLOCK_SPOT

        public static final int LEAGUE_5_RELIC_UNLOCK_SPOT
        See Also:
        Constant Field Values
      • LEAGUE_5_MASTERY_UNLOCK_SPOT

        public static final int LEAGUE_5_MASTERY_UNLOCK_SPOT
        See Also:
        Constant Field Values
      • LEAGUE5_AREA_TELEPORT_SPOTANIM

        public static final int LEAGUE5_AREA_TELEPORT_SPOTANIM
        See Also:
        Constant Field Values
      • LEAGUES_5_COIN_SACRIFICE

        public static final int LEAGUES_5_COIN_SACRIFICE
        See Also:
        Constant Field Values
      • LEAGUE_5_THE_GODSWORD_TRAIL_1

        public static final int LEAGUE_5_THE_GODSWORD_TRAIL_1
        See Also:
        Constant Field Values
      • LEAGUE_5_THE_GODSWORD_TRAIL_2

        public static final int LEAGUE_5_THE_GODSWORD_TRAIL_2
        See Also:
        Constant Field Values
      • LEAGUE_5_THE_GODSWORD_TRAIL_3

        public static final int LEAGUE_5_THE_GODSWORD_TRAIL_3
        See Also:
        Constant Field Values
      • LEAGUE_5_THE_GODSWORD_TRAIL_4

        public static final int LEAGUE_5_THE_GODSWORD_TRAIL_4
        See Also:
        Constant Field Values
      • LEAGUE_5_THE_GODSWORD_TRAIL_5

        public static final int LEAGUE_5_THE_GODSWORD_TRAIL_5
        See Also:
        Constant Field Values
      • LEAGUES_5_DEATH_TRAIL_F

        public static final int LEAGUES_5_DEATH_TRAIL_F
        See Also:
        Constant Field Values
      • LEAGUE_5_POCKET_KINGDOM_OPEN

        public static final int LEAGUE_5_POCKET_KINGDOM_OPEN
        See Also:
        Constant Field Values
      • LEAGUE_5_POCKET_KINGDOM_IDLE

        public static final int LEAGUE_5_POCKET_KINGDOM_IDLE
        See Also:
        Constant Field Values
      • LEAGUE_5_POCKET_KINGDOM_CLOSE

        public static final int LEAGUE_5_POCKET_KINGDOM_CLOSE
        See Also:
        Constant Field Values
      • LEAGUE_5_GODSWORD_SPOTANIM

        public static final int LEAGUE_5_GODSWORD_SPOTANIM
        See Also:
        Constant Field Values
      • LEAGUE5_GUARDIAN_01_ATTACK_MAGIC_01_SPOTANIM_01

        public static final int LEAGUE5_GUARDIAN_01_ATTACK_MAGIC_01_SPOTANIM_01
        See Also:
        Constant Field Values
      • LEAGUE05_GUARDIAN_ATTACK_MAGIC_SPOTANIM_01

        public static final int LEAGUE05_GUARDIAN_ATTACK_MAGIC_SPOTANIM_01
        See Also:
        Constant Field Values
      • LEAGUE05_GUARDIAN_ATTACK_MAGIC_PROJANIM_01

        public static final int LEAGUE05_GUARDIAN_ATTACK_MAGIC_PROJANIM_01
        See Also:
        Constant Field Values
      • LEAGUE05_GUARDIAN_ATTACK_MAGIC_IMPACTANIM_01

        public static final int LEAGUE05_GUARDIAN_ATTACK_MAGIC_IMPACTANIM_01
        See Also:
        Constant Field Values
      • LEAGUE5_GUARDIAN_01_ATTACK_MAGIC_01_PROJANIM_01

        public static final int LEAGUE5_GUARDIAN_01_ATTACK_MAGIC_01_PROJANIM_01
        See Also:
        Constant Field Values
      • LEAGUE5_GUARDIAN_01_ATTACK_RANGED_01_PROJANIM_01

        public static final int LEAGUE5_GUARDIAN_01_ATTACK_RANGED_01_PROJANIM_01
        See Also:
        Constant Field Values
      • LEAGUE5_SUMMON_GUARDIAN_PLAYER_01_SPOTANIM_01

        public static final int LEAGUE5_SUMMON_GUARDIAN_PLAYER_01_SPOTANIM_01
        See Also:
        Constant Field Values
      • LEAGUE5_ATTACK_PUNCTURE_SPOTANIM

        public static final int LEAGUE5_ATTACK_PUNCTURE_SPOTANIM
        See Also:
        Constant Field Values
      • LEAGUES5_HERSPRAY_ATTACK_SPOT01

        public static final int LEAGUES5_HERSPRAY_ATTACK_SPOT01
        See Also:
        Constant Field Values
      • LEAGUES5_HERSPRAY_ATTACK_SPOT02

        public static final int LEAGUES5_HERSPRAY_ATTACK_SPOT02
        See Also:
        Constant Field Values
      • LEAGUES5_HERSPRAY_ATTACK_SPOT03

        public static final int LEAGUES5_HERSPRAY_ATTACK_SPOT03
        See Also:
        Constant Field Values
      • LEAGUES5_HERSPRAY_ATTACK_PROJ01

        public static final int LEAGUES5_HERSPRAY_ATTACK_PROJ01
        See Also:
        Constant Field Values
      • LEAGUES5_HERSPRAY_ATTACK_PROJ02

        public static final int LEAGUES5_HERSPRAY_ATTACK_PROJ02
        See Also:
        Constant Field Values
      • LEAGUES5_HERSPRAY_ATTACK_PROJ03

        public static final int LEAGUES5_HERSPRAY_ATTACK_PROJ03
        See Also:
        Constant Field Values
      • LEAGUES5_HERSPRAY_ATTACK_IMPACT01

        public static final int LEAGUES5_HERSPRAY_ATTACK_IMPACT01
        See Also:
        Constant Field Values
      • LEAGUES5_HERSPRAY_ATTACK_IMPACT02

        public static final int LEAGUES5_HERSPRAY_ATTACK_IMPACT02
        See Also:
        Constant Field Values
      • LEAGUES5_HERSPRAY_ATTACK_IMPACT03

        public static final int LEAGUES5_HERSPRAY_ATTACK_IMPACT03
        See Also:
        Constant Field Values
      • LEAGUE_5_SHIELDSLAM_SPECIAL

        public static final int LEAGUE_5_SHIELDSLAM_SPECIAL
        See Also:
        Constant Field Values
      • LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_SOUTH

        public static final int LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_SOUTH
        See Also:
        Constant Field Values
      • LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_WEST

        public static final int LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_WEST
        See Also:
        Constant Field Values
      • LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_NORTH

        public static final int LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_NORTH
        See Also:
        Constant Field Values
      • LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_EAST

        public static final int LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_EAST
        See Also:
        Constant Field Values
      • LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_SOUTHEAST

        public static final int LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_SOUTHEAST
        See Also:
        Constant Field Values
      • LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_SOUTHWEST

        public static final int LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_SOUTHWEST
        See Also:
        Constant Field Values
      • LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_NORTHWEST

        public static final int LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_NORTHWEST
        See Also:
        Constant Field Values
      • LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_NORTHEAST

        public static final int LEAGUE_5_SHIELDSLAM_DUST_TRAVEL_NORTHEAST
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DUSK_LIGHTNING_1

        public static final int LEAGUES_5_GG_DUSK_LIGHTNING_1
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DUSK_LIGHTNING_2

        public static final int LEAGUES_5_GG_DUSK_LIGHTNING_2
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DUSK_LIGHTNING_3

        public static final int LEAGUES_5_GG_DUSK_LIGHTNING_3
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DUSK_LIGHTNING_4

        public static final int LEAGUES_5_GG_DUSK_LIGHTNING_4
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DUSK_LIGHTNING_5

        public static final int LEAGUES_5_GG_DUSK_LIGHTNING_5
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DUSK_LIGHTNING_6

        public static final int LEAGUES_5_GG_DUSK_LIGHTNING_6
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DUSK_LIGHTNING_7

        public static final int LEAGUES_5_GG_DUSK_LIGHTNING_7
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DUSK_LIGHTNING_8

        public static final int LEAGUES_5_GG_DUSK_LIGHTNING_8
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DAWN_LIGHTNING_1

        public static final int LEAGUES_5_GG_DAWN_LIGHTNING_1
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DAWN_LIGHTNING_2

        public static final int LEAGUES_5_GG_DAWN_LIGHTNING_2
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DAWN_LIGHTNING_3

        public static final int LEAGUES_5_GG_DAWN_LIGHTNING_3
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DAWN_LIGHTNING_4

        public static final int LEAGUES_5_GG_DAWN_LIGHTNING_4
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DAWN_LIGHTNING_5

        public static final int LEAGUES_5_GG_DAWN_LIGHTNING_5
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DAWN_LIGHTNING_6

        public static final int LEAGUES_5_GG_DAWN_LIGHTNING_6
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DAWN_LIGHTNING_7

        public static final int LEAGUES_5_GG_DAWN_LIGHTNING_7
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DAWN_LIGHTNING_8

        public static final int LEAGUES_5_GG_DAWN_LIGHTNING_8
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DAWN_LIGHTNING_FAST

        public static final int LEAGUES_5_GG_DAWN_LIGHTNING_FAST
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DAWN_LIGHTNING_DEATH

        public static final int LEAGUES_5_GG_DAWN_LIGHTNING_DEATH
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DUSK_LIGHTNING_DAWN_DEATH

        public static final int LEAGUES_5_GG_DUSK_LIGHTNING_DAWN_DEATH
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DUSK_LIGHTNING_ENRAGED

        public static final int LEAGUES_5_GG_DUSK_LIGHTNING_ENRAGED
        See Also:
        Constant Field Values
      • LEAGUES_5_GG_DUSK_LIGHTNING_ENRAGED_START

        public static final int LEAGUES_5_GG_DUSK_LIGHTNING_ENRAGED_START
        See Also:
        Constant Field Values
      • LEAGUES_5_GARGBOSS_EXPLODING_PROJECTILE

        public static final int LEAGUES_5_GARGBOSS_EXPLODING_PROJECTILE
        See Also:
        Constant Field Values
      • LEAGUES_5_GARGBOSS_HEALING_SPHERE_SMALL

        public static final int LEAGUES_5_GARGBOSS_HEALING_SPHERE_SMALL
        See Also:
        Constant Field Values
      • LEAGUES_5_GARGBOSS_HEALING_SPHERE_SMALL_IMPACT

        public static final int LEAGUES_5_GARGBOSS_HEALING_SPHERE_SMALL_IMPACT
        See Also:
        Constant Field Values
      • LEAGUES_5_GARGBOSS_HEALING_SPHERE_MED

        public static final int LEAGUES_5_GARGBOSS_HEALING_SPHERE_MED
        See Also:
        Constant Field Values
      • LEAGUES_5_GARGBOSS_HEALING_SPHERE_MED_IMPACT

        public static final int LEAGUES_5_GARGBOSS_HEALING_SPHERE_MED_IMPACT
        See Also:
        Constant Field Values
      • LEAGUES_5_GARGBOSS_HEALING_SPHERE_LARGE

        public static final int LEAGUES_5_GARGBOSS_HEALING_SPHERE_LARGE
        See Also:
        Constant Field Values
      • LEAGUES_5_GARGBOSS_HEALING_SPHERE_LARGE_IMPACT

        public static final int LEAGUES_5_GARGBOSS_HEALING_SPHERE_LARGE_IMPACT
        See Also:
        Constant Field Values
      • LEAGUES_5_GARGBOSS_STANDARD_RANGED_PROJECTILE

        public static final int LEAGUES_5_GARGBOSS_STANDARD_RANGED_PROJECTILE
        See Also:
        Constant Field Values
      • LEAGUES_5_GARGBOSS_STUN_RANGED_PROJECTILE

        public static final int LEAGUES_5_GARGBOSS_STUN_RANGED_PROJECTILE
        See Also:
        Constant Field Values
      • LEAGUE_5_HH_HELLFIRE_MAGE_ABSORB

        public static final int LEAGUE_5_HH_HELLFIRE_MAGE_ABSORB
        See Also:
        Constant Field Values
      • LEAGUE_5_HH_HELLFIRE_BURST

        public static final int LEAGUE_5_HH_HELLFIRE_BURST
        See Also:
        Constant Field Values
      • LEAGUE_5_HH_HELLFIRE_HIT

        public static final int LEAGUE_5_HH_HELLFIRE_HIT
        See Also:
        Constant Field Values
      • LEAGUE_5_HH_BONE_BALL_BURST

        public static final int LEAGUE_5_HH_BONE_BALL_BURST
        See Also:
        Constant Field Values
      • LEAGUE_5_HH_BONE_BALL_SPIN

        public static final int LEAGUE_5_HH_BONE_BALL_SPIN
        See Also:
        Constant Field Values
      • LEAGUE_5_CERBERUS_SPECIAL_ATTACK_FLAME

        public static final int LEAGUE_5_CERBERUS_SPECIAL_ATTACK_FLAME
        See Also:
        Constant Field Values
      • LEAGUE_5_SPECTRE_MELEE_PROJ

        public static final int LEAGUE_5_SPECTRE_MELEE_PROJ
        See Also:
        Constant Field Values
      • LEAGUE_5_SMOKE_DEVIL_CLOUD_SPOTANIM

        public static final int LEAGUE_5_SMOKE_DEVIL_CLOUD_SPOTANIM
        See Also:
        Constant Field Values
      • LEAGUE_5_LORE_DUST_DEVIL_SPAWN_SPOTANIM

        public static final int LEAGUE_5_LORE_DUST_DEVIL_SPAWN_SPOTANIM
        See Also:
        Constant Field Values
      • LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_RANGED_PROJANIM

        public static final int LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_RANGED_PROJANIM
        See Also:
        Constant Field Values
      • LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_RANGED_IMPACTANIM

        public static final int LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_RANGED_IMPACTANIM
        See Also:
        Constant Field Values
      • LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_MAGIC_PROJANIM

        public static final int LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_MAGIC_PROJANIM
        See Also:
        Constant Field Values
      • LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_MAGIC_IMPACTANIM

        public static final int LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_MAGIC_IMPACTANIM
        See Also:
        Constant Field Values
      • LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_SPECIAL_PROJANIM

        public static final int LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_SPECIAL_PROJANIM
        See Also:
        Constant Field Values
      • LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_SPECIAL_IMPACTANIM

        public static final int LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_SPECIAL_IMPACTANIM
        See Also:
        Constant Field Values
      • LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_SPECIAL_PLAYER_DEATH_01

        public static final int LEAGUE_5_VFX_LORE_DUST_DEVIL_ATTACK_SPECIAL_PLAYER_DEATH_01
        See Also:
        Constant Field Values
      • LEAGUE_5_VFX_SMOKE_DEVIL_POOL_SPAWN

        public static final int LEAGUE_5_VFX_SMOKE_DEVIL_POOL_SPAWN
        See Also:
        Constant Field Values
      • LEAGUE_5_VFX_SMOKE_DEVIL_POOL_IDLE_01

        public static final int LEAGUE_5_VFX_SMOKE_DEVIL_POOL_IDLE_01
        See Also:
        Constant Field Values
      • LEAGUE_5_VFX_SMOKE_DEVIL_POOL_IDLE_02

        public static final int LEAGUE_5_VFX_SMOKE_DEVIL_POOL_IDLE_02
        See Also:
        Constant Field Values
      • LEAGUE_5_VFX_SMOKE_DEVIL_POOL_DESPAWN

        public static final int LEAGUE_5_VFX_SMOKE_DEVIL_POOL_DESPAWN
        See Also:
        Constant Field Values
      • VFX_SMOKE_DEVIL_POOL_SHIELD

        public static final int VFX_SMOKE_DEVIL_POOL_SHIELD
        See Also:
        Constant Field Values
      • HESPORI_RANGE_PROJ_ECHO

        public static final int HESPORI_RANGE_PROJ_ECHO
        See Also:
        Constant Field Values
      • HESPORI_MAGIC_PROJ_ECHO

        public static final int HESPORI_MAGIC_PROJ_ECHO
        See Also:
        Constant Field Values
      • HESPORI_MAGIC_IMPACT_ECHO

        public static final int HESPORI_MAGIC_IMPACT_ECHO
        See Also:
        Constant Field Values
      • HESPORI_VINE_IMPACT_ECHO

        public static final int HESPORI_VINE_IMPACT_ECHO
        See Also:
        Constant Field Values
      • NPC_COLOSSI_COLOSSI_TRIPLEATTACK_01_TELEGRAPH_ECHO

        public static final int NPC_COLOSSI_COLOSSI_TRIPLEATTACK_01_TELEGRAPH_ECHO
        See Also:
        Constant Field Values
      • NPC_COLOSSI_COLOSSI_TRIPLEATTACK_01_TELEGRAPH_SHORTER_ECHO

        public static final int NPC_COLOSSI_COLOSSI_TRIPLEATTACK_01_TELEGRAPH_SHORTER_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_01_ECHO

        public static final int VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_01_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_02_ECHO

        public static final int VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_02_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_03_ECHO

        public static final int VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_03_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_04_ECHO

        public static final int VFX_COLOSSEUM_CRYSTAL_CHARGE_01_BEAM_04_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_01_ECHO

        public static final int VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_01_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_02_ECHO

        public static final int VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_02_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_03_ECHO

        public static final int VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_03_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_04_ECHO

        public static final int VFX_COLOSSEUM_CRYSTAL_ATTACK_01_BEAM_04_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_CRYSTAL_ATTACK_01_IMPACT_01_ECHO

        public static final int VFX_COLOSSEUM_CRYSTAL_ATTACK_01_IMPACT_01_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_SUNFIRE_LIGHTNING_01_BEAM_01_ECHO

        public static final int VFX_COLOSSEUM_SUNFIRE_LIGHTNING_01_BEAM_01_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HOT_SAND_02_PROJECTILE_01_ECHO

        public static final int VFX_COLOSSEUM_HOT_SAND_02_PROJECTILE_01_ECHO
        See Also:
        Constant Field Values
      • VFX_COLOSSEUM_HOT_SAND_02_PROJECTILE_02_ECHO

        public static final int VFX_COLOSSEUM_HOT_SAND_02_PROJECTILE_02_ECHO
        See Also:
        Constant Field Values
      • LEAGUE_5_CRYSTAL_HUNLEFF_MAGIC_TRAVEL

        public static final int LEAGUE_5_CRYSTAL_HUNLEFF_MAGIC_TRAVEL
        See Also:
        Constant Field Values
      • LEAGUE_5_CRYSTAL_HUNLEFF_MAGIC_IMPACT

        public static final int LEAGUE_5_CRYSTAL_HUNLEFF_MAGIC_IMPACT
        See Also:
        Constant Field Values
      • LEAGUE_5_CRYSTAL_HUNLEFF_RANGE_TRAVEL

        public static final int LEAGUE_5_CRYSTAL_HUNLEFF_RANGE_TRAVEL
        See Also:
        Constant Field Values
      • LEAGUE_5_CRYSTAL_HUNLEFF_PRAYER_TRAVEL

        public static final int LEAGUE_5_CRYSTAL_HUNLEFF_PRAYER_TRAVEL
        See Also:
        Constant Field Values
      • LEAGUE_5_CRYSTAL_HUNLEFF_PRAYER_IMPACT

        public static final int LEAGUE_5_CRYSTAL_HUNLEFF_PRAYER_IMPACT
        See Also:
        Constant Field Values
      • LEAGUE_5_HUNLEFF_ANTIPRAYER_TRAVEL

        public static final int LEAGUE_5_HUNLEFF_ANTIPRAYER_TRAVEL
        See Also:
        Constant Field Values
      • LEAGUE_5_HUNLEFF_ANTIPRAYER_IMPACT

        public static final int LEAGUE_5_HUNLEFF_ANTIPRAYER_IMPACT
        See Also:
        Constant Field Values
      • LEAGUE_5_CRYSTAL_HUNLEFF_CRYSTALS_HIT

        public static final int LEAGUE_5_CRYSTAL_HUNLEFF_CRYSTALS_HIT
        See Also:
        Constant Field Values
      • ECHO_DAGANNOTH_SPINE_SPOTANIM_TRAVEL

        public static final int ECHO_DAGANNOTH_SPINE_SPOTANIM_TRAVEL
        See Also:
        Constant Field Values
      • ECHO_FAILEDSPELL_IMPACT

        public static final int ECHO_FAILEDSPELL_IMPACT
        See Also:
        Constant Field Values
      • ECHO_DAGANNOTH_WHIRLPOOL

        public static final int ECHO_DAGANNOTH_WHIRLPOOL
        See Also:
        Constant Field Values
      • ECHO_KALPHITE_QUEEN_GLOW

        public static final int ECHO_KALPHITE_QUEEN_GLOW
        See Also:
        Constant Field Values
      • ECHO_KALPHITE_GLOW_TRAVEL

        public static final int ECHO_KALPHITE_GLOW_TRAVEL
        See Also:
        Constant Field Values
      • ECHO_KALPHITE_GLOW_IMPACT

        public static final int ECHO_KALPHITE_GLOW_IMPACT
        See Also:
        Constant Field Values
      • ECHO_KALPHITE_QUEEN_SPINE

        public static final int ECHO_KALPHITE_QUEEN_SPINE
        See Also:
        Constant Field Values
      • KALPHITE_QUEEN_ECHO_RANGED

        public static final int KALPHITE_QUEEN_ECHO_RANGED
        See Also:
        Constant Field Values
      • KALPHITE_UPDATE_FLYING_QUEEN_EMERGE_ECHO_SPOTANIM

        public static final int KALPHITE_UPDATE_FLYING_QUEEN_EMERGE_ECHO_SPOTANIM
        See Also:
        Constant Field Values
      • VFX_LEAGUE_5_HOME_TELEPORT_01

        public static final int VFX_LEAGUE_5_HOME_TELEPORT_01
        See Also:
        Constant Field Values
      • VFX_LEAGUE_5_HOME_TELEPORT_02

        public static final int VFX_LEAGUE_5_HOME_TELEPORT_02
        See Also:
        Constant Field Values
      • VFX_LEAGUE_5_HOME_TELEPORT_03

        public static final int VFX_LEAGUE_5_HOME_TELEPORT_03
        See Also:
        Constant Field Values
      • VFX_LEAGUE_5_HOME_TELEPORT_04

        public static final int VFX_LEAGUE_5_HOME_TELEPORT_04
        See Also:
        Constant Field Values
      • VFX_LEAGUE_5_HOME_TELEPORT_05

        public static final int VFX_LEAGUE_5_HOME_TELEPORT_05
        See Also:
        Constant Field Values
      • VFX_LEAGUE_5_MELEE_MASTERY

        public static final int VFX_LEAGUE_5_MELEE_MASTERY
        See Also:
        Constant Field Values
      • VFX_LEAGUE_5_MELEE_MASTERY_LEFT

        public static final int VFX_LEAGUE_5_MELEE_MASTERY_LEFT
        See Also:
        Constant Field Values
      • VFX_LEAGUE_5_MELEE_MASTERY_RIGHT

        public static final int VFX_LEAGUE_5_MELEE_MASTERY_RIGHT
        See Also:
        Constant Field Values
      • LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_ASGARNIA

        public static final int LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_ASGARNIA
        See Also:
        Constant Field Values
      • LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_FREMENNIK

        public static final int LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_FREMENNIK
        See Also:
        Constant Field Values
      • LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_KANDARIN

        public static final int LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_KANDARIN
        See Also:
        Constant Field Values
      • LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_KARAMJA

        public static final int LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_KARAMJA
        See Also:
        Constant Field Values
      • LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_KHARIDIAN_DESERT

        public static final int LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_KHARIDIAN_DESERT
        See Also:
        Constant Field Values
      • LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_MISTHALIN

        public static final int LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_MISTHALIN
        See Also:
        Constant Field Values
      • LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_MORYTANIA

        public static final int LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_MORYTANIA
        See Also:
        Constant Field Values
      • LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_TIRANNWN

        public static final int LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_TIRANNWN
        See Also:
        Constant Field Values
      • LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_WILDERNESS

        public static final int LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_WILDERNESS
        See Also:
        Constant Field Values
      • LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_KOUREND

        public static final int LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_KOUREND
        See Also:
        Constant Field Values
      • LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_VARLAMORE

        public static final int LEAGUE_5_AREA_UNLOCK_EMOTE_SPOTANIM_VARLAMORE
        See Also:
        Constant Field Values
      • DRAGON_RANGED_ECHO_ATTACK

        public static final int DRAGON_RANGED_ECHO_ATTACK
        See Also:
        Constant Field Values
      • ICE_MINION_SPAWN_SPOTANIM

        public static final int ICE_MINION_SPAWN_SPOTANIM
        See Also:
        Constant Field Values
      • ICE_MINION_DEATH_SPOTANIM

        public static final int ICE_MINION_DEATH_SPOTANIM
        See Also:
        Constant Field Values
      • FIRE_MINION_SPAWN_SPOTANIM

        public static final int FIRE_MINION_SPAWN_SPOTANIM
        See Also:
        Constant Field Values
      • FIRE_MINION_DEATH_SPOTANIM

        public static final int FIRE_MINION_DEATH_SPOTANIM
        See Also:
        Constant Field Values
      • ICE_MINION_EXPLODE_SPOTANIM

        public static final int ICE_MINION_EXPLODE_SPOTANIM
        See Also:
        Constant Field Values
      • FIRE_MINION_EXPLODE_SPOTANIM

        public static final int FIRE_MINION_EXPLODE_SPOTANIM
        See Also:
        Constant Field Values
      • ROYAL_TITANS_AREA_ATTACK_ICE

        public static final int ROYAL_TITANS_AREA_ATTACK_ICE
        See Also:
        Constant Field Values
      • VFX_FIRE_GIANT_BRANDA_QUEEN_ATTACK_AOE_PROJ01

        public static final int VFX_FIRE_GIANT_BRANDA_QUEEN_ATTACK_AOE_PROJ01
        See Also:
        Constant Field Values
      • VFX_ICE_GIANT_ELDRIC_KING_ATTACK_AOE_PROJ01

        public static final int VFX_ICE_GIANT_ELDRIC_KING_ATTACK_AOE_PROJ01
        See Also:
        Constant Field Values
      • VFX_ICE_GIANT_ELDRIC_KING_MELEE01_PROJ01

        public static final int VFX_ICE_GIANT_ELDRIC_KING_MELEE01_PROJ01
        See Also:
        Constant Field Values
      • VFX_FIRE_GIANT_BRANDA_QUEEN_ATTACK_SUMMON01

        public static final int VFX_FIRE_GIANT_BRANDA_QUEEN_ATTACK_SUMMON01
        See Also:
        Constant Field Values
      • VFX_FIRE_GIANT_BRANDA_QUEEN_ATTACK_SUMMON02

        public static final int VFX_FIRE_GIANT_BRANDA_QUEEN_ATTACK_SUMMON02
        See Also:
        Constant Field Values
      • VFX_FIRE_GIANT_BRANDA_QUEEN_ATTACK_AOE01

        public static final int VFX_FIRE_GIANT_BRANDA_QUEEN_ATTACK_AOE01
        See Also:
        Constant Field Values
      • VFX_FIRE_GIANT_BRANDA_QUEEN_ATTACK_AOE02

        public static final int VFX_FIRE_GIANT_BRANDA_QUEEN_ATTACK_AOE02
        See Also:
        Constant Field Values
      • VFX_FIRE_GIANT_BRANDA_QUEEN_TELEPORT01

        public static final int VFX_FIRE_GIANT_BRANDA_QUEEN_TELEPORT01
        See Also:
        Constant Field Values
      • VFX_FIRE_GIANT_BRANDA_QUEEN_SPAWN01

        public static final int VFX_FIRE_GIANT_BRANDA_QUEEN_SPAWN01
        See Also:
        Constant Field Values
      • VFX_BRANDA_QUEEN_LOC01_SPAWN01

        public static final int VFX_BRANDA_QUEEN_LOC01_SPAWN01
        See Also:
        Constant Field Values
      • VFX_BRANDA_QUEEN_LOC01_SPAWN02

        public static final int VFX_BRANDA_QUEEN_LOC01_SPAWN02
        See Also:
        Constant Field Values
      • VFX_BRANDA_QUEEN_LOC01_DESPAWN01

        public static final int VFX_BRANDA_QUEEN_LOC01_DESPAWN01
        See Also:
        Constant Field Values
      • VFX_ELDRIC_KING_LOC01_SPAWN01

        public static final int VFX_ELDRIC_KING_LOC01_SPAWN01
        See Also:
        Constant Field Values
      • VFX_ELDRIC_KING_LOC01_SPAWN02

        public static final int VFX_ELDRIC_KING_LOC01_SPAWN02
        See Also:
        Constant Field Values
      • VFX_ELDRIC_KING_LOC01_DESPAWN01

        public static final int VFX_ELDRIC_KING_LOC01_DESPAWN01
        See Also:
        Constant Field Values
      • VFX_FIRE_GIANT_BRANDA_QUEEN_DEATH01

        public static final int VFX_FIRE_GIANT_BRANDA_QUEEN_DEATH01
        See Also:
        Constant Field Values
      • SPOTANIM_PLACEHOLDER_FIRE_QUEEN_LOC_ATTACK

        public static final int SPOTANIM_PLACEHOLDER_FIRE_QUEEN_LOC_ATTACK
        See Also:
        Constant Field Values
      • VFX_HUMAN_TELEPORT_GIANTSOUL_AMULET_01

        public static final int VFX_HUMAN_TELEPORT_GIANTSOUL_AMULET_01
        See Also:
        Constant Field Values
      • VFX_HUMAN_TWIN_FLAME_CRAFT01

        public static final int VFX_HUMAN_TWIN_FLAME_CRAFT01
        See Also:
        Constant Field Values
      • VFX_HUMAN_PRAYER_SCROLL_READ_01_DEADEYE

        public static final int VFX_HUMAN_PRAYER_SCROLL_READ_01_DEADEYE
        See Also:
        Constant Field Values
      • VFX_HUMAN_PRAYER_SCROLL_READ_02_MYSTIC_VIGOUR

        public static final int VFX_HUMAN_PRAYER_SCROLL_READ_02_MYSTIC_VIGOUR
        See Also:
        Constant Field Values
      • EMOTE_DUSTSTAMP_SPOT_LOOP

        public static final int EMOTE_DUSTSTAMP_SPOT_LOOP
        See Also:
        Constant Field Values
      • TRAIL_YAWN_SPOTANIM_LOOP

        public static final int TRAIL_YAWN_SPOTANIM_LOOP
        See Also:
        Constant Field Values
    • Constructor Detail

      • SpotanimID

        public SpotanimID()