Package net.runelite.api.gameval
Class SpriteID.Combaticons
- java.lang.Object
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- net.runelite.api.gameval.SpriteID.Combaticons
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Field Summary
Fields Modifier and Type Field Description static int_0static int_1static int_10static int_11static int_12static int_13static int_14static int_15static int_16static int_17static int_18static int_19static int_2static int_3static int_4static int_5static int_6static int_7static int_8static int_9static intAXE_BLOCKstatic intAXE_CHOPstatic intAXE_HACKstatic intAXE_SMASHstatic intMACE_BLOCKstatic intMACE_POUNDstatic intMACE_PUMMELstatic intMACE_SPIKEstatic intSPEAR_BLOCKstatic intSPEAR_LUNGEstatic intSPEAR_POUNDstatic intSPEAR_SWIPEstatic intSTAFF_BLOCKstatic intSWORD_BLOCKstatic intSWORD_CHOPstatic intSWORD_SLASHstatic intSWORD_STABstatic intUNARMED_BLOCKstatic intUNARMED_KICKstatic intUNARMED_PUNCH
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Constructor Summary
Constructors Constructor Description Combaticons()
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Field Detail
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_0
public static final int _0
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- Constant Field Values
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_1
public static final int _1
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_2
public static final int _2
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- Constant Field Values
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_3
public static final int _3
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- Constant Field Values
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_4
public static final int _4
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- Constant Field Values
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_5
public static final int _5
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- Constant Field Values
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_6
public static final int _6
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- Constant Field Values
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_7
public static final int _7
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- Constant Field Values
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_8
public static final int _8
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- Constant Field Values
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_9
public static final int _9
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- Constant Field Values
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_10
public static final int _10
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- Constant Field Values
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_11
public static final int _11
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- Constant Field Values
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_12
public static final int _12
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- Constant Field Values
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_13
public static final int _13
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- Constant Field Values
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_14
public static final int _14
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- Constant Field Values
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_15
public static final int _15
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- Constant Field Values
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_16
public static final int _16
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- Constant Field Values
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_17
public static final int _17
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- Constant Field Values
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_18
public static final int _18
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- Constant Field Values
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_19
public static final int _19
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- Constant Field Values
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AXE_BLOCK
public static final int AXE_BLOCK
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- Constant Field Values
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AXE_CHOP
public static final int AXE_CHOP
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- Constant Field Values
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AXE_HACK
public static final int AXE_HACK
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- Constant Field Values
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AXE_SMASH
public static final int AXE_SMASH
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- Constant Field Values
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SWORD_BLOCK
public static final int SWORD_BLOCK
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- Constant Field Values
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SWORD_SLASH
public static final int SWORD_SLASH
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SWORD_CHOP
public static final int SWORD_CHOP
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SWORD_STAB
public static final int SWORD_STAB
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SPEAR_LUNGE
public static final int SPEAR_LUNGE
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SPEAR_POUND
public static final int SPEAR_POUND
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- Constant Field Values
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MACE_BLOCK
public static final int MACE_BLOCK
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- Constant Field Values
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MACE_PUMMEL
public static final int MACE_PUMMEL
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MACE_SPIKE
public static final int MACE_SPIKE
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- Constant Field Values
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MACE_POUND
public static final int MACE_POUND
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- Constant Field Values
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UNARMED_PUNCH
public static final int UNARMED_PUNCH
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UNARMED_KICK
public static final int UNARMED_KICK
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UNARMED_BLOCK
public static final int UNARMED_BLOCK
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SPEAR_BLOCK
public static final int SPEAR_BLOCK
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SPEAR_SWIPE
public static final int SPEAR_SWIPE
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- Constant Field Values
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STAFF_BLOCK
public static final int STAFF_BLOCK
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- Constant Field Values
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