Package net.runelite.api.gameval
Class SpriteID.Combaticons2
- java.lang.Object
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- net.runelite.api.gameval.SpriteID.Combaticons2
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Field Summary
Fields Modifier and Type Field Description static int
_0
static int
_1
static int
_10
static int
_11
static int
_12
static int
_13
static int
_14
static int
_15
static int
_16
static int
_17
static int
_18
static int
_19
static int
_2
static int
_3
static int
_4
static int
_5
static int
_6
static int
_7
static int
_8
static int
_9
static int
BOW_ACCURATE
static int
BOW_LONGRANGE
static int
BOW_RAPID
static int
CROSSBOW_ACCURATE
static int
CROSSBOW_LONGRANGE
static int
CROSSBOW_RAPID
static int
HAMMER
static int
HAMMER_BLOCK
static int
HAMMER_POUND
static int
HAMMER_PUMMEL
static int
MAGIC_ACCURATE
static int
MAGIC_LONGRANGE
static int
MAGIC_RAPID
static int
SCYTHE_BLOCK
static int
SCYTHE_CHOP
static int
SCYTHE_JAB
static int
SCYTHE_REAP
static int
STAFF_BASH
static int
STAFF_POUND
static int
STAKE
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Constructor Summary
Constructors Constructor Description Combaticons2()
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Field Detail
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_0
public static final int _0
- See Also:
- Constant Field Values
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_1
public static final int _1
- See Also:
- Constant Field Values
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_2
public static final int _2
- See Also:
- Constant Field Values
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_3
public static final int _3
- See Also:
- Constant Field Values
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_4
public static final int _4
- See Also:
- Constant Field Values
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_5
public static final int _5
- See Also:
- Constant Field Values
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_6
public static final int _6
- See Also:
- Constant Field Values
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_7
public static final int _7
- See Also:
- Constant Field Values
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_8
public static final int _8
- See Also:
- Constant Field Values
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_9
public static final int _9
- See Also:
- Constant Field Values
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_10
public static final int _10
- See Also:
- Constant Field Values
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_11
public static final int _11
- See Also:
- Constant Field Values
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_12
public static final int _12
- See Also:
- Constant Field Values
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_13
public static final int _13
- See Also:
- Constant Field Values
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_14
public static final int _14
- See Also:
- Constant Field Values
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_15
public static final int _15
- See Also:
- Constant Field Values
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_16
public static final int _16
- See Also:
- Constant Field Values
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_17
public static final int _17
- See Also:
- Constant Field Values
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_18
public static final int _18
- See Also:
- Constant Field Values
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_19
public static final int _19
- See Also:
- Constant Field Values
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HAMMER_BLOCK
public static final int HAMMER_BLOCK
- See Also:
- Constant Field Values
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HAMMER
public static final int HAMMER
- See Also:
- Constant Field Values
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HAMMER_POUND
public static final int HAMMER_POUND
- See Also:
- Constant Field Values
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HAMMER_PUMMEL
public static final int HAMMER_PUMMEL
- See Also:
- Constant Field Values
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STAKE
public static final int STAKE
- See Also:
- Constant Field Values
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CROSSBOW_ACCURATE
public static final int CROSSBOW_ACCURATE
- See Also:
- Constant Field Values
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CROSSBOW_RAPID
public static final int CROSSBOW_RAPID
- See Also:
- Constant Field Values
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CROSSBOW_LONGRANGE
public static final int CROSSBOW_LONGRANGE
- See Also:
- Constant Field Values
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SCYTHE_BLOCK
public static final int SCYTHE_BLOCK
- See Also:
- Constant Field Values
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SCYTHE_CHOP
public static final int SCYTHE_CHOP
- See Also:
- Constant Field Values
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MAGIC_ACCURATE
public static final int MAGIC_ACCURATE
- See Also:
- Constant Field Values
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MAGIC_RAPID
public static final int MAGIC_RAPID
- See Also:
- Constant Field Values
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MAGIC_LONGRANGE
public static final int MAGIC_LONGRANGE
- See Also:
- Constant Field Values
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STAFF_BASH
public static final int STAFF_BASH
- See Also:
- Constant Field Values
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STAFF_POUND
public static final int STAFF_POUND
- See Also:
- Constant Field Values
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BOW_ACCURATE
public static final int BOW_ACCURATE
- See Also:
- Constant Field Values
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BOW_RAPID
public static final int BOW_RAPID
- See Also:
- Constant Field Values
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BOW_LONGRANGE
public static final int BOW_LONGRANGE
- See Also:
- Constant Field Values
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SCYTHE_JAB
public static final int SCYTHE_JAB
- See Also:
- Constant Field Values
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SCYTHE_REAP
public static final int SCYTHE_REAP
- See Also:
- Constant Field Values
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