Package net.runelite.api.gameval
Class SpriteID.EmotesLocked
- java.lang.Object
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- net.runelite.api.gameval.SpriteID.EmotesLocked
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Field Summary
Fields Modifier and Type Field Description static int_0static int_1static int_10static int_11static int_12static int_13static int_14static int_15static int_16static int_17static int_18static int_19static int_2static int_20static int_21static int_22static int_23static int_24static int_25static int_26static int_27static int_28static int_29static int_3static int_30static int_31static int_32static int_33static int_34static int_35static int_36static int_37static int_38static int_39static int_4static int_5static int_6static int_7static int_8static int_9static intAIR_GUITARstatic intBLOW_KISSstatic intCLIMB_ROPEstatic intCRAZY_DANCEstatic intFLAPstatic intFORTIS_SALUTEstatic intGLASS_BOXstatic intGLASS_WALLstatic intGOBLIN_BOWstatic intGOBLIN_SALUTEstatic intHYPERMOBILE_DRINKERstatic intIDEAstatic intJOGstatic intLEANstatic intPREMIER_SHIELDstatic intPUSH_UPstatic intRABBIT_HOPstatic intSCAREDstatic intSHRUGstatic intSIT_UPstatic intSKILLCAPEstatic intSLAP_HEADstatic intSMOOTH_DANCEstatic intSTAMPstatic intSTAR_JUMPstatic intURI_TRANSFORMstatic intZOMBIE_DANCEstatic intZOMBIE_HANDstatic intZOMBIE_WALK
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Constructor Summary
Constructors Constructor Description EmotesLocked()
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Field Detail
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_0
public static final int _0
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- Constant Field Values
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_1
public static final int _1
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- Constant Field Values
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_2
public static final int _2
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- Constant Field Values
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_3
public static final int _3
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- Constant Field Values
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_4
public static final int _4
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- Constant Field Values
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_5
public static final int _5
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- Constant Field Values
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_6
public static final int _6
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- Constant Field Values
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_7
public static final int _7
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- Constant Field Values
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_8
public static final int _8
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- Constant Field Values
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_9
public static final int _9
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- Constant Field Values
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_10
public static final int _10
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- Constant Field Values
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_11
public static final int _11
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- Constant Field Values
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_12
public static final int _12
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- Constant Field Values
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_13
public static final int _13
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- Constant Field Values
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_14
public static final int _14
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- Constant Field Values
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_15
public static final int _15
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- Constant Field Values
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_16
public static final int _16
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- Constant Field Values
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_17
public static final int _17
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- Constant Field Values
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_18
public static final int _18
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- Constant Field Values
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_19
public static final int _19
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- Constant Field Values
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_20
public static final int _20
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- Constant Field Values
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_21
public static final int _21
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- Constant Field Values
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_22
public static final int _22
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- Constant Field Values
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_23
public static final int _23
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- Constant Field Values
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_24
public static final int _24
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- Constant Field Values
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_25
public static final int _25
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- Constant Field Values
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_26
public static final int _26
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- Constant Field Values
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_27
public static final int _27
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- Constant Field Values
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_28
public static final int _28
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- Constant Field Values
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_29
public static final int _29
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- Constant Field Values
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_30
public static final int _30
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- Constant Field Values
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_31
public static final int _31
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- Constant Field Values
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_32
public static final int _32
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- Constant Field Values
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_33
public static final int _33
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- Constant Field Values
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_34
public static final int _34
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- Constant Field Values
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_35
public static final int _35
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- Constant Field Values
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_36
public static final int _36
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- Constant Field Values
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_37
public static final int _37
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_38
public static final int _38
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- Constant Field Values
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_39
public static final int _39
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- Constant Field Values
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SHRUG
public static final int SHRUG
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- Constant Field Values
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BLOW_KISS
public static final int BLOW_KISS
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- Constant Field Values
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GLASS_BOX
public static final int GLASS_BOX
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- Constant Field Values
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CLIMB_ROPE
public static final int CLIMB_ROPE
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- Constant Field Values
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LEAN
public static final int LEAN
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- Constant Field Values
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GLASS_WALL
public static final int GLASS_WALL
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- Constant Field Values
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GOBLIN_BOW
public static final int GOBLIN_BOW
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- Constant Field Values
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GOBLIN_SALUTE
public static final int GOBLIN_SALUTE
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- Constant Field Values
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SCARED
public static final int SCARED
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- Constant Field Values
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SLAP_HEAD
public static final int SLAP_HEAD
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- Constant Field Values
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STAMP
public static final int STAMP
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- Constant Field Values
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FLAP
public static final int FLAP
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- Constant Field Values
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IDEA
public static final int IDEA
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- Constant Field Values
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ZOMBIE_WALK
public static final int ZOMBIE_WALK
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- Constant Field Values
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ZOMBIE_DANCE
public static final int ZOMBIE_DANCE
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- Constant Field Values
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RABBIT_HOP
public static final int RABBIT_HOP
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SKILLCAPE
public static final int SKILLCAPE
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- Constant Field Values
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ZOMBIE_HAND
public static final int ZOMBIE_HAND
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- Constant Field Values
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AIR_GUITAR
public static final int AIR_GUITAR
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- Constant Field Values
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JOG
public static final int JOG
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- Constant Field Values
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SIT_UP
public static final int SIT_UP
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- Constant Field Values
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STAR_JUMP
public static final int STAR_JUMP
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- Constant Field Values
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PUSH_UP
public static final int PUSH_UP
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- Constant Field Values
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HYPERMOBILE_DRINKER
public static final int HYPERMOBILE_DRINKER
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- Constant Field Values
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URI_TRANSFORM
public static final int URI_TRANSFORM
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SMOOTH_DANCE
public static final int SMOOTH_DANCE
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- Constant Field Values
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CRAZY_DANCE
public static final int CRAZY_DANCE
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- Constant Field Values
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PREMIER_SHIELD
public static final int PREMIER_SHIELD
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- Constant Field Values
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FORTIS_SALUTE
public static final int FORTIS_SALUTE
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- Constant Field Values
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