Package net.runelite.client.game
Class LootManager
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- net.runelite.client.game.LootManager
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@Singleton public class LootManager extends Object
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description Collection<ItemStack>getItemSpawns(WorldPoint worldPoint)Get the list of items present at the provided WorldPoint that spawned this tick.voidonAnimationChanged(AnimationChanged e)voidonGameTick(GameTick gameTick)voidonItemDespawned(ItemDespawned itemDespawned)voidonItemSpawned(ItemSpawned itemSpawned)voidonNpcChanged(NpcChanged npcChanged)voidonNpcDespawned(NpcDespawned npcDespawned)voidonPlayerDespawned(PlayerDespawned playerDespawned)
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Method Detail
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onNpcDespawned
@Subscribe public void onNpcDespawned(NpcDespawned npcDespawned)
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onPlayerDespawned
@Subscribe public void onPlayerDespawned(PlayerDespawned playerDespawned)
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onItemSpawned
@Subscribe public void onItemSpawned(ItemSpawned itemSpawned)
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onItemDespawned
@Subscribe public void onItemDespawned(ItemDespawned itemDespawned)
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onAnimationChanged
@Subscribe public void onAnimationChanged(AnimationChanged e)
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onNpcChanged
@Subscribe public void onNpcChanged(NpcChanged npcChanged)
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onGameTick
@Subscribe public void onGameTick(GameTick gameTick)
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getItemSpawns
public Collection<ItemStack> getItemSpawns(WorldPoint worldPoint)
Get the list of items present at the provided WorldPoint that spawned this tick.- Parameters:
worldPoint- the location in question- Returns:
- the list of item stacks
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