Class ChatChannelPlugin

  • All Implemented Interfaces:
    com.google.inject.Module

    @PluginDescriptor(name="Chat Channels",
                      description="Improvements for friends chat and clan chat.",
                      tags={"icons","rank","recent","clan","friend","channel"})
    public class ChatChannelPlugin
    extends Plugin
    • Constructor Detail

      • ChatChannelPlugin

        public ChatChannelPlugin()
    • Method Detail

      • startUp

        public void startUp()
        Overrides:
        startUp in class Plugin
      • shutDown

        public void shutDown()
        Overrides:
        shutDown in class Plugin
      • onFriendsChatMemberJoined

        @Subscribe
        public void onFriendsChatMemberJoined​(net.runelite.api.events.FriendsChatMemberJoined event)
      • onFriendsChatMemberLeft

        @Subscribe
        public void onFriendsChatMemberLeft​(net.runelite.api.events.FriendsChatMemberLeft event)
      • onClanMemberJoined

        @Subscribe
        public void onClanMemberJoined​(net.runelite.api.events.ClanMemberJoined clanMemberJoined)
      • onClanMemberLeft

        @Subscribe
        public void onClanMemberLeft​(net.runelite.api.events.ClanMemberLeft clanMemberLeft)
      • onGameTick

        @Subscribe
        public void onGameTick​(net.runelite.api.events.GameTick gameTick)
      • onVarClientStrChanged

        @Subscribe
        public void onVarClientStrChanged​(net.runelite.api.events.VarClientStrChanged strChanged)
      • onGameStateChanged

        @Subscribe
        public void onGameStateChanged​(net.runelite.api.events.GameStateChanged state)
      • onFriendsChatChanged

        @Subscribe
        public void onFriendsChatChanged​(net.runelite.api.events.FriendsChatChanged event)
      • onScriptCallbackEvent

        @Subscribe
        public void onScriptCallbackEvent​(net.runelite.api.events.ScriptCallbackEvent scriptCallbackEvent)
      • onScriptPostFired

        @Subscribe
        public void onScriptPostFired​(net.runelite.api.events.ScriptPostFired event)