Class PyramidPlunderPlugin
- java.lang.Object
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- net.runelite.client.plugins.Plugin
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- net.runelite.client.plugins.pyramidplunder.PyramidPlunderPlugin
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- All Implemented Interfaces:
com.google.inject.Module
@PluginDescriptor(name="Pyramid Plunder", description="Show custom overlay for Pyramid Plunder", tags={"minigame","thieving","pp"}, enabledByDefault=false) public class PyramidPlunderPlugin extends Plugin
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Constructor Summary
Constructors Constructor Description PyramidPlunderPlugin()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description List<net.runelite.api.GameObject>getObjectsToHighlight()Map<net.runelite.api.TileObject,net.runelite.api.Tile>getTilesToHighlight()booleanisInPyramidPlunder()voidonGameObjectSpawned(net.runelite.api.events.GameObjectSpawned event)voidonGameStateChanged(net.runelite.api.events.GameStateChanged event)voidonGameTick(net.runelite.api.events.GameTick tick)voidonWallObjectSpawned(net.runelite.api.events.WallObjectSpawned event)protected voidshutDown()protected voidstartUp()-
Methods inherited from class net.runelite.client.plugins.Plugin
configure, equals, getInjector, getName, hashCode, resetConfiguration
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Method Detail
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startUp
protected void startUp() throws Exception
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shutDown
protected void shutDown() throws Exception
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onGameStateChanged
@Subscribe public void onGameStateChanged(net.runelite.api.events.GameStateChanged event)
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onGameTick
@Subscribe public void onGameTick(net.runelite.api.events.GameTick tick)
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onWallObjectSpawned
@Subscribe public void onWallObjectSpawned(net.runelite.api.events.WallObjectSpawned event)
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onGameObjectSpawned
@Subscribe public void onGameObjectSpawned(net.runelite.api.events.GameObjectSpawned event)
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isInPyramidPlunder
public boolean isInPyramidPlunder()
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getTilesToHighlight
public Map<net.runelite.api.TileObject,net.runelite.api.Tile> getTilesToHighlight()
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getObjectsToHighlight
public List<net.runelite.api.GameObject> getObjectsToHighlight()
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