Interface Scene


  • public interface Scene
    Represents the entire 3D scene
    • Method Detail

      • getTiles

        Tile[][][] getTiles()
        Gets the tiles in the scene
        Returns:
        the tiles in [plane][x][y]
      • getDrawDistance

        int getDrawDistance()
      • setDrawDistance

        void setDrawDistance​(int drawDistance)
      • getMinLevel

        int getMinLevel()
        Get the minimum scene level which will be rendered
        Returns:
        the plane of the minimum level
      • setMinLevel

        void setMinLevel​(int minLevel)
        Set the minimum scene level which will be rendered
        Parameters:
        minLevel - the plane of the minimum level
      • removeGameObject

        void removeGameObject​(GameObject gameObject)
        Remove a game object from the scene
        Parameters:
        gameObject -