Enum OverlayLayer

    • Enum Constant Detail

      • MANUAL

        public static final OverlayLayer MANUAL
        Overlay is not rendered. Requires using drawAfterInterface() or drawAfterLayer() to specify when to draw.

        public static final OverlayLayer ABOVE_SCENE
        Render right above the scene (that contains actors and the surface)

        public static final OverlayLayer UNDER_WIDGETS
        Render under all interfaces, but above overheads

        public static final OverlayLayer ABOVE_WIDGETS
        Render under the right-click menu

        public static final OverlayLayer ALWAYS_ON_TOP
        Render overlay above all game elements
    • Method Detail

      • values

        public static OverlayLayer[] values()
        Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:
        for (OverlayLayer c : OverlayLayer.values())
        an array containing the constants of this enum type, in the order they are declared
      • valueOf

        public static OverlayLayer valueOf​(String name)
        Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
        name - the name of the enum constant to be returned.
        the enum constant with the specified name
        IllegalArgumentException - if this enum type has no constant with the specified name
        NullPointerException - if the argument is null