Package net.runelite.api
Class SkullIcon
- java.lang.Object
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- net.runelite.api.SkullIcon
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public final class SkullIcon extends Object
An enumeration of PK skulls.
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Field Summary
Fields Modifier and Type Field Description static intFORINTHRY_SURGEForinthry surge buff in the Revenant cavesstatic intFORINTHRY_SURGE_DEADMANForinthry surge skull used on Deadman worldsstatic intFORINTHRY_SURGE_KEYS_FIVEForinthry surge while carrying five loot keysstatic intFORINTHRY_SURGE_KEYS_FOURForinthry surge while carrying four loot keysstatic intFORINTHRY_SURGE_KEYS_ONEForinthry surge while carrying one loot keystatic intFORINTHRY_SURGE_KEYS_THREEForinthry surge while carrying three loot keysstatic intFORINTHRY_SURGE_KEYS_TWOForinthry surge while carrying two loot keysstatic intLOOT_KEYS_FIVEPK skull carrying two loot keysstatic intLOOT_KEYS_FOURPK skull carrying two loot keysstatic intLOOT_KEYS_ONEPK skull carrying one loot keystatic intLOOT_KEYS_THREEPK skull carrying two loot keysstatic intLOOT_KEYS_TWOPK skull carrying two loot keysstatic intNONEThe player does not have a skull.static intSKULLWhite skull from PVP world or wildernessstatic intSKULL_DEADMANGrey skull used on Deadman worldsstatic intSKULL_FIGHT_PITRed skull from Tzhaar Fight Pitsstatic intSKULL_HIGH_RISKWhite skull used on High Risk worlds
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Constructor Summary
Constructors Constructor Description SkullIcon()
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Field Detail
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SKULL
public static final int SKULL
White skull from PVP world or wilderness- See Also:
- Constant Field Values
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SKULL_FIGHT_PIT
public static final int SKULL_FIGHT_PIT
Red skull from Tzhaar Fight Pits- See Also:
- Constant Field Values
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SKULL_HIGH_RISK
public static final int SKULL_HIGH_RISK
White skull used on High Risk worlds- See Also:
- Constant Field Values
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FORINTHRY_SURGE
public static final int FORINTHRY_SURGE
Forinthry surge buff in the Revenant caves- See Also:
- Constant Field Values
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SKULL_DEADMAN
public static final int SKULL_DEADMAN
Grey skull used on Deadman worlds- See Also:
- Constant Field Values
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LOOT_KEYS_ONE
public static final int LOOT_KEYS_ONE
PK skull carrying one loot key- See Also:
- Constant Field Values
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LOOT_KEYS_TWO
public static final int LOOT_KEYS_TWO
PK skull carrying two loot keys- See Also:
- Constant Field Values
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LOOT_KEYS_THREE
public static final int LOOT_KEYS_THREE
PK skull carrying two loot keys- See Also:
- Constant Field Values
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LOOT_KEYS_FOUR
public static final int LOOT_KEYS_FOUR
PK skull carrying two loot keys- See Also:
- Constant Field Values
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LOOT_KEYS_FIVE
public static final int LOOT_KEYS_FIVE
PK skull carrying two loot keys- See Also:
- Constant Field Values
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FORINTHRY_SURGE_DEADMAN
public static final int FORINTHRY_SURGE_DEADMAN
Forinthry surge skull used on Deadman worlds- See Also:
- Constant Field Values
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FORINTHRY_SURGE_KEYS_ONE
public static final int FORINTHRY_SURGE_KEYS_ONE
Forinthry surge while carrying one loot key- See Also:
- Constant Field Values
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FORINTHRY_SURGE_KEYS_TWO
public static final int FORINTHRY_SURGE_KEYS_TWO
Forinthry surge while carrying two loot keys- See Also:
- Constant Field Values
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FORINTHRY_SURGE_KEYS_THREE
public static final int FORINTHRY_SURGE_KEYS_THREE
Forinthry surge while carrying three loot keys- See Also:
- Constant Field Values
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FORINTHRY_SURGE_KEYS_FOUR
public static final int FORINTHRY_SURGE_KEYS_FOUR
Forinthry surge while carrying four loot keys- See Also:
- Constant Field Values
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FORINTHRY_SURGE_KEYS_FIVE
public static final int FORINTHRY_SURGE_KEYS_FIVE
Forinthry surge while carrying five loot keys- See Also:
- Constant Field Values
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NONE
public static final int NONE
The player does not have a skull.- See Also:
- Constant Field Values
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