| AABB |
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| Actor |
Represents a RuneScape actor/entity.
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| ActorSpotAnim |
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| AmbientSoundEffect |
An ambient sound effect.
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| Animation |
Represents an animation of a renderable
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| BufferProvider |
Represents an engine graphic buffer.
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| CameraFocusableEntity |
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| ChatLineBuffer |
Represents the buffer containing all messages in the chatbox.
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| ChatPlayer |
Represents a player in the chat.
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| Client |
Represents the RuneScape client.
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| CollisionData |
Represents tile collision data for the scene
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| ColorTextureOverride |
Represents overridden color/texture replacements for an item.
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| DecorativeObject |
Represents a decorative object, such as an object on a wall.
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| Deque<T> |
A doubly linked list
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| DynamicObject |
An animated object
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| EnumComposition |
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| FloatProjection |
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| FontTypeFace |
A bitmap Font in Jagex's format
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| Friend |
Represents a player in the friends list.
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| FriendContainer |
A nameable container of friends
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| FriendsChatManager |
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| FriendsChatMember |
Represents a friends chat member.
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| GameEngine |
Represents the client game engine.
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| GameObject |
Represents a game object.
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| GrandExchangeOffer |
Represents an offer in a grand exchange slot.
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| GraphicsObject |
Represents a graphics object/spotanim.
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| GroundObject |
Represents an object on the ground of a tile.
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| HashTable<T extends Node> |
A data structure that uses a hash function to compute an index into an
array of buckets from which node objects can be quickly obtained.
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| HealthBarConfig |
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| Ignore |
An entry on the ignore list.
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| IndexDataBase |
Represents an index in the cache
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| IndexedObjectSet<T> |
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| IndexedSprite |
Represents an paletted sprite.
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| IntegerNode |
Represents an integer typically in a HashTable.
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| IntProjection |
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| ItemComposition |
Represents the template of a specific item type.
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| ItemContainer |
Represents an inventory that contains items.
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| ItemLayer |
Represents a pile of items held by a tile.
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| IterableHashTable<T extends Node> |
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| MainBufferProvider |
Represents the clients primary image buffer.
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| Menu |
The client minimenu.
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| MenuEntry |
A menu entry in a right-click menu.
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| Mesh<T extends Mesh<T>> |
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| MessageNode |
Represents a message in the chatbox.
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| MidiRequest |
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| Model |
Represents the model of an object.
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| ModelData |
An unlit model
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| Nameable |
Represents a chat entity that has a name.
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| NameableContainer<T extends Nameable> |
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| Node |
Represents a doubly linked node.
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| NodeCache |
Represents a doubly linked node cache.
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| NPC |
Represents a non-player character in the game.
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| NPCComposition |
Information about a specific NpcID
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| NpcOverrides |
Dynamically applied NPC effects
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| ObjectComposition |
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| PacketBuffer |
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| ParamHolder |
A composition that can hold `param` keys.
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| PendingLogin |
A pending friend login/out.
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| Player |
Represents a player entity in the game.
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| PlayerComposition |
Represents the template of a player.
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| Preferences |
Stores the clients persisting preferences.
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| Projectile |
Represents a projectile entity.
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| Projection |
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| Rasterizer |
Jagex 2D and 3D drawing utilities.
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| Renderable |
Represents an object that can be rendered.
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| RenderOverview |
Deprecated. |
| Scene |
Represents a 3D scene
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| SceneTileModel |
Represents the model of a tile in the current scene.
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| SceneTilePaint |
Represents the paint of a tile in the current scene.
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| Script |
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| ScriptEvent |
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| SpritePixels |
Represents data about the pixels of a sprite image.
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| StructComposition |
A config type dedicated to holding params.
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| Texture |
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| TextureProvider |
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| Tile |
Represents a tile in the game.
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| TileFunction |
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| TileItem |
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| TileObject |
Represents an object on a Tile
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| VarbitComposition |
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| WallObject |
Represents one or two walls on a tile
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| WidgetNode |
Represents a widget as an iterable node.
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| World |
Holds data of a RuneScape world.
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| WorldEntity |
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| WorldMapData |
Deprecated. |
| WorldView |
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