Interface WorldEntity

    • Method Detail

      • getLocalLocation

        LocalPoint getLocalLocation()
        Get the location of this world entity in the top level world.
        Returns:
      • getOrientation

        int getOrientation()
        Get the orientation of this world entity in the top level world.
        Returns:
      • getTargetLocation

        LocalPoint getTargetLocation()
        Get the destination that the WorldEntity is moving toward. After receiving a destination from the server, the client will interpolate movement along this route until the next game tick (with some added buffer for lag compensation).
        Returns:
        The target LocalPoint in the top-level WorldView.
      • getTargetOrientation

        int getTargetOrientation()
        Get the target orientation of this world entity in the top level world.
        Returns:
        See Also:
        getTargetLocation()
      • transformToMainWorld

        LocalPoint transformToMainWorld​(LocalPoint point)
        Transform a point within the world entity to the overworld
        Parameters:
        point -
        Returns:
      • isHiddenForOverlap

        boolean isHiddenForOverlap()
        Return true if this worldentity is overlapped
        Returns:
      • getOwnerType

        int getOwnerType()