int[] |
Client.getBoostedSkillLevels() |
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int[] |
Client.getRealSkillLevels() |
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int[] |
Client.getServerVarps() |
Get an array of all server varplayers.
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int[] |
Client.getSkillExperiences() |
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VarbitComposition |
Client.getVarbit(int id) |
Gets the varbit composition for a given varbit id
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int |
Client.getVarbitValue(int[] varps,
int varbitId) |
Gets the value of a given variable.
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Map<Integer,Object> |
Client.getVarcMap() |
Gets an array of all client variables.
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int[] |
Client.getVarps() |
Gets an array of all client varplayers.
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void |
Actor.setAnimation(int animation) |
Sets an animation for the actor to perform.
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void |
PlayerComposition.setHash() |
Update the cached hash value for player equipment
Used to cache the player models based on equipment.
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void |
Actor.setIdlePoseAnimation(int animation) |
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void |
PlayerComposition.setTransformedNpcId(int id) |
Set the ID of the NPC that the player should transform into.
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void |
Client.setVarbitValue(int[] varps,
int varbit,
int value) |
Sets the value of a given variable.
|