int |
WorldArea.distanceTo(WorldArea other) |
Computes the shortest distance to another area.
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int |
WorldPoint.distanceTo(WorldArea other) |
Gets the shortest distance from this point to a WorldArea.
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int |
WorldArea.distanceTo2D(WorldArea other) |
Computes the shortest distance to another area while ignoring the plane.
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boolean |
WorldArea.hasLineOfSightTo(WorldView wv,
WorldArea other) |
Determine if this WorldArea has line of sight to another WorldArea.
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boolean |
WorldArea.intersectsWith(WorldArea other) |
Checks whether this area intersects with another.
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boolean |
WorldPoint.isInArea(WorldArea... worldAreas) |
Checks whether this tile is located within any of the given areas.
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boolean |
WorldPoint.isInArea2D(WorldArea... worldAreas) |
Checks whether this tile is located within any of the given areas, disregarding any plane differences.
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boolean |
WorldArea.isInMeleeDistance(WorldArea other) |
Checks whether this area is within melee distance of another.
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