Class LocalPoint


  • public class LocalPoint
    extends Object
    A two-dimensional point in the local coordinate space.

    Local points are immutable, however since the local coordinate space moves, it is not safe to keep a LocalPoint after a loading zone.

    The unit of a LocalPoint is 1/128th of a tile.

    • Constructor Detail

      • LocalPoint

        public LocalPoint()
    • Method Detail

      • fromWorld

        @Nullable
        public static LocalPoint fromWorld​(Client client,
                                           WorldPoint world)
        Gets the local coordinate at the center of the passed tile.
        Parameters:
        client - the client
        world - the passed tile
        Returns:
        coordinate if the tile is in the current scene, otherwise null
      • fromWorld

        public static LocalPoint fromWorld​(Client client,
                                           int x,
                                           int y)
        Gets the local coordinate at the center of the passed tile.
        Parameters:
        client - the client
        x - x-axis coordinate of the tile
        y - y-axis coordinate of the tile
        Returns:
        coordinate if the tile is in the current scene, otherwise null
      • distanceTo

        public int distanceTo​(LocalPoint other)
        Gets the distance between this point and another.
        Parameters:
        other - other point
        Returns:
        the distance
      • fromScene

        public static LocalPoint fromScene​(int x,
                                           int y)
        Gets the coordinate at the center of the passed tile.
        Parameters:
        x - x-axis coordinate of the tile in Scene coords
        y - y-axis coordinate of the tile in Scene coords
        Returns:
        true coordinate of the tile
      • getSceneX

        public int getSceneX()
        Gets the x-axis coordinate in scene space (tiles).
        Returns:
        x-axis coordinate
      • getSceneY

        public int getSceneY()
        Gets the y-axis coordinate in scene space (tiles).
        Returns:
        y-axis coordinate