Package net.runelite.api
Enum GameState
- java.lang.Object
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- java.lang.Enum<GameState>
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- net.runelite.api.GameState
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- All Implemented Interfaces:
Serializable,Comparable<GameState>
public enum GameState extends Enum<GameState>
An enumeration of game states the client is in.
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Enum Constant Summary
Enum Constants Enum Constant Description CONNECTION_LOSTConnection to the server was lost.HOPPINGA world hop is taking place.LOADINGThe game is being loaded.LOGGED_INThe user has successfully logged in.LOGGING_INThere is a player logging in.LOGIN_SCREENThe client is at the login screen.LOGIN_SCREEN_AUTHENTICATORThe client is at the login screen entering authenticator code.STARTINGThe client is starting.UNKNOWNUnknown game state.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description intgetState()The raw state value.static GameStateof(int state)Utility method that maps the rank value to its respectiveGameStatevalue.static GameStatevalueOf(String name)Returns the enum constant of this type with the specified name.static GameState[]values()Returns an array containing the constants of this enum type, in the order they are declared.
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Enum Constant Detail
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UNKNOWN
public static final GameState UNKNOWN
Unknown game state.
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STARTING
public static final GameState STARTING
The client is starting.
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LOGIN_SCREEN
public static final GameState LOGIN_SCREEN
The client is at the login screen.
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LOGIN_SCREEN_AUTHENTICATOR
public static final GameState LOGIN_SCREEN_AUTHENTICATOR
The client is at the login screen entering authenticator code.
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LOGGING_IN
public static final GameState LOGGING_IN
There is a player logging in.
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LOADING
public static final GameState LOADING
The game is being loaded.
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LOGGED_IN
public static final GameState LOGGED_IN
The user has successfully logged in.
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CONNECTION_LOST
public static final GameState CONNECTION_LOST
Connection to the server was lost.
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HOPPING
public static final GameState HOPPING
A world hop is taking place.
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Method Detail
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values
public static GameState[] values()
Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:for (GameState c : GameState.values()) System.out.println(c);
- Returns:
- an array containing the constants of this enum type, in the order they are declared
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valueOf
public static GameState valueOf(String name)
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum type has no constant with the specified nameNullPointerException- if the argument is null
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of
public static GameState of(int state)
Utility method that maps the rank value to its respectiveGameStatevalue.- Parameters:
state- the raw state value- Returns:
- the gamestate
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getState
public int getState()
The raw state value.
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