Uses of Interface
net.runelite.api.Projectile
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Packages that use Projectile Package Description net.runelite.api net.runelite.api.events -
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Uses of Projectile in net.runelite.api
Methods in net.runelite.api that return Projectile Modifier and Type Method Description ProjectileClient. createProjectile(int id, int plane, int startX, int startY, int startZ, int startCycle, int endCycle, int slope, int startHeight, int endHeight, Actor target, int targetX, int targetY)Deprecated.ProjectileClient. createProjectile(int spotanimId, WorldPoint source, int sourceHeightOffset, Actor sourceActor, WorldPoint target, int targetHeightOffset, Actor targetActor, int startCycle, int endCycle, int slope, int startPos)Create a projectile.ProjectileWorldView. createProjectile(int id, int plane, int startX, int startY, int startZ, int startCycle, int endCycle, int slope, int startHeight, int endHeight, Actor target, int targetX, int targetY)Deprecated.Methods in net.runelite.api that return types with arguments of type Projectile Modifier and Type Method Description Deque<Projectile>Client. getProjectiles()Gets a list of all projectiles currently spawned. -
Uses of Projectile in net.runelite.api.events
Methods in net.runelite.api.events that return Projectile Modifier and Type Method Description ProjectileProjectileMoved. getProjectile()The projectile being moved.Methods in net.runelite.api.events with parameters of type Projectile Modifier and Type Method Description voidProjectileMoved. setProjectile(Projectile projectile)The projectile being moved.
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