Uses of Interface
net.runelite.api.Model
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Packages that use Model Package Description net.runelite.api net.runelite.api.hooks -
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Uses of Model in net.runelite.api
Methods in net.runelite.api that return Model Modifier and Type Method Description Model
AnimationController. animate(Model model)
Model
AnimationController. animate(Model model, AnimationController other)
Model
Client. applyTransformations(Model model, Animation animA, int frameA, Animation animB, int frameB)
Applies an animation to a Model.Model
RuneLiteObject. getBaseModel()
Model
Renderable. getModel()
Gets the model of the object.Model
RuneLiteObject. getModel()
Called every frame to get a model to render.abstract Model
RuneLiteObjectController. getModel()
Called every frame to get a model to render.Model
DynamicObject. getModelZbuf()
LikeRenderable.getModel()
but is threadsafe and doesn't support animations.Model
Model. getUnskewedModel()
Model
ModelData. light()
Lights a model with default valuesModel
ModelData. light(int ambient, int contrast, int x, int y, int z)
Lights a model.Model
Client. loadModel(int id)
Loads and lights a model from the cache This is equivalent toloadModelData(id).light()
Model
Client. loadModel(int id, short[] colorToFind, short[] colorToReplace)
Loads a model from the cache and also recolors itMethods in net.runelite.api with parameters of type Model Modifier and Type Method Description Model
AnimationController. animate(Model model)
Model
AnimationController. animate(Model model, AnimationController other)
Model
Client. applyTransformations(Model model, Animation animA, int frameA, Animation animB, int frameB)
Applies an animation to a Model.void
Client. checkClickbox(Projection projection, Model model, int orientation, int x, int y, int z, long hash)
static Shape
Perspective. getClickbox(Client client, Model model, int orientation, int x, int y, int z)
You don't want this.void
RuneLiteObject. setModel(Model baseModel)
Sets the model to be rendered. -
Uses of Model in net.runelite.api.hooks
Methods in net.runelite.api.hooks with parameters of type Model Modifier and Type Method Description default void
DrawCallbacks. drawDynamic(Projection worldProjection, Scene scene, TileObject tileObject, Renderable r, Model m, int orient, int x, int y, int z)
default void
DrawCallbacks. drawTemp(Projection worldProjection, Scene scene, GameObject gameObject, Model m)
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